Anyone has their own opinions on the games that they liked but chances are that those games were hated by many others. As part of my 26th Birthday today I'm going to be showing of the following Ten games that I fought were amazing to me but unfortunately nobody else had liked. This is not a list based on the best or worst games of all time or games that are entirely underrated but the games I personally liked. Also Note that I haven't played every single game in the planet.
10: Perfect Dark Zero
Platform: XBox 360
Release Date: 17th November 2005 (North America), 2nd December 2005 (Europe)
Let's start off with the Perfect Dark prequel. Perfect Dark was one of my all time favoraite Nintendo 64 games of all time thanks to it's Bot Matches and incredible Campagin and weaponary. Then Rare announced a prequel to the N64 that was originally planned for the Nintendo Game Cube which was then canceled due to Microsoft taking Rare and then moving it over to the original XBox before the final answer revealed that was to be released as a launch title on the new XBox 360 console. When I got the XBox 360 back in 2010 and then saw this game on Gametrailers' Most Disappointing Games of the Past Decade and also their Worst Sequel lists made me very curious as too why the hate and when I got the game of my brother Gareth I figured I give this game a solid go. For me Perfect Dark Zero had some inspiring weapons like the return of the Laptop Gun which can still be deployed like a turret and enjoyable missions and multiplayer modes. It's one of the few XBox 360 games that had AI bots that I can actually play with if I can't find any people online to play with. I think maybe the people who have played this criticized the game for the poor level design and maybe players constantly did that rolling tactic but I never come across people who relayed on that but you can still kill them when they spam it. For a launch title I actually think that Perfect Dark Zero should have been taken more objectively but I guess many people would have liked it more if Rare had still been in Nintendo's hands.
9: Wii Play
Platform: Nintendo Wii
Release Date: 2nd December 2006 (Japan), 7th December 2006 (Australia), 8th December 2006 (Europe), February 12th 2007 (North America)
When the Wii came out a few of the earlier games released for it were plenty of minigame compilations that many people may have liked but then ones like Mario and Sonic at the Olympic Games and Wii Play gained plenty of criticism. To be honest I actually enjoyed many of the minigames found in Wii Play like the Shooting Gallery, Find Mii, Table Tennis, Laser Hockey, Billiards, Charge and Tanks and for me attempting to earn a High Score on those give me plenty of replay value and not to mention if you wanted a spare Wii Remote then it's a great deal. Most people would be bored with it after they unlocked all the minigames and many would find the minigames very repetitive so unless there's people that enjoyed Wii Play for what it's worth then I really feel a bit lonely.
8: Crypt Killer
Platform: Arcade/PlayStation/Sega Saturn
Release Date: 1995 (Arcades), PlayStation: 27th February 1997 (North America), March 7th 1997 (Japan), May 1997 (Europe)
I honestly do feel lonely for adding this. Crypt Killer is a Light Gun Shooter that was very under the radar and it received poor reviews for the flat graphics and punishing gameplay. I actually do like Crypt Killer as it's one of most challenging Light Gun shooter I've played through yet even though I played it on an Emulator with a joypad but however if I can get my hands on an actual copy I'm going to play it with my HyperBlaster controller. Thankfully I believe the accuracy is supposedly better then in Lethal Enforcers I & II on the PSOne and I'm also relived that you actually fight against demons and monsters in it and not have to deal with those annoying civilians who constantly get in the way.
7: Tales of Phantasia
Platform: Game Boy Advance
Release Date: 1st August 2003 (Japan), 6th March 2006 (North America), 31st March 2006 (Europe)
When it comes to the localizations of the first Tale in the franchise it gets a bad treatment including the Game Boy Advance version that gets plenty of hate from various fans who have played the Fan Translation on the SNES. I have played the SNES Fan Translation first before playing this and this was the very first game in the series that I owned. People have hated the translation and they didn't like the main character of the game being called Cress when they were used to the character being called Cless alongside limited menu interface. However I was used to all of that when I played through the game and to defend the translation a bit the game designers did get the character names right since Cless does actually translate to Cress and that Cless is actually a romanised translation of the name. I also do like the performance of the game being updated and running quite well on the GBA as well as the stables you'd expect from the game. If only many of the gamers could have given this port of the game a more objective look, since it's the only English release we ever got aside from the terrible Ipad release which is the version that fans should take all their hate on. Thankfully that port is being shut down on the 28th of August.
6: Postal 2
Developer: Running With Scissors
Release Date: 11th April 2003 (Japan), 14th April 2003 (North America), 17th April 2003 (Europe)
Now I've never ever played a GTA game in my life but when I watched my older brother Michael play Postal 2 on the PC and seen all the crazy stuff you can do such as killing innocent people or animals or peeing all over the police officers, I downloaded the demo and eventually became old enough to have the full game. What I had when playing this was unstoppable fun aside from a few game crashes that I had but side from that I enjoyed the offensiveness of the original version of Postal 2. The game is said to be banned in numerous countries for it's controversy that it includes and some people complain about the loading times and some performance issues but as a game I found it enjoyable. I enjoyed running around the town shooting people, setting animals on fire and urinating on the police always makes me laugh so hard.
Platform: XBox 360/PlayStation 3/PC
Developer: Saber Interactive
Release Date: XBox 360/PlayStation 3: 5th June 2012 (North America), July 12th 2012 (Australia), July 13th 2012 (Europe)
PC: 8th June 2012 (Europe), July 12th 2012 (Australia), July 26th 2012 (North America) (Steam)
Inversion was rather unique to me cause it was Gears of War but with the ability to use the Gravitational device which allows you to make your enemies float in the air or toss barrels at your enemies. I also didn't mind the story whilst people disliked the story and characters. I would have liked the game more if people gave this game a chance and by that it's because aren't even online playing it. I enjoyed the use of gravity and the characters are kind of quite good in some way as the story's about Davis and Leo who are fighting against an invasion in order to find Davis' missing daughter. It's a bit of a sad tale but an interesting one in my opinion. Various critics online complain that Inversion is a copy cat of Gears of War but to me it's more then that.
4: Shadow The Hedgehog
Platform: PlayStation 2/GameCube/XBox
Release Date: 15th November 2005 (North America), 18th November 2005 (Europe), 15th December 2005 (Japan)
In the past few years various Sonic have gotten a lot of mixed reception from gameplay to story but one of favorite 3D Sonic games that gets underrated is Shadow The Hedgehog. It was a Sonic game that reveals the backstory of who Shadow is and what Shadow is trying to remember what he was programmed for. Shadow's story can develop if you wished for him to follow the Dark Side, his Neutral Side or the Good Sid. Doing any one of those will alter the story and unlock the ten different endings plus the True Final Ending afterwards. Shadow can use weapons and also vehicles in which they can be useful since vehicles helped at one of the levels where you need to avoid the toxic. I actually found the gameplay in Shadow The Hedgehog to be enjoyable and it's a shame people didn't like it cause Sonic is never the kind of franchise to allow the characters to be carrying guns and the tone of it was much darker then any of the other games. Personally I enjoyed every moment of the game including the different endings I unlock for taking either side.
3: Dark Arena
Platform: Game Boy Advance
Developer: Graphic State Games
Release Date: 18th January 2002 (North America) 15th February 2002 (Europe)
It was August 2005 and that I got a Game Boy Advance and I pick up an FPS title for it called Dark Arena which in the eyes of many players it was nothing more then a Doom Clone but however when I played it Dark Arena looked quite in GBA graphics and the weapons where quite fun to use. Sure the game doesn't let you carry your weapons from one level to the next but at least as game I fought it was enjoyable to playthrough and a good FPS to take on the go.
2: Judge Dredd: Dredd VS Death
Platform: PlayStation 2/GameCube/XBox
Developer: Rebellion Developments
Release Date: PlayStation 2: 17th October 2003 (Europe), 24th February 2005 (North America)
Xbox: 17th October 2003 (Europe), 27th February 2005 (North America)
Windows: 17th October 2003 (Europe), 3rd March 2005 (North America)
GameCube: 12th December2003 (Europe), 1st March 2005 (North America)
I swear to god people really put plenty of hate towards Dredd VS Death but when I bought this game in a 3 for £10 PC deals I could not pass this opportunity to play it. It was absolute fun to actually feel like Judge Dredd, everyone including civilians are criminals and I really find it both entertaining and funny to arrest them for crimes like Drunk and Disorderly, Possession of a Hamster without a license or Assault on Judge. Plead all you want you disorderly people cause when Judge Dredd's on the streets he yells out to the crooks: I AM THE LAW!!! People really hated the budget graphics, the short lived campaign, weak A.I and simplistic gameplay but people really, this is intended to make you feel like Judge Dredd. It was fun to be able to lock those bad guys up and slay some undead monsters cause why not for variety, even for a small budget game.
Platform: XBox 360/PlayStation 3/PC
Developer: Splash Damage
Release Date: 10th May 2011 (North America), 12th May 2011 (Australia), 13th May 2011 (Europe), 16th June 2011 (Japan)
Now I feel all alone and sad for adding this game as my number 1 on my list. Brink was announced to take full advantage of the full parkour movement much like Mirror's Edge and also an a full solid multiplayer game that let's players take the side of either the Security Forces or the Resistance members. Here's where I stand I never played Mirror's Edge, Team Fortress 2, Enemy Territory Quake Wars or Wolfenstien Enemy Territory before but I actually enjoy playing through Brink even though it's got maybe a flaw or two. I liked the gameplay, the movement system and the challenging arenas you go through and the various objectives keeps the game engaging. There's plenty of customizable options for your characters that can unlock by gaining experience or completing challenges which adds plenty of unlockable content. It's such a shame that a game like this would get such mediocre reviews but I honestly don't care about the reviews if I'm having a great time with Brink.
Chances are that many people will hate me for liking some of those games that I picked and to be honest I don't care what you say about them because they are people around that experience in a different perspective. This way it allows other people to be able to see what other games that different like instead of the usual games that people like. Please share in the comments your personal liked games that people didn't like.
Maybe next year I'll perhaps talk about the games that I disliked but everyone else does but till then thanks for reading. See you next time.
Written By Anthony Hayball (AQWBlaZer91)
Happy Gaming to you all and please remember to stay safe.