Sorry to be blunt here, but SPORE is probably the worst example of a Civ game. And it certainly isn't the only Civ game to have real-time mechanics. For example, I could mention the Anno series (1404, 1701 and 2070). Or Age of Empires. Or Rise of Nations. Or Rise of Legends. Shall I go on ?SPORE did something few games have ever done, and taken Civilization to a real-time basis.
Ultralazuli
Boris_amj's forum posts
I didn't do that out of spite or anything. I did try Starcraft (the first one). Not bad, but not as good as the C&C series, I thought. Just my opinion, of course. The only other game I've played from Blizzard is WoW (hell, I even was a moderator of the Thottbot website). This of course has nothing to do wiht RTS, so I dind't mentioned it either. The only other game left, Starcraft 2, I wouldn't touch it with a barge pole (the same way I avoid modern EA games like the plague).May I know the reason why you left out Blizzard made games?
blue_francis14
Erm, you might want to reconsider that statement. I know plenty of cheats for C&C :p... there's no direct cheat in C&C games.
blue_francis14
Well I never. Thanks for pointing that out, Stesilaus. I had a look a those, but seems nothing serious has been developed yet. Or it might be that ants (and insects in general) are just too far removed from human action that it just does not spark enough of an interest. There goes my dream of a Homeworld-like bee colony, searching for the legendary HomeHive, collecting resources from the flower fields, attacked by evil wasps, helped by the mysterious (but beautiful) fireflies ...I've just performed a Google image search using "strategy game ants" and it looks as though there's a huge number of games that have picked up on that idea.
But I will admit that I haven't tried any of them.
Stesilaus
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