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E3 06: Phantasy Star Universe Hands-On

Related Platforms:
  • PS2
  • PC
  • Xbox 360

We check out a two-level demo of Sega's upcoming online role-playing game at E3.

LOS ANGELES--Earlier today, during a visit to Sega's E3 booth, we were able to spend some quality time with a playable demo of Phantasy Star Universe on both the PC and the PlayStation 2. The two levels in the demo, titled "Secret in Relics" and "The Divine Maiden" were played alongside three non-player characters, but in the finished game you'll have the option to group with up to five other players.

Both of the levels in the E3 demo were quite short and tasked us with rescuing characters who were being threatened by a handful of different types of enemies from the game's roster of 70-plus. For the most part, the real-time combat in Phantasy Star Universe requires you to do little more than string together combos of light and heavy attacks using two buttons, but you can also switch between any combination of melee and ranged weapons on the fly (it's possible to dual-wield), and we regularly felt the need to do so.

The flying boss at the end of the second level, for example, needed to be brought down to earth by having its wings shot out with a ranged weapon. This was most easily achieved using the game's first-person aiming system, which we were able to switch on and off simply by clicking the controller's right analog stick. Once we'd damaged the boss's wings enough, it came down onto the ground, where, along with a couple of the NPCs from our group, we were able to do some real damage with melee attacks. In the finished game, you'll be able to customize and enhance many of the 200-plus different weapons to make them more effective against certain types of enemies, but none of this functionality was present in the E3 demo.

Another feature of Phantasy Star Universe that we didn't get to see in action on this occasion was its lobby system. Sega's plans for the game's lobby system sound similar to those that Tecmo implemented in Dead or Alive 4 for the Xbox 360--when you decide to host a game, you'll create a lobby that takes the form of a room that other players can visit before deciding whether or not to play alongside you. You'll be able to decorate and customize your room using items that you've acquired in-game.

Further information on Phantasy Star Universe is scarce at present, save for the fact that PC and PS2 players will be able to play together. We'll bring you more details on the game, which is currently scheduled for release this fall, as soon as they become available.

10 Comments

  • Ninja-Striker

    Posted Sep 20, 2006 7:50 pm GMT

    this is an answer to the question asked before.. yes, there will be voice chat, they are actually trying to make that a big big feature

  • jakeboudville

    Posted Aug 26, 2006 9:38 pm GMT

    pretty impressive

  • snipercomplete

    Posted Aug 19, 2006 8:25 am GMT

    this is my first also, cant wait! looks Great! That Rhymed!

  • eitremn

    Posted Aug 17, 2006 4:59 pm GMT

    Is there a monthly fee to play, or no? when you play with a character offline do you use that same character online?

  • killer925

    Posted Aug 16, 2006 2:31 pm GMT

    i hav played pso and psu looks better, more monsters and bosses, plus your mag could fight with u but sounds like there are less weapons and techniques.

  • starfoxmcleoud

    Posted Aug 8, 2006 8:28 pm GMT

    Cross platform gameplay, this is something they should have had a long time ago seeing how there are still three versions still in service and all three are seperate. That would be awesome if they also bridge the 360 version with the three. And most importantly, voice chat. PSO was rough with communication in the DC, GC, and PC versions seeing how you had nothing but a keyboard. The only exception with the PC version, PSO Blue Burst, is the optional TeamSpeak or Ventrilo which proved to be very useful. If they impliment a voice system, that would be incredibly helpful. Especially if that voice system could be bridged as well. Now as far as which version to get, i'm planning on getting both seeing how I can play at a friend's house if they have a PS2 and I can bring my memory card. Too bad PSU can't use the HDD that alot of people still have on their PS2.

  • Zeraquor

    Posted Aug 5, 2006 8:49 pm GMT

    been playing PSO on different platforms since 2001 so kinda bored at it now and looking forward to this! Can't decide what to choose, android(as I always am, or cool looking beast!)

  • sicone111

    Posted Aug 3, 2006 7:43 am GMT

    Can't wait either!!! This will be my first in the series!!!

  • DavidHereYes

    Posted Jul 31, 2006 2:49 pm GMT

    will they be voice chat, or are they just going with keyboard?

  • Deiphobos

    Posted Jul 19, 2006 4:02 pm GMT

    Cant wait

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