AQWBlaZer91's Top 10 Countdown:
The Top 10 Worst Dragon Ball Games
The Dragon Ball Universe has create some of the most intense fights in Anime and adapted it's way into video games, some may have been great for the time but however many attempts to capture the feeling of the show resulted in unleashing the gamers rage that turned them into Super Saiyans against bad design and horrible gameplay. I here to show you the Ten Worst Dragon Ball games that exceeded the bad gaming power level of over 9000. For the best results I'm only going to be counting the Dragon Ball games that are released in English, that means games like Super Gokuden or Dragon Ball on the NES can't be mentioned here. If you could use the Dragon Balls to take the following games away would have been nice.
10: Dragon Ball Z Battle of Z
Platform: XBox 360/PlayStation 3/PlayStation Vita
Release Date: 23rd January 23 2014 (Japan), 24th January 2014 (Europe), 28th January 2014 (North America)
Creating a Team based Dragon Ball Z game isn't a bad idea when done right but however Battle of Z had plenty of unbalanced teams comprised by poor AI and very limited combat. Many of the Multiplayer modes can only be played online with no local multiplayer support. The game did show a brand new transformation for Goku called Super Sayian God but it's best experienced in the Battle of Gods movie.
9: Dragon Ball Raging Blast
Platform: XBox 360/PlayStation 3
Release Date: 9th November 2009 (Japan), 10th November 2009 (North America), 13th November 2009 (Europe), 19th November 2009 (Australia)
Bad controls and a weak story translation were just some of the issues with Raging Blast alongside it's sequel. It's a shame the developers didn't learn from the controls found in Budokai Tenkaichi 2 or 3. It's only decent side was including characters that were never used in a Dragon Ball game before.
8: Dragon Ball Z Legacy of Goku
Platform: GameBoy Advance
Developer: Webfoot Technologies
Release Date: 14th May 2002 (North America), 4th October 2002 (Europe)
One of the most popular DBZ RPG games released was Super Saiya Densatsu for the Super Famicom which gained plenty of fan approval in the late 90s, when Dragon Ball Z Legacy of Goku was announced as one of the next DBZ games to be an RPG many fans got excited. What gamers got was a mess, Goku started out as a pathetic weakling that can easily be killed by wolfs, limited controls, repetitive sidequests, weak graphics and a list of inaccurate events like Goku learning the Kamehameha from King Kai really hurt the series reputation completely. Thankfully the developers knew of the issues and made a turn back with Legacy of Goku II and Buu's Fury.
7: Dragon Ball Z Infinite World
Platform: PlayStation 2
Release Date: 4th December 2008 (Japan), 4th November 2008 (North America), 5th December 2008 (Europe)
When Dragon Ball games were ready to move on to the next generation of gaming out came a lethal energy blast against the PS2 platform that was Infinite World. What upsets gamers is the game was a stripped down version of the Budokai games with removed modes, bland and brief minigames and only a small list of available characters. Thanks to it's failure alongside the lukewarm sales of Burst Limit Bandai Namco managed to regain it's full distribution rights to the series.
6: Dragon Ball Z for Kinect
Platform: XBox 360
Release Date: 2nd October 2012 (Europe), 9th October 2012 (North America)
Back in the days of when the Kinect first launched many developers jumped on the motion control craze and Dragon Ball Z eventually got a shot for motion controlled experience. The game was a version of Ultimate Tenkaichi taking place in only a first person view where you can actually pull off iconic attacks with the motion gestures. It only had one main mode and that was the story battle lasting from the Sayian saga to the final battle with Kid Buu. The game relayed too much on repetitive motions and limited movement which is bond to tire many Non-Saiyans out completely.
5: DragonBall Evolution
Platform: PlayStation Portable
Developer: Dimps Corporation
Release Date: 19th March 2009 (Japan), 8th April 2009 (North America), 17th April 2009 (Europe)
DragonBall Evolution will stand as one of the worst Dragon Ball related movies of all time but for it to receive a video game adaptation is a deceptive action against fans. Once you deal with the simplistic story and presentation you'll get to witness the games repetition. Being nothing then a relentless button masher with very unbalanced characters. To the people responsible for the travesty of movie, Dragon Ball does not belong in live action!
4: Dragon Ball Z Ultimate Battle 22
Release Date: July 28th 1995 (Japan), July 1996 (Europe), 23rd March 2003 (North America)
Just when Dragon Ball Z Budokai found it's place on PS2 consoles out came Ultimate Battle 22 for the PlayStation which was originally released in the late 90s when the TV series was about to hit North America and the United Kingdom for the first time. The high quality anime sprites doesn't save the pathetic energy ball sprite that's used for every KI technique pulled off, environments being very low resolution and the combat suffers from bad control issues. The build up battle mode made no sense at all and anyone who plays the Tournament Mode will be horrified by the animations on the announcer. We should be thankful that the title doesn't mean that it's the 22nd game in the series but the amount of characters included in plus 5 with a secret code that's slapped in the instruction manual.
3: Dragon Ball Z: Taiketsu
Platform: GameBoy Advance
Developer: Webfoot Technologies
Release Date: 24th November 2003 (North America), 26th March 2004 (Europe)
When Dragon Ball Z games could possibly get better or worse came the release of Taiketsu to try and bring the DBZ fighting experience to the portables. Taiketsu may have a list of unlockables and believe it or not it's the first DBZ in English that features the Legendary Super Sayian Broly as an unlockable and playable character. Taiketsu's high difficulty and the horrible controls and the fact that the game was rushed to be released in time for the holidays made it one of the worst DBZ fighting games of all time.
2: Dragon Ball Z Sagas
Platform: PlayStation 2/Nintendo GameCube/XBox
Developer: Avalanche Software
Release Date: 22nd March 2005 (North America)
This DBZ Saga was never released outside North America but the overall terrible design and broken gameplay made me brake the rules of only wanting to stick the DBZ games released in the UK in English, but Sagas is only released in the English language anyway so only the UK rule is broken here. The moment any longtime DBZ begins playing this will be mind blown by the horrendous level design, broken controls, tutorial segments that doesn't come in until you've played plenty of missions into the game, terrible low resolution graphics and plenty of gameplay bugs and glitches. Sagas was just another DBZ mess that's made by western developers that didn't know what they were doing and they lied about the destructive open world sandbox style of gameplay cause in reality it's a linear beat em up game and a bad one that will awaken the rage inside of you.
1: Dragon Ball Final Bout
Release Date: 25th August 1997 (Japan), 29th July 1997 (North America), 6th November 1997 (Europe), 20th July 2000 (The Best) (Japan), 24th August 2004 (Reprint) (North America), 4th October 2002 (Reprint) (Europe)
Dragon Ball Z Sagas would have been counted as the number 1 worst Dragon Ball game of all time if was ever released in Europe but what takes that spot on the list is Final Bout for the PlayStation, not only one of the Worst Dragon Ball games ever, one of the Worst Fighting Games next to Shaq Fu but also one of the Worst Games period. It's a broken fighting game that unleashes the pain of and awakens the power of the Super Sayian by unresponsive controls, poor AI difficulty that can easily be exploited and a build-up mode that has not been tweaked at all. Pulling off KI techniques were nearly impossible to pull off, graphics that are mediocre at best and it's just stupid to see any of the fan favourite DBZ characters just stand or even sit in mid-air. The voice acting in the American version is just laughably bad that it becomes the only saving grace for one of the Worst Dragon Ball games of all time.
Do you agree with this list? What awful Dragon Ball Games made you a Super Sayian?
Written By Anthony Hayball (AQWBlaZer91)
Happy Gaming to you all!