-JayWong-
Sorry, was busy with my new-born kid.
-JayWong-
Sorry, was busy with my new-born kid.
[QUOTE="-JayWong-"][QUOTE="Vectoin"]I don't understand your purpose, but I'll throw you a bone.
/Wipes bone -JayWongs- upper thorax
Vectoin
What are you droning about? I didn't even mention anythign resembling your thread. Hell, I don't even know why i'm replying! Where am I? Who are you? Good-bye velvet drapes!
See that part where you said you dont understand my purpose? Ah nevermind.
I don't understand your purpose, but I'll throw you a bone.
/Wipes bone -JayWongs- upper thorax
Vectoin
No, it's really not.
I'm not going to say it's "generic", but it's nowhere near one of the best looking games out there. It looks like it could have come out a year ago.
Wasn't Goldeneye the first one to use two sticks for aiming? I'd say that's pretty revolutionary.
excelR83
Credit goes to: jet1911 from NEOGAF! Oh, and this is all from ONE level.
-Almost all of these are in-game shots, taken in theater mode.
-Most of these are from ONE level
-Haters want to sit there and count pixels, great, you do that, we'll enjoy this great looking game while you can find something wrong with this game.
-Halo 3's graphics are vastly UNDERRATED (I said it)
-*waits for cows to call it generic, while hyping HAZE*
-*waits for hermits AND cows to say , "But..but..HALO 3 WASNT THE FIRST TO DO THESE THINGS!"
-No one said Halo was the first, it was only the first to do vehicles, console FPS controls right. And dont bring up Goldeneye, it was good for its day, but honestly, you're going to praise THAT game's controls as the first to "enlighten" the industry and usher in a new order of consoel FPS control refinement? Please.
Haze is no more a Halo copy than Halo is a Unreal Tournament copy. We could go on forever talking in stupid circles like this. You've proven nothing.
The_Crucible
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