AQWBlaZer91's Top 10 Countdown: The Top 10 Tales of games that were never released outside Japan.

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AQWBlaZer91's Top 10 Countdown:

The Top 10 Tales of games that were never released outside Japan.

Namco's Tales of RPG series has got it's share of the Western Market but back then the series was below underground and was barely noticed at all, unlike it's popularity in Japan. From little to no advertising, poor sales and only a small team of translators made it difficult for publishers to make a localization possible. This countdown looks at the 10 Tales of Games that perhaps would have been great for an English release but unfortunately never happened. To make the following entries count I'm only going the games that have never been released in English and some of the ports that perhaps fans were hoping to have instead of it's inferior release. I'm not saying that every single Tales of game should be released in the West but it's nice to think about the audience every now and then. Which of the Japan-Only titles made the list?

10: Tales of Innocence

Platform: Nintendo DS/PlayStation Vita

Tales of Innocence was a purely innocent Tale that sure the main character Luca was just as much as a coward as Emil, but Innocence was a massive improvement over the god awful Tales of the Tempest. Nice tweaks to the combat including guilds from Radiant Mythology, a Tension Guage like previous installments and a ability system allowing the player to give their characters increased stats and new abilities. Tales of Innocence may have an English Fan Translation but unfortunately never had a proper English release, maybe due to the translators already working on the localization of Tales of Vesperia for the XBox 360.

9: Tales of Versus

Platform: PlayStation Portable

A fighting game with many of the famous Tales of Characters together? We sure would like it. Many fans were exited for the series first ever shot at the fighting genre much like Final Fantasy with the Dissidia games. Unfortunately fans were teased in a US PlayStation Magazine for the games eventual release in the states, only for the company to say that they had no plans to release it in English dispute the trailers being shown entirely in English. Or wasn't there enough fans to help support the game. Sure Tales of Versus is perhaps a version of Super Smash Bros but the game offers depth and variety that keeps players coming back to brawl out with their Tales of characters.

8: Tales of Phantasia: Narikiri Dungeon

Platform: Gameboy Color/PlayStation Portable

The first Narikiri Dungeon was a departure for the series and the first actual sequel for one of the mothership titles. This Gameboy Color title went for a Turn-Based variation of the Series trademark battle system but however added features like giving the two main characters different outfits like Warriors, Mages. Archers and also cameo outfits from other Namco games as well as the original Tales of Phantasia heroes. It's shame that the game plus it's PSP remake were never released outside Japan and neither did it's crossover sequels. When asked about the titles the company replied that the games will not be in English due to the term Narikiri being to difficult for people to understand or translate. A fan-translation of the second game is more or less complete but however the other games were only given just a menu translations with no word of a possible complete translation.

7: Tales of the World: Radiant Mythology 3

Platform: PlayStation Portable

There have been many Tales of crossover games but the only one to make it stateside was the first Radiant Mythology for the PSP. It's follow up sequels didn't come outside Japan because there just too many characters to be able to voice in English which would have been problematic for the company on top of the poor sales of the first game in the West. Radiant Mythology 3 has the highest roster of characters as well as having plenty of new jobs to try out. Sure the title was about as deep as it's predecessor's but the refinements made it possibly the best of the Radiant Mythology titles. With Xillia and it's sequel alongside the announced Zestiria there should be a Radiant Mythology 4 for the PSVita and also in English but with the Japanese Voice acting.

6: Tales of Rebirth

Platform: PlayStation 2/PlayStation Portable

After Tales of Symphonia on the Gamecube became one of the most successful games in the West, many would have high hopes for Tales of Rebirth to do the same. Tales of Rebirth discarded the TP bar for a Force Gauge as well as Enhancing various weapons and Armor. Skits didn't use boxed faces. IGN reported that the game was a likely to be released but though it never metalized for the PS2 and nor the PSP. Some people suggest that the game could have possibly been a bit racist due to one of the characters being a black beast, but I suppose that's not the case. An English fan translation luckily is currently being worked on but there currently hasn't been any update in progress for a long while.

5: Tales of Destiny (PlayStation 2 Remake)

Tales of Destiny was one of the first ever games in the franchise that was released in the West but only in America. Sure the PSOne wasn't one the systems finest RPG's but however a decade later the game made it's way to the PlayStation 2 with refined graphics, storyline and combat system which would later be similar to Tales of Graces and Tales of Xillia. Swordians can now equip different skills, skits where improved from the original, 3D rendered environments with re-drawn character sprites and so on. It's a big shame that an English release of both the standard remake nor the Director's Cut release got a chance to be localized for the West but however it did however became a popular PS2 import title that at the time Namco Bandai decided to make a possible statement that they could influence future Tales of games to come to the West thanks to a poll that showed a screenshot of the game on there. At least a fan-translation from both fan-translating groups is keeping the fans destiny to this version out alive today, however no word of an update has been made.

4: Tales of Phantasia (Super Nintendo)

Yes, Tales of Phantasia did get a release outside of Japan thanks to the agreement of Namco and Nintendo but however many fans were disappointed at the English Translation which became so bad that it's laughable. Many people however remember the game when it was originally released as one of the first game in the series and it deputed on the Super Famicom in Japan. It utilized 48-Megabit capabilities and a powerful soundchip which pushed the capabilities of the SNES platform towards it's limits showcasing excellent graphics such as shadows, water reflections, impressive effects and detailed sprites which at the time were unlike any other game that RPG fans would ever experience. Even if the game was never released outside Japan it became popular enough to receive a English fan-translation making it one of the more popular translated titles in the franchise.

3: Tales of Hearts

Platform: Nintendo DS/PlayStation Vita/iOS

If the Nintendo DS already didn't have enough fan favorite RPG's that stood out among the crowd, out came Tales of Hearts which combined not only the battle system from the Tales of Destiny PS2 Remake. It also introduced upgradeable equipment known as Soma, Spir Mazes which are time limited based dungeons and absolutely insane characters like Shing, Jadeite and the sexy woman Innes which are enough to leave the fans in stitches. Tales of Hearts is one of most infamously teased games in the franchise towards western fans. Not only did Namco Bandai never give a possible announcement of an English release but also the series producer Hideo Baba also teased fans to play the game which nearly broke the fans hearts. XSeed even wanted a chance to localize it but however the company The Nintendo DS's life cycle may have run out but however the company has a possible chance to bring Hearts to the West on the PlayStation Vita alongside Tales of Innocence. Do not tease Western fans for games that aren't released in English speaking countries, that just upsets the fans.

2: Tales of Vesperia (PlayStation 3 Port)

Get one thing about Tales of Vesperia is that while it was one of (if not) the best J-RPG released on the XBox 360 but however it was the only game in the franchise to appear on a Microsoft console. When the company saved ideas for a PS3 port such as new dungeons, new bosses and a young pirate girl named Patty Fleur, many fans who stuck with the PS3 instead of the 360 were exited. People even questioned Yuri's voice actor Troy Baker about possibly the company were planning at one stage to bring the PS3 version over to the west, only for words that Troy had provided additional voice acting for the PS3 port. Reality needs to be set in that the company have no plans to bring the PS3 port over to the west because Microsoft had came into a deal with Namco Bandai to give the XBox 360 version an English Localization. Many fans begged and still do for the company to do the same for the PS3 but maybe it's time for the fans to understand this turn of events.

1: Tales of Destiny 2

Platform: PlayStation 2/PlayStation Portable

Tales of Destiny 2 for the PlayStation 2 is the real Tales of Destiny 2, it was never released in English, not for the PS2 nor for the PSP. The worst thing about this upsetting news that it will never because what if anyone was to say that Tales of Eternia on the PSOne in the US became the American Tales of Destiny 2? Yes, no kidding and with no relations to the original game what-so-ever. Many fans can blame the He-Man Universe for their world being called Eternia making the company change the name, but however Namco renamed the title in the west because it was to follow the success of the original game in the west. When Tales of Eternia got a release in Europe on the PSP it retained the original name but Tales of Destiny and it's real sequel never got to shine in the UK. Shame on you Namco for this dumb decision and as such we'll never ever get to experience the Tales of Destiny story 18 years later in any shape or form in English. Our only hope is a possible English Fan-Translation.

That was the Top 10 Tales of games that never saw the light of day outside of Japan. Do you agree with our list? Which other Tales titles did you want released in English but never happened?

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Written By Anthony Hayball (AQWBlaZer91)

Long Absence and Tales of Games on PS3

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AQWBlaZer91 Channel Update: 27/03/2014: Long Absence and Tales of Games on PS3

Hello guys, I'm sorry for my long absence because during christmas I got my PlayStation 3 and at the moment I'm enjoying it. I've spent plenty of time trying out all my PSOne game on it but some of mine are not working on it maybe due to either the PS3 Emulation or issues with the disc, I'll do something about soon. At the moment I'm caught on beating the Tales of games on the PS3 and so far I've finished Tales of Graces F with everything beaten on the Normal Difficulty setting. It took me about 3 months to complete it due to mainly the Dualizing Sidequests to be able to get the titles and optional equipment I wanted to be able to do the difficult super bosses. The Rockagong boss took me plenty of attempts to be able to beat him, it's probably the hardest super boss in any Tales of game by far.

I'm now on to Tales of Xillia in which I'm about halfway through the game. I'm enjoying the battle system and the characters, obviously Milla is a million times better then Lightning from FFXIII, I'm dead serious. Sidequests are better then in Graces but some side events are still easy to miss. I recently got my hands on the new Tales of Symphonia Chronicles which contains both the original and Dawn of the New World in a single compilation disc. I find that the original game isn't as smooth in HD as the Game Cube version and Dawn of the New World has the controls switched around so you just have to get used to it.

I'll try to get back to this site to resume my work as much as I can but I will need plenty of time to get the Tales of games complete before the release of Tales of Xillia 2. I'll see if I can get some work done on the weekend.

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Written by Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91's First Impressions: Lightning Returns Final Fantasy XIII Demo

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AQWBlaZer91's First Impressions: Lightning Returns Final Fantasy XIII Demo

Game Title: Lightning Returns Final Fantasy XIII

Platform: XBox 360/PlayStation 3

Genre: Role Playing

Developer: Square Enix/Tri-Ace

Publisher: Square Enix

Date of Game Release: 11th February 2014 (North America), 13th February 2014 (Australia), 14th February 2014 (Europe)

Age Rating: ESRB: T for Teen (North America), PEGI: 16+ (Europe), M (Australia)

Final Fantasy XIII has got to be the worst in the series thanks to being linear and devoid of exploration, it also had frustrating difficulty and an overly simple combat system as well as having very dislikeable characters including the main character Lightning. Final Fantasy XIII-2 tried to fix some of it's issues but unfortunately wasn't enough thanks to story, choices which sometimes don't make any sense, battles still relayed on being simple and it had a bleeding system where your characters lose their max HP temporally which is very unneeded. 3 years later and now the company looks back at the reception of the previous Final Fantasy XIII games and hopefully change the gameplay style. That idea means mixing both Final Fantasy X-2, XIII-2 and the Elder Scrolls V Skyrim into a blender, their final result is Lightning Returns Final Fantasy XIII.

Lightning Returns follows from the events of Final Fantasy XIII-2 and it's Lightning DLC story where the heroine awakes from a self-imposed hibernation thirteen days before the world's end, and is given the task of saving the people of the dying world, including former friends and allies. The Demo takes place Lightning brakes into Snow's palace to confront him due to the chaos that is engulfing him. I'm guessing that happens with all her friends.

The gameplay of Lightning Returns is much more different then previous titles, the title incorporates real time battles, character customization, an open world that players could freely navigate, and a mechanic wherein the game's events took place within the limit.Can't say that I'd feel impressed with that idea at first glance, but that doesn't mean that I was going to give it a reasonable chance.

Square Enix included a new feature that allows players to connect the game to either their Facebook or Twitter accounts to record their battle scores against boss battles they go through. They can also communicate with other players who play the game which on paper it sounds nice but I feel that it should have just stuck to Online Leaderboards in the actual game. The demo announces that you can submit your scores to be able to get a free Siegfried garb outfit for the full version of the game.

Lightning Returns battles are in real time much like the Tales of and Ni no Kuni games and it's called the Style-Change Active Time Battle system. You only control Lightning through out the game and nobody else joins her on her journey. Triggering fights on the map works like in other FFXIII games, you can now strike an enemy on the map with Lightning's equipped weapon. Striking an enemy gives you an advantage in battle and reduce it's HP but however if you get hit the enemy has the upphand on you. You move around the battlefield with the Analog Stick, 3 of the face buttons are for attacks while one of the buttons is used for blocking, R2 is used for analysing the enemy your currently fighting against. (These are the basic controls on the PlayStation 3 version of the game but the layout is bound to be the same on the XBox 360 version). Lightning uses costumes called Schema which has their own abilities and use up their own ATB bar. Each attack you use drains the ATB bar and takes a long while to refill back up. Thankfully you can switch between a Max of 3 Schema that you have setup in battle, this is done by pressing L1 or R1 buttons during battle. What I hate though is that Guarding drains a portion of the ATB bar which to me it doesn't make any sense since characters from the Tales Franchise have no problem doing so. You also cannot dodge during battle and it's bond to become a huge problem later on because your character moves way too slow which may lead to plenty of deaths if you're not careful. You can heal with items but however you are limited to carrying only a set number of items with you so there will be tough decisions when purchasing new items.

Lightning Returns allows the player to be able to customize her You can change the colour of Lightning's costumes outside of battle in the menus as well as different equipment you get which is a nice feature. Again you are only allowed to equip up to 3 Schemata but you can switch over other Schema that you have created in reserve. These classes include her standard outfit called The Savior and then you got other classes like Black Mage or Dragoons for example. each individual Schema is composed of a garb, weapon, shield, two accessories, one adornment which can be shared among Schemata, and up to four abilities with minimum one which is exclusive to the garb, although some garbs come with four empty ability slots. You can adjust Schema to suit their needs, similar to the job system used in other Final Fantasy games.Schema's name defaults to the garb assigned to it, but player can rename it. It's important to be able to adjust the different Schema's if you are ever going to accomplish the task at hand.

The exploration parts of the game are very similar to XIII-2. I will have to give credit that they did include an overworld where you can freely explore different areas on route to your next story objective as well as doing a various sidequests along the way. Be careful though, this game is on a time limit and you have to be complete a series of events before the last day expires. Thankfully there is a way to stop time in the full version of the game, you'll earn EP which is used to temporally stop the flow off time but it ends end when you perform a certain action such as boarding a monorail or sleeping at an inn.

Becoming stronger in Lightning Returns is also different. Instead of earning EXP in battles you get stronger by simply clearing key events, which will increase her parameters. You can also increase her parameters for a larger amount by purchasing new equipment.

Once again Square Enix becomes really proud of showing off their graphics engine. Final Fantasy XIII had some impressive graphics back then but it continues to be at least rather smooth and slick for a 360 and PS3 game. The indoor dungeons at first glance are not bad but all the chaotic effects are where the game's graphics actually shines dispute intense framerate drops. Lightning is looking rather slutty with some revealing costumes and also she does get a few cameo costumes which references other characters from older Final Fantasy games such as Cloud from Final Fantasy VII to Yuna from Final Fantasy X alongside her X-2 Gunner outfit, even one of her costumes kind of resembles Locke's from Final Fantasy VI. Many of her outfits might be unlocked as you go through the game while others can be purchased as DLC.

There's a lot that cannot be covered in the demo but so far my first impression of the game isn't really that surprising, given the amount of bad games that the series has released by now. The battle system might have some depth to it but it's execution kind of reminds me of Tales of Phantasia on the SNES, given by the control scheme and minus all that costume changing and faults. The character customization seems solid and overworld idea is nice to have. I am disappointed to see that the game has a Time Limit and that you only have 13 days to be able to save the world before it all ends. How will you spend that time. So far I'll be spending all that elsewhere by resuming on my Tales of Graces F. I hope that this really is the last of the Final Fantasy XIII games and also the last of all the bad Final Fantasy games in general because Square Enix really needs to stop damaging the franchise and create a good sequel, otherwise the series will face the end of it's world.

So far Final Fantasy XV (or Versus XIII as it was supposed to be) could be the series last chance to redeem itself.

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Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91's Top 10 Countdown: The Top 10 Most Anticipated Games of 2014

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AQWBlaZer91's Top 10 Countdown:

The Top 10 Most Anticipated Games of 2014

Last year we got our hands on the XBox One and the PlayStation 4 and while most titles didn't showcase the system's true potential, many gamers can hope that this year shows off some real good games. This countdown talks about my Top 10 games that I'm looking forward to this year. Which 10 games made the list?

10: Final Fantasy XV

Platform: XBox One/PlayStation 4

Genre: Role Playing

Developer: Square Enix

Release Date: TBA 2014

Last year Square Enix's popular RPG series has had some extremely bad games but that trend does not end with Lightening Returns, Of all the Final Fantasy games that are possibly coming out this year is FF XV. Originally announced to be released as Final Fantasy Versus XIII it promises to be more open world and I hope that it's not like with Final Fantasy XII. The battle system does look promising so hopefully this game will the be the series final chance of redemption.

9: Broken Age

Platform: PC/Android/iOS/Linux/Mac OS X/Ouya

Genre: Adventure

Developer: Double Fine Productions

Release Date: Act I: January 2014, Act II: April-May 2014

Broken Age is a return of Tim Schalfer's point and click adventure roots which started as a kick starter. The game is going to centre around two young characters who seek to break the tradition with their own lives. The boy is living alone on a spacecraft while the girl is trying to avoid being sacrificed to a monster by her own village. You get to switch between the two characters and the designer said that the point and click gameplay will be more modernized.

8: Super Smash Bros

Platform: Nintendo Wii U/Nintendo 3DS

Genre: Fighting

Developer: Sora Ltd/Namco Bandai Games

Release Date: TBA 2014

Nintendo's famous mascots are back to brawl out on the Nintendo 3DS and the Wii U. While there are no plans for cross platform compatibility but however Mega Man joins the fight as well as additional Nintendo characters. Hopefully there will be more new fighters, improved online play and any tweaks to the gameplay.

7: Infamous Second Son

Platform: PlayStation 4

Genre: Action

Developer: Sucker Punch Productions

Release Date: 21st March 2014 (World Wide)

Infamous continues the series openworld style of gameplay and makes some minor tweaks. The game promises to make use of the Dual Shock 4 controller features. The plot is that Seattle, Washington becomes put under DUP jurisdiction and Delsin Rowe (Voiced by Troy Baker), a 24-year-old graffiti artist aims to take the fight against the government. We can hope that we'll enjoy taking back our freedom.

6: Dying Light

Platform: PC/XBox 360/PlayStation 3/XBox One/PlayStation 4

Genre: Survival Horror

Developer: Techland

Release Date: TBA 2014

Dying Light is a new twist in survival horror, it's set in a zombie apocalypse were the game will feature a day and night cycle. You explore the environments for any supplies and weapons as well as save any survivors who might still be alive, you'll be able to set up traps for the infected. They maybe slow put during the day they become faster and deadlier and a lot more difficult to avoid.

5: Metal Gear Solid 5: Ground Zeroes

Platform: PlayStation 3/PlayStation 4/XBox 360/XBox One

Genre: Stealth

Developer: Kojima Productions

Release Date: 18th March 2014 (North America), 20th March 2014 (Japan), 20th March 2014 (Europe)

Metal Gear Solid 5's graphics looked incredible during the XBox One showcase but however it's gameplay tweak is what catches the attention. The game is aiming to include different ways of traversing through each area and sneaking methods, these include taking a plane, helicopter or a motorcycle. We can hope that this game and it's follow up The Phantom Pain will provide excellent openworld stealth gameplay.

4: Destiny

Platform: PlayStation 3/PlayStation 4

Genre: First Person Shooter

Developer: Bungie

Release Date: 9th September 2014 (World Wide)

Bungie's new shooter title Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. Destiny really impressed a lot of us during the E3 showings so many gamers can't wait to join together in battle.

3: Watch Dogs

Platform: PC/PlayStation 3/PlayStation 4/Wii U/XBox 360/XBox One

Genre: Action

Developer: Ubisoft Montreal

Release Date: Q2 2014

The game received a delay last year but this year will mark the games arrival. We were amazed to see the amount of stuff you can hack into during the gameplay such as people's phones and malfunctioning equipment. The game's combat includes parkour and other mechanics of a third person shooter.

2: Tales of Symphonia Chronicles/Tales of Xillia 2

Platform: PlayStation 3

Genre: Role Playing Game

Developer: Namco Bandai Games

Release Date: Tales of Symphonia Chronicles: 25th February 2014 (North America), 28th February 2014 (Europe), Tales of Xillia 2: Summer 2014

The Tales of Series has got a brand new future ahead for it's fans and while I could comment on the recently announced Tales of Zestiria but however that game doesn't come out till 2015 in time for the series 20th Anniversary. Tales of Symphonia Chronicles remasters both Tales of Symphonia and Dawn of the New World into an HD compilation including all the content from the Japanese PS2 version of the first game and the content from the European version of the Wii game. We've yet to know if Dawn of the New World will use the PS3 Move or have any downloadable costumes for this version available. Tales of Xillia 2 follows a new main character named Ludger who's decisions will make an impact on the story, you will also have to help the main character to pay for his 20 Million Gald debt. All the games are going to have enjoyable battle systems.

1: Ironfall

Platform: Nintendo 3DS

Genre: Third Person Shooter

Developer: VD-DEV

Release Date: Spring 2014

There is just one genre that Nintendo's 3DS platform is lacking, and that would be the Third Person Shooter or a First Person Shooter title and that needs to actually happen. One of those TPS titles that catches my interest is a Nintendo 3DS game called Ironfall which aims to push the limits of the 3DS. Ironfall aim's to make the game into a Gears of War style game that runs at 60 FPS by taking advantage of the PlayStation 3'ish graphics engine. This is a type of game that the Nintendo 3DS system needs right now and I can't wait till Spring to see the result, making the number one spot of the most anticipated game of 2014.

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Written By Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91 Channel Update: 31/12/2013: My Christmas Presents

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AQWBlaZer91 Channel Update: 31/12/2013

My Christmas Presents

I have had a nice Christmas this year. I was given the PlayStation 3 which did come with Assassin's Creed IV Black Flag as well the two games I wanted for it. Those games are Tales of Graces f and Tales of Xillia. I also got a spare controller for the PS3 which I had to get batteries for but that's been sorted for now. I also had two new jumpers which for warm enough for me for the winter and finally a box of chocolates and shampoo from Margaret in Canton Rielay's Pool. All my nephews and nieces got their presents and they are happy with theirs, my parents and my brothers and sisters enjoyed theirs too.

Overall it's been a great Christmas this year and I hope everyone got what they've wanted.

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Written by Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91 Channel Update: 31/12/2013: Review of 2013 and Plans for 2014

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AQWBlaZer91 Channel Update: 31/12/2013

Review of 2013

This year on Gamespot wasn't too bad for me. The site's format changed a lot and it did take a long time to get used to placing the images and writing currently on my future top tens. Speaking of Top Tens I didn't really do as many of those this year compared to last year as well as first impressions. I did however spend plenty of time doing reviews of my Light Gun games that I wanted to do on PS1 and PS2 but I'm very pleased that I beat the 3 PlayStation 2 Final Fantasy games which of all of them, only FFX is great while the others sucked. I got a Nintendo DS Lite which is great and maybe I'll decide to do some DS videos on that device. Getting the PlayStation 3 was one of my most difficult decisions I've ever picked but in the end I got it so that I can play some games that the XBox 360 didn't get like the newest instalments of the Tales Series for example. For reviews I managed to work on at least 36 different reviews and completed plenty of playthroughs for Youtube. I didn't do much on AQWorlds but I'm getting there slowly. I did get my hands on a few games this year but for the most part I wanted to concentrate on the ones I had but most importantly Final Fantasy and the Light Gun Games. I also found a strange problem with my American Tales of Phantasia in which I finally solved the mystery. It turns out that the game plays normally on my DS Lite whilst on my GBA SP it deletes my current save at random. I did get a lazy with a few things and I did pause the Final Fantasy Marathon for now after doing Final Fantasy's 1, 2, 3, 10, 10-2 and 12. Overall I did very well this year but I hope I can improve in the next year.

Plans for 2014

Cause I have the PlayStation 3 I plan to do Tales of Graces F and Tales of Xillia first but I also do plan on doing some Top Tens like the Top Ten Best and Worst PS2 games as well as the Mega Drive games. I plan to resume the Final Fantasy Marathon at one point but what's important to me at the moment is thinking about what to do with the PS2 console since I don't plan on plugging the the thing in again if I decide to finish off Persona 4 on it. Maybe if my brothers don't want it then I'll keep it for doing the PS2 RPG's I haven't done for Youtube yet. I will start off 2014 with the 10 most anticipated games of 2014.

That is all I have to announce. I hope that in the year of 2014 I work even harder then last year.

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Written by Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91's Top 10 Countdown: The Top 10 Best games of 2013

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AQWBlaZer91's Top 10 Countdown:

The Top 10 Best games of 2013

The year 2013 comes to a close as the brand new consoles the XBox One and the PS4 have finally launched, both are getting mixed “Ahhhs and boos” from fans across the globe, it will take time to for those two systems to really showcase their next gen potential. It's that time of the year again to put what the best games of the year or the worst games of the year. Well, now that I finally cleaned my hands from typing up my list of the Worst Games of 2013 we can now look at the best overall games out this year. This year saw reboots of old franchises and mostly amazing squeals. Which of the best made the list? Some may not agree with the overall picks.

10: Pokemon X and Y

Platform: Nintendo 3DS

Genre: Role Playing

Developer: Game Freak

Release Date: 12th October 2013 (World Wide)

Aside from the tank controls, Pokemon X and Y rebuilds the Pokemon Franchise with a list of new features like Breeding Pokemon to build stronger bonds, Sky battles in which any Pokemon with Levitate can enter against flying Pokemon, Horde Encounters where one of your Pokemon takes on 5 Pokemon which is amazingly epic, play customizations and Mega Evolutions. This is one of the Best games in the Pokemon Series by far and they really gave Pikachu some extra treatment.

9: Tomb Raider

Platform: XBox 360/PlayStation 3/PC

Genre: Action & Adventure

Developer: Crystal Dynamics

Release Date: 5th March 2013 (Mostly Worldwide), 25th April 2013 (Japan)

Crystal Dynamics revived the Tomb Raider and our old heroine looks really dirty and darker then her original. This new game went for a more survival roots which was very refreshing for the series, a lot of her old moves are retained and the exploration of the game was well fluid. There's some good Multiplayer action included too which helps make this game a well done reboot.

8: BioShock: Infinite

Platform: XBox 360/PlayStation 3/PC

Genre: First Person Shooter

Developer: Irrational Games/2K Australia

Release Date: 26th March 2013 (World Wide)

Putting the controversy aside BioShock: Infinite has various abilities as well as gunplay and Elizabeth's power that's needed to escape from Columbia. Nothing is safe in there I can say. BioShock Infinite is one super sweet game in the series thanks to the amazing graphics, impressive story and characters and fantastic gameplay that has kept true to the BioShock series.

7: Gone Home

Platform: PC

Genre: Adventure, Interactive Fiction

Developer: The Fullbright Company

Release Date: 13th August 2013

Gone Home has got a really engrossing story going for it. It's a game where you as Kaitlin Greenbriar explores her home to find out where her parents have gone. If you're looking for a nice Indie Adventure to play then you're lucky not to leave home to find this online.

6: Assassin's Creed IV: Black Flag

Platform: XBox 360/PlayStation 3/Wii U/PC/PlayStation 4/XBox One

Genre: Action & Adventure/Stealth

Developer: Ubisoft

Release Date: XBox 360 & PlayStation 3: 29th October 2013 (World Wide), Wii U: 29th October 2013 (North America), 21st November 2013 (Australia), 22nd November 2013 (Europe), 28th November 2013 (Japan), PlayStation 4: 15th November 15, 2013 (North America), 29th November 2013 (Australia), 22nd November 2013 (Europe), PC: November 19, 2013 (North America), 21st November 2013 (Australia), 22nd November 2013 (Europe), XBox One: 22nd November 2013

Assassin's Creed IV continues the series stealth roots as well as introducing the next generations graphics amazingly although the missions were repetitive but however the game has new ship gameplay elements and multiplayer returns. Assassin's Creed IV's enjoyable stealth missions make it one of the finest installments to date.

Honorable Mention: Battlefield 4

Platform: XBox 360/PlayStation 3/PC

Genre: First Person Shooter

Developer: EA Digital Illusions CE

Release Date: XBox 360/PlayStation 3 & PC: 29th October 2013 (North America), 31st October 2013 (Australia), 1st November 2013 (Europe), 7th November 2013 (Japan), PlayStation 4: 15th November 2013 (North America), 29th November 2013 (Europe), XBox One: 22nd November 2013

Battlefield 4 follows from the gameplay elements from it's predecessor. The Multiplayer was great in all but some people felt that the Single Player was only brief and also they were a few bugs in the game. It was indeed rushed and a patch is needed to correct of the issues with it but Battlefield 4 was still amazing in the eyes of gamers, it's also another game that suffers from the Call of Duty syndrome.

5: Tales of Xillia

Platform: PlayStation 3

Genre: Role Playing

Developer: Namco Tales Studio

Release Date: August 6, 2013 (North America), 9th August 2013 (Europe & Australia)

Tales of Xillia helped restate the oversea gamers interest in Namco's long running Tales of Series. The game including two different lead characters in which the player can chose to experience the story the characters point of view, battle system is refined to combine party members Unified Attacks. The skits are hilarious to watch and the storyline just has a lot of unique twists. Tales of Xillia is a great and wonderful J-RPG which makes it into the Top Games of 2013. The Future of Tales of is defiantly bright for the fans.

4: The Legend of Zelda: A Link Between Worlds

Platform: Nintendo 3DS

Genre: Action & Adventure

Developer: Nintendo EAD Group No. 3/Monolith Soft

Release Date: 22nd November 2013 (North America & Europe), 23rd November 2013 (Australia), 26th December 2013 (Japan)

A Link Between Worlds is one of most impressive Zelda games on the handhelds. The puzzles are clever with Link's arsenal returning as well as all the areas from A Link to the Past. There are new features like Link entering walls to become a drawing allowing him to access new areas. I find it unusual that Nintendo would develop a sequel to a Zelda that was on the 16 bit Super Nintendo.

3: Ni No Kuni: Wrath of the White Witch

Platform: PlayStation 3

Genre: Role Playing

Developer: Level-5

Release Date: 22nd January 2013 (North America), 31st January 2013 (Australia), 1st February 2013 (Europe)

While this game was released back in 2011 in Japan, this year marks it's release in the West on the PlayStation 3. Ni No Kuni is one of the Most Anticipated J-RPG's of 2013 that combines both the RPG masterpieces of Level 5 with well famed Anime Studio Ghibli. The battles are challenging and enjoyable, there are plenty of creatures to use at your command, the storyline is amazingly tear dropping, music which is very relaxing and graphics are absolutely beautiful. Square Enix RPG's are now nothing compared to this.

2: Grand Theft Auto V

Platform: XBox 360/PlayStation 3

Genre: Action & Adventure

Developer: Rockstar Games

Release Date: 17th September 2013 (World Wide)

Rockstar releases their lastest sandbox title in the GTA series after a long while. GTA V is filled with loads of enjoyable areas for the players to mess around in and also it's chaotic Online Multiplayer returns as well. The game's environments are very detailed and also the gameplay is well refined. GTA V also has an excellent story with 3 different characters to go though it as. Grand Theft Auto V is an excellent game this year that's full of content and it's gameplay is just as amazing as other shooters this year.

1: The Last of Us

Platform: PlayStation 3

Genre: Third Person Shooter

Developer: Naughty Dog

Release Date: 14th June 2013 (Mostly World Wide), 20th June 2013 (Japan)

From the creators of the Uncharted series comes a completely excellent story based action game called The Last of Us. The main character Joel (voiced by Troy Baker) has to guide a young girl named Ellie to the resistance group called the Firefiles, whilst surviving against infected or non infected survivor that appear hostile in a Post Apocalyptic United States. The Third Person gunplay is very realistic and you'll need every bit off fire power with a mix of some stealth segments I order to survive. Last of Us does have an amazing multiplayer component, excellent voice acting like the fore-mentioned Troy Baker and outstanding graphics and soundtrack makes game the overall best game of 2013.

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Written By Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91's Top 10 Countdown: The Top 10 Worst games of 2013

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AQWBlaZer91's Top 10 Countdown:

The Top 10 Worst games of 2013

The year 2013 comes to a close as the brand new consoles the XBox One and the PS4 have finally launched, both are getting mixed “Ahhhs and boos” from fans across the globe, it will take time to for those two systems to really showcase their next gen potential. It's that time of the year again to put what the best games of the year or the worst games of the year. This countdown talks about the worst games released this year and it's defiantly difficult to pick the worst lot because there have been plenty of bad games and reboots released this year. Be warned, some may not agree with the choices on this list.

10: Mario & Sonic at the Sochi 2014 Olympic Winter Games

Platform: Wii U

Genre: Party

Developer: Nintendo & Sega

Release Date: 5th December 2013 (Japan), 15th November 2013 (North America), 8th November 2013 (Europe), 9th November 2013 (Australia)

Mario & Sonic the iconic mascots haven't really cut the mustard with their latest minigame compilation in the Olympic Games. Many of the games and events are lacking, controls barely function most of the time and the online modes are limited. Unless they can get their controlling acts correctly, they best stay out of the real Olympic competitions in the future.

9: The Walking Dead: Survival Instinct

Platform: XBox 360/PlayStation 3/Wii U/PC

Genre: First Person Shooter

Developer: Terminal Reality

Release Date: 19th March 2013 (North America), 21st March 2013 (Australia), 22nd March 2013 (Europe)

Survival Instinct is what happens when some company decides to take the popular Walking Dead TV License and create a half baked, lazy FPS title loosely based on it as well as the fantastic TellTale games and the comic books. You'd at least be able to survive the games bad AI, horrible music, the game lacking any challenge or tension to the series and also the campaign is very short. This Walking Dead game deserves a nice shot to the head to ensure that the license gets better treatment.

8: Flashback

Platform: Xbox 360 (Xbox Live Arcade)/PlayStation 3 (PlayStation Network)/PC

Genre: Platform

Developer: VictorCell

Release Date: Xbox 360: 21st August 2013, PlayStation 3: 2nd October 2013, PC: 1st October 2013

Developer VictorCell rebooted an old platforming game made back in the 90s where rotoscoped animation and solid platforming was impressive for the time. This remake suffers from loose controls, stealth mechanics that don't work at all, levelling system that fells unnecessary and while you can play the original version of Flashback, it unfortunately has no sound what-so-ever.

7: Teenage Mutant Ninja Turtles: Out of the Shadows

Platform: XBox 360 (XBox Live Arcade)/PC (Steam)

Genre: Action

Developer: Red Fly Studio

Release Date: 28th August 2013 (World Wide)

Last year Nickelodeon renewed the Teenage Mutant Ninja Turtles franchise on TV, once the series goes into the end of it's first season it becomes unsurprising that a game based on the new TV series would come. It's an action game in which it's battles play out like the Batman Arkham games except they are not fun. The camera is a constant problem being too close to your Turtle, the security door minigame is a real pain, there's plenty of online problems and technical glitches and on top of everything the game is way to easy. The AI is dumb and there are only 4 stages to plow through. Playing this game online only tries to make the experience better but that still can't discard the fact that Out of the Shadows is one awful game to play. It's better to remain in your shell until either it's PlayStation Network version fixes the problems it has or if it forever to passover. I think I'd rather play Turtles in Time on the Super Nintendo then play this mess.

6: Star Trek: The Video Game

Platform: XBox 360/PlayStation 3/PC

Genre: Third Person Shooter

Developer: Digital Extremes

Release Date: 23rd April 2013 (North America), 26th April 2013 (Europe)

Just when the new Star Trek movie comes to theatres, a video game loosely based on the material has to arrive on the shelves doesn't it. This game is like Uncharted in space with the worst AI functionality ever in a video game, dozens of bugs and glitches, uneventful story and very dull and very boring shoot outs. This is one game that I warn all hardcore Trekies to stay away from. If given orders to try it, simply beam out immediately from it.

5: The Fighter Within

Platform: XBox One

Genre: Fighting

Developer: Daoka

Release Date: 22nd November 2013 (World Wide)

The Fighter Within is nothing but a shameful launch title of the new XBox One console that tries to take advantage of the systems Kinect functionality. None of the inputs you try work at all and the game itself would only qualify as a terrible 360 Kinect game. It's very unacceptable for the Kinect to deliver motion controls this badly. This game proves that the programmers cannot make motion controls work with a fighting game. These types of games are best with a regular control pad instead.

Dis-Honorable Mention: Aliens Colonial Marines

Platform: Xbox 360/PlayStation 3/PC

Genre: First Peron Shooter

Developer: Gearbox Software

Release Date: 12th February 2013

What could seriously go wrong with a title that has been in a everlasting long delay since it's development back in 2001. Try to find the game development company that would revive the franchise and then finally after so many cancellations and delays, Aliens: Colonial Marines was finally released this year and sadly this game was most likely to have been released in a unfinished state. The game suffered with terrible AI, graphics that are absolutely poor quality and the Single Player Campaign was simply unenjoyable. It didn't make the list because of the DLC content and the Multiplayer modes were at least amusing. From how bad the game was, it stopped any possible chances of a Wii U port being released.

4: Way of the Dogg

Platform: XBox 360 (XBox Live Arcade)/IPhone/Android/PlayStation 3 (PlayStation Network)

Genre: Fighting

Developer: Echo Peak

Release Date: XBox 360 and PlayStation 3: 3rd May 2013, IPhone: 13th June 2013, Android: 4th July 2013,

Do you care for some DJ rap? then sadly you won't be getting fun out of this trashy fighting game that attempts to be like Rhythm Thief. Is having to press random buttons to the rythum for fighting any fun at all? Within the first stage you'll answer “No!” simply because this game washes out the same combos and buttons all of the time and it gets very repetitive quickly. If you see this on the downloaable market, do yourself a favor and don't get into it's groove.

3: Girl Fight

Platform: XBox 360 (XBox Live Arcade)/PlayStation 3 (PlayStation Network)

Genre: Fighting

Developer: Kung Fu Factory

Release Date: XBox 360: 25th September 2013 (North America and Europe), 24th September 2013 (North America), 2nd October 2013 (Europe)

Girl Fight is a poor fighting game that feels more of a copycat of other fighting games (primary Dead or Alive and Virtua Fighter) and it does it horribly wrong. Girl Fight features a line of female fighters in revealing outfits beating each other with very stiff fighting controls a terrible stuttering frame rate with horrible graphics. Girl Fight is a terrible fighting game that must be avoided at all costs.

2: Ride to Hell Retribution

Platform: XBox 360/PlayStation 3/PC

Genre: Action

Developer: Eutechnyx

Release Date: 24th June 2013 (Steam), June 25th 2013 (North America), June 28th 2013 (Europe) July 4th 2013 (Australia)

Ride to Hell is one game where it got canceled back in 2008 and this year being re-announced and then released as a completely garbage title. It lost the over world aspect that it was originally going to have in replacement of various bad design choices, women being portrayed in a obnoxiously misogynistic manner which is gross. It has some of the worst voice acting in recent gaming history with very terrible writing, the controls and every single aspect of the gameplay from shooting to bike raiding is so broken. The game even suffers from a long list of bugs and glitches and overall just unplayable. Stay away from it, don't even download this game out of any curiosity you might have with it.

1: All Final Fantasy Games released this year (Final Fantasy XI: Seekers of Adoulin, Final Fantasy: All the Bravest and Final Fantasy XIV Online: A Realm Reborn

Developer: Square Enix

Genre: Role Playing

Well one Final Fantasy game wasn't bad enough for both the fans and the company so rather then stream all the FF games together into the list or have any of the two as dis-honorable mentions. Instead all three really terrible Final Fantasy games deserve a well earned number one spot on this countdown. I mean what in the H'ell has the company done to the popular RPG series. All gamers ever wanted was Versus XIII or the Final Fantasy VII remake but it's obvious that we'll never see VII remake, but this is what we gamers get instead. Final Fantasy XI: Seekers of Adoulin is an expansion pack for FFXI which you'd think the game was forgotten about after 5 years since the release of the last expansion pack. After many years Final Fantasy XI is still not very fun to play with it's slow combat and losing EXP when you die, Final Fantasy XIV Online: A Realm Reborn is an attempt to fix the issues that the original games had. Unfortunately Square Enix didn't really fix all of these problems as there were plenty of server problems, some glitches still exist and the quests and combat is still nowhere near as improved. The game now has a monthly subscription fee and the price for the monthly subscription is outrageous on top of the game's retail pricing. Lastly there is Final Fantasy: All the Bravest which is the absolute worst of the three. The system has you literally swiping a finger to make your group of characters that you remember from the series win every single battle and it gets stupidly repetitive within seconds. Adding insult is including the use of micro transaction of having to pay real money to add party members and new locations to go to. You would think you can have Cloud Strife into your party but you'll get someone else instead. All the Bravest is no doubt the Worst Game of the Year but deserves a spot in the Top 100 Worst games of all time and also the worst game of the entire Final Fantasy Franchise. Square Enix is sure proud of themselves for making this game to literally steel our earned cash. Unless Final Fantasy XIV (or Versus XIII as it was supposed to be) ever somehow makeup for all the really bad games they ever made this entire then all I have to say is that the entire franchise is doomed for extinction.

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Written By Anthony Hayball (AQWBlaZer91)

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AQWBlaZer91 Channel Update: 13/12/2013 Final Fantasy Marathon (Update Blog Post: 4)

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AQWBlaZer91 Channel Update: 13/12/2013 Final Fantasy Marathon (Update Blog Post: 4)

Final Fantasy Marathon

Because of Square Enix's failed efforts with their newest Final Fantasy games and also the announcements of Final Fantasy XIV A Realm Reborn, Lighting Returns and also possibly a XIII-3, it makes angry enough that I want to stab the director in charge of this madness or tell him to stop throwing those worthless trash at the fans. Well I really can't do that in real life so I decided to do what I originally started back in September 2011 but stopped by March when I only managed to complete at least 5 games. Now it's for me to strike back against the series and Square Enix pay for the trashy sequels they have now unleashed on us. Don't get my wrong I loved the old games like the 1st one, 3rd on DS, 4th, 5th, 6th, 7th, 9th and also the 10th game. All the other ones excluding the remakes on PS1, DS, GBA and of Course Dissidia and Crisis Core where just completely terrible and should have fated into obscurity.

Here's how I'm going to do this Marathon I'm going to write down what games I'm going to play and it will include main games and spin offs that I can play. Kingdom Hearts will not be counted cause it's only a crossover with Disney and Final Fantasy characters. I'll be doing some games on the actual consoles like 7, 8, 9 put the original 6 games I'm going to do on Emulators because of the recording tools on the different Emulators and also I can't be bothered to buy FRAPS or a camcorder that can record footage from the consoles. For the first 6 games I'll do the GBA remakes while I'll may do the 3rd game on the NES cause I can use the Turbo function to get it done faster. I'll upload the boss fights on Youtube and also I'll review the games I haven't done yet on my Gamespot channel before sharing it on Facebook.

My goal in each game is to beat all the bosses but I'm going to kill off the heroes of each game in the franchise as well. I know that's evil to be honest I don't care and nether should you. I'll upload an image of maybe one character killing off the main character while all the party members are dead. I'll maybe redo some of the images I already did before with a different party member killing of the main character instead. Just for fun I'll be counting how many times each character dies and how many Game Overs I get. Most deaths counted are intentional, they deserve it.

Here are the Games:

Final Fantasy I (GBA) - Game Completed including Soul of Chaos Dungeons: Gerad (Thief) - Level: 99, Homac (Black Mage) - Level: 99, Kuku (White Mage) - Level: 99, Argus (Warrior) - Level: 99 (Total Deaths: 132)

Final Fantasy II (GBA) - Main Story and Soul of Rebirth Completed (Total Deaths: 223)

Final Fantasy III (DS) - Game Completed but will not bother with an optional boss which requires Nintendo DS Friend Codes: Lunneth (Ninja) - Level: 71, Arc (Dark Knight) - Level: 71, Refia (Sage) - Level: 71, Ingus (Dragoon) - Level: 73 (Total Deaths: 284)

Final Fantasy IV (GBA) - Not Started

Final Fantasy V (GBA) - Not Started

Final Fantasy VI (GBA) - Not Started

Final Fantasy VII (PSOne) - Not Started

Final Fantasy VIII (PSOne - Not Started

Final Fantasy IX (PSOne) - Not Started

Final Fantasy X (PS2) – Main Game Completed (Total Deaths: 292)

Final Fantasy X-2 (PS2) – Game Completed with 54% ending (Yuna: Level 99 Gunner, Rikku: Level 99 Theif, Paine: Level 99 Black Knight) (Total Deaths: 344)

Final Fantasy XII (PS2) – Main Game along with Minimal Sidequests Completed (Vann – Level 76, Balthier – Level 76, Fran – Level 76, Basch – Level 76, Ashe – Level 76, Penelo – Level 76) (Total Deaths: 419)

Mystic Quest Legend (FFMQ) (SNES) - Not Started

If you have some requests for some other games drop a comment and I'll think about it. I take requests from the PSOne, GBA, PS2 and Maybe Xbox 360. I won't be doing any PSP, DS or any of the online ones on PC. I'll may do the DS version of the 3rd game and also do some recordings on that game if you desire.

Subscribe to my channel on Gamespot, Raptr, DevaintART, Facebook and Youtube for Reviews, Countdowns, Images and Videos

Written by Anthony Hayball (AQWBlaZer91)

Game On!

Final Fantasy Marathon (Update Blog Post: 3)

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AQWBlaZer91 Channel Update: 29/11/2013 Final Fantasy Marathon (Update Blog Post: 3)

Final Fantasy Marathon

Because of Square Enix's failed efforts with their newest Final Fantasy games and also the announcements of Final Fantasy XIV A Realm Reborn, Lighting Returns and also possibly a XIII-3, it makes angry enough that I want to stab the director in charge of this madness or tell him to stop throwing those worthless trash at the fans. Well I really can't do that in real life so I decided to do what I originally started back in September 2011 but stopped by March when I only managed to complete at least 5 games. Now it's for me to strike back against the series and Square Enix pay for the trashy sequels they have now unleashed on us. Don't get my wrong I loved the old games like the 1st one, 3rd on DS, 4th, 5th, 6th, 7th, 9th and also the 10th game. All the other ones excluding the remakes on PS1, DS, GBA and of Course Dissidia and Crisis Core where just completely terrible and should have fated into obscurity.

Here's how I'm going to do this Marathon I'm going to write down what games I'm going to play and it will include main games and spin offs that I can play. Kingdom Hearts will not be counted cause it's only a crossover with Disney and Final Fantasy characters. I'll be doing some games on the actual consoles like 7, 8, 9 put the original 6 games I'm going to do on Emulators because of the recording tools on the different Emulators and also I can't be bothered to buy FRAPS or a camcorder that can record footage from the consoles. For the first 6 games I'll do the GBA remakes while I'll may do the 3rd game on the NES cause I can use the Turbo function to get it done faster. I'll upload the boss fights on Youtube and also I'll review the games I haven't done yet on my Gamespot channel before sharing it on Facebook.

My goal in each game is to beat all the bosses but I'm going to kill off the heroes of each game in the franchise as well. I know that's evil to be honest I don't care and nether should you. I'll upload an image of maybe one character killing off the main character while all the party members are dead. I'll maybe redo some of the images I already did before with a different party member killing of the main character instead. Just for fun I'll be counting how many times each character dies and how many Game Overs I get. Most deaths counted are intentional, they deserve it.

Here are the Games:

Final Fantasy I (GBA) - Game Completed including Soul of Chaos Dungeons: Gerad (Thief) - Level: 99, Homac (Black Mage) - Level: 99, Kuku (White Mage) - Level: 99, Argus (Warrior) - Level: 99 (Total Deaths: 132)

Final Fantasy II (GBA) - Main Story and Soul of Rebirth Completed (Total Deaths: 223)

Final Fantasy III (DS) - Game Completed but will not bother with an optional boss which requires Nintendo DS Friend Codes: Lunneth (Ninja) - Level: 71, Arc (Dark Knight) - Level: 71, Refia (Sage) - Level: 71, Ingus (Dragoon) - Level: 73 (Total Deaths: 284)

Final Fantasy IV (GBA) - Not Started

Final Fantasy V (GBA) - Not Started

Final Fantasy VI (GBA) - Not Started

Final Fantasy VII (PSOne) - Not Started

Final Fantasy VIII (PSOne - Not Started

Final Fantasy IX (PSOne) - Not Started

Final Fantasy X (PS2) – Main Game Completed (Total Deaths: 292)

Final Fantasy X-2 (PS2) – Game Completed 54% (Yuna: Level 99 Gunner, Rikku: Level 99 Theif, Paine: Level 99 Black Knight) (Total Deaths: 344)

Final Fantasy XII (PS2) – In Progress

Mystic Quest Legend (FFMQ) (SNES) - Not Started

If you have some requests for some other games drop a comment and I'll think about it. I take requests from the PSOne, GBA, PS2 and Maybe Xbox 360. I won't be doing any PSP, DS or any of the online ones on PC. I'll may do the DS version of the 3rd game and also do some recordings on that game if you desire.

Subscribe to my channel on Gamespot, Raptr, DevaintART, Facebook and Youtube for Reviews, Countdowns, Images and Videos

Written by Anthony Hayball (AQWBlaZer91)

Game On!