Not really a worthy predecessor, but an OK expansion. For only 20 bucks, you can't go wrong though.
Azuma_NarooN wrote this review on .
The main problem here, is the fact that the game was advertised to make it seem like it had TONS of new content, but it really doesn't. If you happen to have an original, completed gamesave from MPO, you can import that savedata and instantly start with all your soldiers from MPO. Because of this, the total roster of characters has been increased from 100 to 200.
You might want to do this, because if you don't, you won't be able to import your soldiers after you create your MPO+ Single Player account. Why they did this, I don't know. Instead of a Story Mode, you have Infinity Mission, or Infinity Mode, which isn't really an infinite series of missions like the title suggests. It's really just a big training ground for you to recruit and train your soldiers with, then take them online or via ad-hoc, or trade them with the new Trade mode.
Gameplay mainly consists of you trying to get from point A to point B, undetected. Sure, you can get spotted and either knock out or kill the guards, but it's better to just recruit them instead of murdering them. To recruit, you knock someone out, then literally drag their body all the way back to your group's truck (which Roy Cambell of MGS1 fame drives into almost every mission site in disguise), and dump them in the bck of the truck, while Roy "persuades" them to join your army. You can also drag them into a cardboard box and dial a frequency to have the person in the box do the job for you, but you have to plan ahead for this. This works well, it's just that it's so tedious and slow that sometimes you won't even bother if you knocked someone out from a long distance from the truck.
Online gameplay is pretty similar to MGs3's online component, Metal Gear Online. There's Deathmatch, Team Deathmatch, Capture Mission, Team Capture Mission, Shooting Range, and Chat Room. Deathmatch is self-explanatory, while the Capture Missions have one person (or a team) trying to capture a kerotan (read: frog) and keep it for as long as possible, or bring it to a certain base. Shooting Range is a new but flawed mode, which is horribly boring. It's just your team and another team trying to find these rotating hovering stars, and shooting them until they change to your color. Yeah, it's a cool concept, but poorly executed, or could it even be executed properly in the first place? Chat Room is just you and some friends (or strangers) just literally running around and chatting with the new chat box that you can access, which is cool and great fun, especially if you wish to learn the maps better.
What's really new here? Well, nothing besides just a few "new" levels and characters, and a few new levels for stats and careers. For example, all stats can now be upgraded to S3, which is basically a super soldier. There's also new careers like "Headhunter", which lets you see an enemies' stats before they see you. Instead of 4 squads, you can have 8. There's a few new weapons to go along with the new characters too.
This is all fine and dandy, except for the fact that you'll only find really good soldiers on Hard and Extreme mode. Hard is easy for veterans of the series, but Extreme mode will make even the most hardened veterans crawl up into a corner and cry, which is normal for Extreme mode. Soldiers, before recruited, can be scanned by looking at them in First Person View mode. If they have 1 star, they suck. 2 stars, average, and 3 stars, awesome. Good luck finding 3 stars, even on Extreme mode. Luckily most 2 stared soldiers can be upgraded with the EXP system, but leveling up takes so long you will probably just give up with that route.
One more problem, is how Konami decided to fix things that weren't broken. Enemies now have way more health, both online and offline, and thus if you get spotted, you might as well just run or go for the headshot. The AP Scan, which lets you scan wi-fi access points for soldiers, is now horrible. Usually, you'd just scan and hope you get a good soldier. Now, not only do you have to detect the access point, but you have to bring a unit that has certain "qualities" in order to "persuade" the random recruit to join you. Every message is mostly just a cryptic phrase, like "I'm looking for someone who's good with heavy weapons". Wow, simple right? Wrong. I had all S2 Heavy Weapons people in my unit, and she still turned down the offer to join my crew.
A lot of the cooler soldiers you saw in these trailers, are very hard to get in the first place, so newbies will have a tough ass time getting cool soldiers unless they have good friends online or in real life who will give them good soldiers. Soldiers can also be "leveled up", although they only really level up to 50,000 EXP, which is the max. You can actually enhance your soldiers' HP (health) and STM (Stamina), which is good. Too bad it takes forever, so you better be really committed to a soldier or set of soldiers before you take them on a mythical journey to get 50,000 EXP. Going through Hard or Extreme remedies this, but Hard has 15 missions whilst Extreme has 20. So yes, it still takes forever.
You'll find characters from MGS1, like the Genome Soldier, and...that's it. MGS2, you get Raiden, and the SEAL Team guys, and the Arsenal Tengus that come after you at the end of the game. You'll only unlock these rare soldiers from Hard/Extreme mode. There's a few new random characters, like generic female troops from the Peninsula, and a female variant of the Ocelot Unit. You can also "paint" your Genomes based on their stats and make them dance like power rangers. No lie.
The graphics are roughly the same, and the soundtrack is too. The "new" levels aren't actually new. They're pretty much just a few maps from the original MGO, and the maps that the EU MPO players got. The sounds are pretty nice and well done, but most guns sound the same, which is unrealistic, but whoever said Metal Gear Solid was a realistic series anyway? Giant robots? Evil clones? Cyborg Ninjas?
Basically, it's the same game as MPO, just with no story mode and a few new random extras thrown in for long time MGS fans. There's virtually no voice acting, except for Snake's short monologue during the beginning of the single player mode, and random grunts and moans from characters when they take damage, and of course, the enemy chatter.
Overall, it's a nice title to mess with, but it doesn't bring much new to the table, and even makes some things worse. It's only $19.99 though, so you might as well buy it if you can. If you just want some nice multiplayer action with alright singleplayer on the side, you might wanna consider this. If you're a veteran of the series, this is a definite must buy. It gets a 6.5 overall from me.