@UniversalPie It's about resources. The higher the graphics the more content your pc needs to keep track of when a massive amount of players are on screen. No net code can be efficient enough to render 80 enemy players, their guns, projectiles, track those projectiles, and etc. The more players playing the more data exchanged between you and the server. The vast majority of the games hardware draw will be from tracking these things. For every action you take it's uploaded to the server and passed to all other observable players. Tons of data, tons of processing, tons of that on your end. No engine can manage that data without performance loss.
PlanetSide 2 Gameplay Trailer
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- Jul 8, 2011
Check out this trailer featuring gameplay footage for PlanetSide 2.
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