#1 Posted by fulcar95 -
--- Forward Square -> Square hit volume enlarged to hit small characters even if they are in a Crumple reaction
--- Moved 4 frames of recovery time from the Neutral Triangle attack state to the exit state
--- Neutral Triangle Overload has an increased explosion hit box (from 5 meters to 5.5 meters). Evil Cole also recovers from the Overload state after 40 frames (previously 70)
--- Neutral Circle max punch start-up increased by 4 frames from 6 to 10, super armor reduced to 10 AP, active hitbox decreased from 13 to 11, increased recovery by 2 frames
--- Stand and Air Up Circle AP standardized to 5, 5, 20
--- Up Throw trajectory changed to no longer allow guaranteed follow up into Level 1 Super
--- Level 2 Super start-up reduced from 26 frames to 16
--- Level 2 Super now blows up it’s victims much faster, but it can be extended to the full length by holding R2. You also now drain AP from the victims as you grab them, instead of at the very end of the super
"The more you sweat in training, the less blood you lose in war."
#2 Posted by kingtrace -
That being said, yes, it's a buff. I like it, actually. His level 2 always felt like you were being punished for missing his level 1, and now it's useable.
Talking about users: ToS Violation
Talking about Smash, inFAMOUS, feminism, and hacking: A-OK
#3 Posted by Kindertotenwald -
PSASBR: Big Daddy, Radec, Sir Daniel