In this day in age. AAA and indie devs alike decide that having fun joyful games are the way of the past. Fun no longer applies. Something that Nintendo has a grasp on. If you seen E3. It was nothing more than a slew of brown and grey cover based realistic shooters and dark emo video game reboots. It's no longer about challenging gameplay but having the highest graphics and having a boring story that Zach Schneider and Micheal Bay will just love. Having mature themes and such. Blood and guts. Can I find a single demo at the best buy with out an M rating? No. Because the designers are being all grown up and shit.
Instead we find the incredibly hand holdy adventure and easy gameplay.
Indie DEVS, the famous ones. Are just being hipsters. They also want to introduce mature themes to gaming with text heavy dramatic sprites blabbering about and games that try to make taxes fun like that one game "PAPERS PLEASE" I never played it. I have no incentive to. But try a demo if there is one. Or whatever nostalgic crap out there with no growth or ambition.
Now these games can be very good. If done right. But I'm just so sick of seeing them for the billionth time. They are all trying to Rip off Resident Evil 4 and Braid or whatever came out of the west in 2004. Well screw that. I want real games. Not The Order 1886 or Tom Clancy's sneaky pew pew.
I want games back like MDK, Doom, Unreal, Crash Bandicoot, Arcade racers, Spyro. Good Sonic games, Bayonetta, Devil May Cry 1, Old Final Fantasy, and more. Anything that came out of Japan. Games that are straight up awesome and fun. Why must all these gritty games with prerendered trailers? Most any of these games are tougher to play than any of those Manly man games.
Why are these games so fun? Because they took themselves the way they where. Not too seriously. They were easy too look at. They weren't strict or anything.