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Aeronis

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#1 Aeronis
Member since 2007 • 25 Posts

Referring to the gamespot review of "Army of TWO"

To be more specific, this is a distinct display of lacking the lacking the insight and perspective that is expected of game reviewing professionals, which is suppose to allow them to do their job well.

It is incredibly hypocritical to criticize games based on such a subjective thing as taste, because do you realize how many millions of people were as equally offended on such a personal level by games like grand theft auto or manslaughter? Pretty much any M rated game released is guaranteed to be seriously offending someone's sensisbilities; whether it be over excessive violence, sex, percieved messages being sent to children, glorification of things they despise (such as crime/murder/etc), a lack of accuracy or sensitivity in portrayal of real events, or just about virtually anything else.

Complaining about the obviously overblown graphic novel ****take on real events, would be equizalent to complaining about 300 because it was supposedly an anti-minority, anti-iranian, pro-conservative ideals film of some sort - Which many did.
But the vast majority of people recognized it for what it was; a harmless fantasy take on reality where the excess against reality is integral to pulling off it's **** It wasn't meant to be an accurate representation of events, nor was it intended to be some kind of social or political commentary - It was just suppose to be excessively surreal, visually exciting, and therfor entertaining.

This is why you've failed as a professional game reviewer when you let subjective taste get in the way of accurately accessing a game like this; because it's hypocritical to single out one game like this as crossing the line of taste, when the fact is that millions of people have been complaining about various lines of taste being crossed in games for a dozen years - Mortal Kombat, Doom, Grand Theft Auto, the list goes on. How can you expect to be the arbiter of what constitutes acceptable taste in an industry that, like the movie business, thrives off pushing those sensitive moral boundries at every turn?

Why should you take offense to games that hit a little close to home with sensitive subjects like the Iraq war, when you fail to recognize that something like GTA hits all kinds of sensitive subjects for other people? It just doesn't hit any subjects that are sensitive or taboo for YOU, therefore you fail to mark the game down for any points based on factors of taste.
Or, probably to be more precise, you've simply have seen the sensitive subjects that rile people up in GTA done over already so many times in movies or games, that you've become desensitized to it. It's objectively no better or worse than the subjects of offense in TWO, it's just that you have not become densitized yet to seeing such things done in movies or games.

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Aeronis

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#2 Aeronis
Member since 2007 • 25 Posts

Referring to the gamespot review of "Army of TWO"

To be more specific, this is a distinct display of lacking the lacking the insight and perspective that is expected of game reviewing professionals, which is suppose to allow them to do their job well.

It is incredibly hypocritical to criticize games based on such a subjective thing as taste, because do you realize how many millions of people were as equally offended on such a personal level by games like grand theft auto or manslaughter? Pretty much any M rated game released is guaranteed to be seriously offending someone's sensisbilities; whether it be over excessive violence, sex, percieved messages being sent to children, glorification of things they despise (such as crime/murder/etc), a lack of accuracy or sensitivity in portrayal of real events, or just about virtually anything else.

Complaining about the obviously overblown graphic novel ****take on real events, would be equizalent to complaining about 300 because it was supposedly an anti-minority, anti-iranian, pro-conservative ideals film of some sort - Which many did.
But the vast majority of people recognized it for what it was; a harmless fantasy take on reality where the excess against reality is integral to pulling off it's **** It wasn't meant to be an accurate representation of events, nor was it intended to be some kind of social or political commentary - It was just suppose to be excessively surreal, visually exciting, and therfor entertaining.

This is why you've failed as a professional game reviewer when you let subjective taste get in the way of accurately accessing a game like this; because it's hypocritical to single out one game like this as crossing the line of taste, when the fact is that millions of people have been complaining about various lines of taste being crossed in games for a dozen years - Mortal Kombat, Doom, Grand Theft Auto, the list goes on. How can you expect to be the arbiter of what constitutes acceptable taste in an industry that, like the movie business, thrives off pushing those sensitive moral boundries at every turn?

Why should you take offense to games that hit a little close to home with sensitive subjects like the Iraq war, when you fail to recognize that something like GTA hits all kinds of sensitive subjects for other people? It just doesn't hit any subjects that are sensitive or taboo for YOU, therefore you fail to mark the game down for any points based on factors of taste.
Or, probably to be more precise, you've simply have seen the sensitive subjects that rile people up in GTA done over already so many times in movies or games, that you've become desensitized to it. It's objectively no better or worse than the subjects of offense in TWO, it's just that you have not become densitized yet to seeing such things done in movies or games.

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Aeronis

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#3 Aeronis
Member since 2007 • 25 Posts

My hands are cramped up from normal keyboard FPS gaming. I bought the wolf king keyboard, but it's akward, not ergonomically superior, and takes up too much room.

I'm looking for something with good ergonomics for the left hand, that will also be compact.

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#4 Aeronis
Member since 2007 • 25 Posts
I don't know of any RTS games that have cooperative campaigns. I don't want CPU skirmishes.
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#5 Aeronis
Member since 2007 • 25 Posts
 I'm looking for PC games that would allow two people to play cooperatively through a single player campaign like one can do with many console shooters (Halo).

I don't know of any that exist, although I've heard that Quake 4 has a cooperative mod.

Are there any other games that come with Cooperative modes, or have good cooperative mods?

Thanks.