We all know about Akellas Pirate type games. Interesting how POTBS got the same highlights and the very same flaws.

User Rating: 6 | Pirates of the Burning Sea PC
Looking back at the POTBS Beta and before, there was word about an MMORPG where you would not pick up the hat or beard of your avatar but his ship.
It looked good and felt good for any of us knowing port from starboard side. But then unfortunately the Virus hit, the unavoidable Virus known as WoW. So "Captain's in Port!" had to be included literally, but this part was rushed through for sure.

I don't know. Maybe the last time i saw rubberbanding, teleporting and choppy graphics that bad was when i played the Anarchy Online Beta when dinosaurs ruled the Earth. Even the Quests fall in line with this total failure, as most of them urged you to avoid the harbor as much as possible.

On the high seas however, POTBS shines brightely by combining roleplay elements with ship or weapon loadout choices, all under the hood of a well designed GUI.

I must confess that this game is not for me, as i expect more deepness from any MMORPG plunging the waves so to say, but if you're interested to know how Akellas Pirate games would fare in the MMO market i shall give you the advice to take a shot at it.

A chainshot it has to be however, accepting weaknesses while enjoying the parts well done.

A score of 6 out of 10 seems to be in order. Could have been a solid 8+ if the in-port kadoodle had been avoided though. Just because it feels too much like any given korean type MMO grindaway.

Watch your stern! ;)