At age 19 I can still remember my first gaming system back in the 2nd grade. It was a good old Playstation, the best gaming system next to the Super Nintendo. With it came a copy of Crash Bandicoot 2: Cortex Strikes back. An awesome little platformer with cool mute character fighting a mad scientist, good stuff. The levels were awesome, the music was catchy and the boss fights were fun as hell.
It wasn't long before I got the 3rd game and tracked down the first one, the later being the least played due to its insane difficulty (at least from a grade schooler's perspective). They were all great, all had humor, but nothing that was too out there. They kept a healthy balance of well paced action and platforming and nice humorous banter between the characters.
Sadly though, Naughty Dog, for reasons I do not know of, stopped making games for my beloved bandicoot and went on to make another of my favorites, Jak and Daxter. So, Crash went to diferent developers and we got Wrath of Cortex. It had the same formula and all around plot but it just felt.... Idk, souless. It didn't have the charm that the Naughty Dog entries had, it just felt empty. Then came other spin offs and they were changing Crash. Don't get me wrong, change can be good, but these changes were being made for the worst.
I realise that young audiences play these games, so the next entries geared towards them, but they went too childish, what with it's potty humor and silly childish, corny jokes. They focused more on the cchildish humor and not so much on actual gameplay. Now they even re-designed most of the characters in a punk-rock look that really killed it for me.
Now, I think it's time we fixed this. Spyro had a verry similar history, main difference is tha they learned their leston quickly and decided to re-boot the franchise and what we got wasn't half bad, it was darker, more serious but with a good balance of comic relief characers. Crash needs something similar.
So here's my plan:
A) Start with a re-make of the first game, make it dark and serious but keep the humor in tact by making Crash the innocent and sometimes cluless hero that has a heart of gold (like Luffy from One Peice or Goku form Dragon Ball). Also, despite not being in the original, include Coco and Crunch as siblings of Crash's, Crunch feeling resentment towards Crash thus alowing himself to be tested, hence his buff form. This allows for interesting plot development along with humorous banter between the siblings
B) Go for more clever humor: I understand you want kids to play this, but that doesn't mean you have to alienate your older audiences with toilet humor and gross out humor. Like I said, Crash would be the innocent hero, thus making for many funny cituations and his banter with Crunch and Aku Aku would certainly help.
C) Make the Villains a threat again: The villains in recent games have become a joke. Cortex is no longer threatening, he's just pathetic. Give him thath edge that gives us reason to take him serious, but also give him a temper problem similar to Captain Hook from Disney's Peter Pan, that would make him threatening wile also making him funny.
D) Gameplay: It has to be a platformer with a few gimics like riding a wild animal or cool vehicle, but most importantly, it HAS to be a platformer, that's where Crash came from. Include chalenging yet fun level design with intense and sometimes funny boss battles.
E) Keep it in the spirit of the original Naughty Dog era: Hell, try and get Naughty Dog to do these games, if not, then do what you can to give us a feel of an updated classic Crash game, not just a re-hash like Wrath of Cortex or something completly different like Crash of the Titans.
Crash has potential, and I seriously think he deserves to come back with an awesome new game. Now I just need for someone to help me get this to one of them big guys to see if it doesn't stay in these web pages