This third installment filled with guessing games will leave you annoyingly satisfied.

User Rating: 7 | Gyakuten Saiban 3 (Best Price!) DS
It first starts off with a nice case that runs smoothly along while it brings you back to when Mia Fey was alive. Ironically, the one and only Phoenix Wright is the defendant. You follow along as you Press statements to reveal new information, and possibly new evidence as well. This evidence can then be Presented at given times where you want to isolate contradictions and prove the prosecution wrong to uncover lies within testimonies. But the real problems emerge throoughout the gameplay.

If you played the any of the previous Phoenix Wrights, you will know that you must explore crime scenes and other areas in order to talk to witnesses, coworkers (like Maya Fey), and other aquaintances (like Detective Gumshoe), outside of the courtroom. You will also find evidence to further help you defend your clients. You can also use this evidence outside of court against people to reveal their secrets they might be hiding. These are known as Psyche-Locks. Psyche-locks will appear on people you meet throughout the game, and it is up to you to unlock them by presenting evidence on their contradictory statements. One major problem is, presenting the right evidence at the right time, half the time being one big guessing game. It seems as though Capcom has not learned their lesson from "Justice For All". Sure this is a port from the Gayakuten Saiban series on the GBA, Capcom should have adressed these reoccuring problems. Nevertheless, Phoenix Wright Trials and Tribulations is still a game where you can still enjoy its original qualities.