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Review:Mortal Kombat Komplete

MKK punches you with breaking bones, crushing skulls and gruesome fatalities

Yes the old days are back MK is back with vengeance and its original 2d style fighting. Golden days are back with thrashing keyboard buttons until the fingertips pain while searching every way to defeat the opponent.

The game has a story mode which lasts 4-8 hours depending on the difficulty level you choose. The story mode has 16 chapters and has 64+ fights. The challenge tower has 300 challenges. The other modes are Ladder, tag ladder, fight your might, strike, luck and practice mode. Many stuff there to be unlocked including costumes and fatalities. Each character has a different ending so worth playing ladder again and again. There are 5 different difficulty levels to experiment.

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Male characters are with masks, heavily armored with swords, hats, missiles, axe, hammer, and crowbar. They slide, teleport, burn you with hell fire, freeze you with ice, hypnotize you with their spells, struck you by lightning, attack with their shadows and take your soul to clone.

Ladies are sexy, beautiful and charming. They have deadly moves same as male characters. They use iron bar, fans, sonic sound, hair, knives as weapons in a peculiar way. They have minimum clothing but they still have their attitude as a kombatiant.

X-RAY: MK9 has introduced this feature to show special moves in X-ray fashion. X-ray moves include crushing skulls, dislocating jaws, fracture ribs, snapping necks, breaking backbone, knee cap and elbow. This adds as eye candy for the combat. 35% is the approx. damage caused by X-ray moves. Each character has a unique X-ray move. Sound is fantastic if you play this game on high volume. You almost feel in real crushing of skulls and breaking bones.

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Fatalities: They are gruesome, bloodier, and scary. This is the hallmark why this game is M17+ because they are disturbing but at the same time they are pretty enjoyable how you finish your opponent in creative ways. There are 52+ fatalities so plenty to be performed. It takes time to memorize those combinations. This game shows how easy it is to chop the bodies in an instant. Never imagined a game can be this sick that has jaw dropping finishing moves

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Insight:Mortal Kombat

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Mortal Kombat is a 2.5d fighting game with 3d graphics and the ninth main installment in the MK series. It was developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment in 2011.

MK has traditional 1v1 gameplay. But they also introduced tag team mode in 2011 version.MK features x-ray moves or bone breaking moves, brutal and gruesome fatalities till date no game has featured.


 

Some hot cosplay of mortal kombat:shared


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These are some figures sales (global) shared

Global Annual Summary (Units) ps3

Year               units

2011----------1515133

2012----------2002655

2013----------2211796

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Global Annual Summary (Units) xbox

Year               units

2011----------1108329

2012----------1475029

2013----------1644723

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Global Annual Summary (Units) PSvita

Year               units

2012-----------271991

2013-----------324563

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So finally releasing on PC this July..... 

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Source:vgchaartz(figures), devaint art,pinterest(images)

 



GRID 2 Review

Grid 2 loses Grip on the road

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Grid 2 has crisp graphics. The game has stunning visuals with car models, tracks, environment, and crashes at top notch. Grid 2 is about exotic cars with fast pace racing, cutting edge corners and nailing every corner to be the best driver.  Grid 2 loses its grip on the road due to heavy handling, poor physics and lack of freestyle drift.

Grid 2 offers lot of racing hours in various types such as club racing, WSR (events & championship) in Europe, U.S, Middle East and Asia. Racing types include time attack, elimination, endurance, live routes checkpoints, drift, touge, promo events and lastly vehicle challenges to unlock vehicles. In single player campaign you earn fans with completion of events.

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Live route is an innovative race type introduced by Codemasters. There is no rotating mini-map while racing. Its an unknown map with surprise turns coming up ahead of us. No display of distance covered or distance remaining in the race. There is no indicator how much lead or how much behind we are from our opponents in the race. Sometimes live route can be frustrating since we do not have an idea if the upcoming turn is a hard right or light left or a U-turn simultaneously adjusting our acceleration with brakes.

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Grid 2 lacks freestyle drift and cockpit view which were the best feature in Grid 1. The braking system is not effective you are bound to lose control of your car at corners unless you are too slow to take a turn.

The cars stick to each other very often like glue. AI is aggressive and unforgiving. Many at times AI runs you off the road or forces to lose control so that you end up in collision. Flashback is an important feature in Grid 2 because it offers you to nail corners and forgives you for all mistakes that you have made in blink of an eye. The 1st corner of every start of race ends up in catastrophe no matter how clean you want to start.

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Drifting is not at all appealing that it used to be earlier version. The game forces you down prescribed choices of events and cars many times and everything is handed for you. You want to love this game but GRID 2 seems to deliberately attempt to suck the fun out of the game at every turn.

Ashes Cricket 2009 Review

Cricket goes down in ashes again

Ashes 2009 has only license of Australia & England so correct name players and faces only for these two teams.

There is complete lack of tournaments in game. And you directly start in semi's or final.

Camera's:
Only 4 or 5 camera's available for reply which is disappointing.

Commentary:
Boring and repetitive which gets stale very fast.

Batting:
For me at-least it is very easy. you can score 4 runs on every ball or six and with the same shot.The game is unbalanced i.e. more favor for batting. The front foot and back foot shots don't seem to work many times.

Bowling:
It is useless in this game. No effect of any delivery.

Fielding:
The ratio of ground(stadium) to the fielder is ridiculous. The fielder has to cover thrice of its covering range which is impossible.The fielder only stops those shots which are within 5 spaces (left or right direction) of his footsteps.

AI:
AI is broken. Even the stimulation is broken scores at approx 6 run rate only when a player can score 18 or 20 runs per over.

Animation:
Not good. No sweep shots in the game. The animations don't seem to be swift. Limited number of animations for batting shots.


Tutorials:
they are good and challenging.

Trials Evolution: Gold Edition Review

Strive hard to get gold

Trails evolution is a motor cycle puzzle game where the player controls a rider on physics (weight of the rider) to overcome all the obstacles and complete the race. The rider only moves in forward and backward direction.

There are many tournaments, stunts; approximately 50 tracks are there in the game. In single player you earn medals, money, unlock events and items as you progress in the game. Players can also design and share their own maps utilizing the in-game editor.The controls for keyboard are very sensitive and it takes time to get used to sensitivity of buttons. You have to strive hard to earn gold medal in this game (i.e. no crashes).

The game appears to be fun for first few hours but due to hard difficulty there is slag in the progress of single player campaign and gradually you lose interest in game.

Sniper: Ghost Warrior 2 Review

Snipe like a Ghost

The game is powered by Cry Engine 3 so the graphics in the game are fine. Beautiful environment the jungle, urban and the mountains feel refreshing when played at max settings. The single campaign is divided into three parts act I, II &III. The story revolves around the three acts.


The sniping is not as easy as it seems as far this game is considered. The focus for aim depends on gamer's heartbeat. While running or holding your breath during a shot i.e. slow motion, our heart beat increases up to '170' and lose focus for an immediate second shot. Heartbeat is inversely proportional to our aim. Sniping targets requires patience so that we get all the shots perfect. Sometimes there are also environmental factors such as wind responsible for difficult to snipe. A red reticule appears during sniping which glows when we have a perfect aim.


Sniping covers much type of different objectives like covering our team while they infiltrate the enemy territory, shooting street lights to cover the dead bodies, get clear shots 7-8 one after another to clear the area. To get a double kill with a single bullet. Shoot a target (person) in a moving car, shooting a pilot in a flying helicopter adds to complete satisfaction of sniping in this game. The longest shot in single player campaign for me was 1549m. The bullet cam is great.


Stealth is also a part of game-play. We can perform stealth kills using knife. Sometimes the only objective of a level is remaining undetected and no shooting like get through the village or park undetected. If you don't follow the instructions you get caught easily and die. The other weapon gamer has a pistol. The pistol does not have a cross-hair. It can be only used for aiming short distance because difficult to judge the movement of enemy. Mostly used for silent kills or when enemy gets alert.


AI partner tells us when to run, stop, wait & shoot. Orders us like "be quiet & don't engage". The radio commentary is also important because we to follow the orders at that instant. At one level when I missed a shot, immediately AI partner shot the target. Enemy AI is always on the run if we are detected; they move in random manner take cover and shoot us. If detected 99% chances are that you will die. AI is tough but sometimes AI enemy does not detect his partner is killed which is weird.

If you play on hard it is quite challenging because there are no hints; no markers on the target that we are supposed to kill. There's trial and error strategy to be applied trying to figure out ways to complete the objectives.


The game could have been easily 8.0 or 9.0 if there was i) no AI partner telling us when to kill and who to kill ii) less of remaining undetected throughout and focus more on shooting iii) Slightly more hours of single player campaign iv) Short intervals between save checkpoints v) Levels where the player himself has a freedom (to think) on how to approach the target, implement his own strategy and complete the objectives not only in one way but 2 or 3 other ways.

Dead Space 3 Review

No Space for Horror in DS3

 

This version offers

-various types of suits for Isaac (Space, Furnace, Arctic snow etc.)
-the game saves automatically! Magic right (auto save checkpoint system)
- Only two guns allowed (may be suit doesn't have more pockets this time)
-Micro transitions
-Human enemies Oh my God!! I got scared
-Scavenger bot searches for stuff for crafting
-Cover system introduced
-Random puzzle nodes to open the locked doors
-Machine gun introduced with generic ammo
-Crafting items on bench such as remote, chips etc.
-More fast and regenerating aliens
-Radio messages
-Great puzzles to solve such as rosetta arrangement puzzle
-Climbing Mountains
-Satisfying boss fights which reminds me of big scorpions from Gear of Wars
-an human suicide bomb running towards us in one of the chapters..quite interesting
-shooting from a spaceship while it crashes on a planet similar to COD
-Isaac can also roll now (didn't quite get the logic that his suit is so heavy that he can barely walk properly but can roll in an instant to evade)
- Fov is too clipped
-Only two weapons say 4 modified weapons to use but some are useless for different situations.
Due to two weapons game-play seems linear and boring.
-Isaac walks too slowly.

-Weapon crafting introduced so that player wastes more time on bench while crafting weapons and he himself doesn't have an idea whether the crafted weapon is going to be useful or not, resulting in only addition of time in completing the campaign or game-play hours extended.

-more cinematic stupid quick time events, pressing 'e' button on right time for actions(such as Isaac closing the door of lab) which hardly responds on PC version.

-Only 25 % of the game is in space and rest on land
-Graphics are fine

Far Cry 3 Review

The Cry doesn't go Far enough in 3.0

Far cry 3 is a good open world game. There is lot of action and many many things to do while playing the game but still it seems quite dull.

Good:

Environment is fantastic, Beautiful; The sky, greenery, waterfalls and underwater life. The day to night transformation, wild life etc. The sounds are excellent. It's a BIG Game; lots of Upgrading stuff and skills while completing missions.

We forget this important part many times i.e. marketing part of the game its AAA+ almost 15 months before the release date they had started marketing campaigns.

Flaws:

1. This version of far cry also offers more of "stealth game-play" also i.e. silently killing the enemies by going close enough and killing them using knife etc. and remain undetected. It's fun killing few enemies performing stealth but later it's not that fun in First Person compared to a 3rd person Game. And it's really frustrating when in a mission it is compulsory to perform only stealth killing in a so called open world game.

2. The "saving system" is not good. It auto saves only at checkpoints and overwrites the previous saved game. No Manual saves for Pc also! No quick saves, there is no chance for experimentation, if died during half way of mission we have to start way back from start of checkpoints. Waste of time playing the same mission again and again if we have traveled some 1000m away from the last checkpoint while wandering the island and die.

3. The "health system"- we need plants to maintain the health. The health bar seems useless specially while hunting. With just 2 or 3 bites by the animal we die.

4. "Console port to PC": those who play on pc with mouse can definitely tell it's a console port to pc by the movement of player while running, driving a car or boat and while aiming. This makes the game less fun on PC version.

5. The "side missions" are repetitive and some are really boring. Like saving people with medic kit driving in time, killing streak, radio towers & Hunting. It seems more like a RPG game rather than FPS. Go wandering island hunting, collecting plants and winning over camps etc. It's an open world game but it's broken into segments i.e. one of the missions has to be completed within time limit, no wander beyond mission areaNo free choices to the player.

6. The "crafting and inventory" is tedious and irritating. Every now and then we have to pause the game to craft things such as medicine, wallets. There is lot of trouble in selling the loot.
For the first few hours unable to figure out how to open the slots for weapons with confusing or too much of HUD and messages on the screen.

7. The "button sequences" press different keys at the exact moment is stupid plus dumb game-play.

So the rich kid who parties, chills out with friends, dopes, wants to get wasted etc. suddenly acquires knowledge and becomes so intelligent in an instant; killing the enemies using stealth is weird. That type of kids can't even spell stealth or don't even know what stealth is. I mean to say character's background is also important which defines his qualities. There is a big difference in playing as Batman vs. a rich kid with stealth.

I would like to give credit to the marketing dept more than the develop dept because of them only the game is a big hit and also explains how Far Cry 3 managed to get 9/10 in most of its reviews on release.

Need for Speed: Most Wanted review

This game is an insult to the Super cars & classic hot pursuit

If you are looking for some good points then you're at the wrong place, the only good thing about this game is GRAPHICS. That's it! And stop reading further if you searching for positive aspects about the game.


cons

-when we get a Porsche to drive when i start career in MW
-Why search for a car & not buy them at garage
-why can't we select my choice of color for the car
-why the super cars have such marvelous unresponsive controls
-who are the most wanted drivers & not the car names in the list
- have to remember a list of 40+ cars
-nitrous has to be unlocked for every car
- crash every 5 seconds while racing & forced to see the stupid cut scenes


The easy drive interface is bad and difficult to understand at first instance!
The HUD is not good; tachometer is on the car itself on right side. The camera shakes a lot during bumps unnecessarily during driving.


From where did TAKEDOWNS come into picture in NFS series??? You get that by slightest touch to opponent car.
For pursuits when you get busted nothing happens!! No arrest cam, No fine nor car gets confiscated by the police, just restart the pursuit and play lol Where is the fun if you don't lose anything when busted by cops



You don't earn any money in this game but some unknown XP which gets added in single player career.

The Amazing Spider-Man Review

A Tutorial or a Game?


Firstly besides rating let me tell you I'm a huge Spiderman fan also!!

HIGHLY Recommend that you BUY!! This game because Developers have put lot of hard work in this. You will enjoy it but my rating won't change (no offense).


Game spot is quite intelligent what to review & which game not to review, it has been a month after release & still they haven't reviewed this game for PC version. If game spot gave only 9.0 to Batman AA; I wonder what would they rate TASM because it's almost a Xerox copy of Batman AA.


Pros:

The graphics for PC are fantastic even the models Spiderman, rhino, scorpion touch reality but the game is almost unplayable on PC so what's the use of great graphics.

Story telling is excellent.

Stealth Take downs

The phone has map petty crime, car chase, infected civilian, hunter, extreme reporter, main objective, photo articles, tech upgrades, skills upgrade.


Cons:

The game says it's an open world game but it's not because you have to spend most of the time indoors.

The controls really suck. Or the game doesn't have any controls beyond a button [E] pressing n times. The uncontrollable camera results into almost unplayable game.

The web swinging in the open world seems exciting for just few minutes. As soon as you come to know you cannot die while swinging from building to building fun vanishes & it quite seems boring swinging just to reach the given destination. No danger = no fun. What's the thrill of swinging up high in the sky if you don't die?


The game does not give freedom to the player to think on how to take on the enemies or it does not give freedom to implement the various strategies on how to play the game. Restricted movements and Restrictions on choices to the player where he himself can figure out the solution for the problem so this game tends to be more on the tutorial side rather than being a game!!


No aiming support for PC. Many at times Auto aim is useless. Sometimes you have one thing in mind and unfortunately other command is executed while playing, this should not happen in a game. These things only happen when you have only one [E] button to execute different type of commands (actions) and uncontrollable camera adds the worse.

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