Close but not quite
Taker0003 wrote this review on .
First of all the graphics are kinda dated to be like that but the movies are definitely good and the direction of the game is set, but Sony's game just doesn't quite get on it. One of the best features I most liked about the game was the attack system and it's button timing but the lack of lower-class magic (not in dragoon form) makes me look for something that is not there. The characters are a little too rangerific and hold no firm backgrounds. The Addition system could have used a little reworking like being able to have more Additions, have some kinda of usefulness with previous ones after getting a new one, and be able to use more than one during a battle would go great with that second idea to make up for the lack of magic.
Voice overs in the game-quality scenes would make the scenes more enjoyable instead of text. A few voice overs here and there would be nice too to make up for the hours of text reading. The being able to transform into dragoons is a pretty cool thing (hence the name of the game), but the lack of other abilities/magic leave this side a disappointment too. The real reason of me going back and playing this I guess is the main, predictable story and relive fighting those boss battles.
With this final conclusion I think that this would have been the perfect game beside the Square RPGs but with its many flaws, bad character backgrounds, and predictable story this is only left a few steps short of becoming the greatest. Maybe in the future we can look back at these games that don't make it, revamp them, and put them where they finally belong.