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Braz_the_Mad

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IMO, the strongest points of any narrative occur when the protagonist is struggling. The roots of this in gameplay are bedded in the level 1 experience in dungeons and dragons. At level 1, you have to be clever to solve problems, but as you advance, you can just rely on your class abilities to get you out of a jam. The same thing is true in videogames. At early levels, every item you can get your hands on has value; by the end of the game, you don't even have to bother picking things up.

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Braz_the_Mad

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Witcher 2 blew my mind. I've never seen better envisoned and represented characters in a videogame. Iorveth renewed my faith in the genre. Va Fail Gwynbleidd!

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Braz_the_Mad

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@Dualmask I think that the age of glossy graphics is close to being over. There are a lot of really expensive projects that are total failures for whatever reason, while some of the most popular and profitable games are coming from out of nowhere. I mean, Portal was a fracking HL2 mod, and now I see about 10 billboards for Portal 2 on my way to work in the morning.

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Braz_the_Mad

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@Magnificent_1 that is an absurd overstatement. I'm as nostalgic for the glory days of NES and sNES as the next 1980s born nerd, but to say that Nintendo is the be-all and end-all is ridiculous. The whole point of that article was that peoples tastes are disparate, and that there isn't a "best" anything. Rather, all game genres are matters of personal taste.

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Braz_the_Mad

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I'm surprised you didn't mention World of Goo in an article which argues that "music makes the game." Super Meat Boy is also a good example. ed. Also Fallout 1+2, Arcanum, Chronotrigger, and (perhaps most importantly, Shadow of the Colossus!