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midi to mml converter

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  • Sep 17, 2012 4:16 pm GMT
    I have the knowledge and software to add a plugin that should do the trick to a music application i have developed thats freeware.


    My question to the community is how shall i export the code?
    I want to use my QmidiStudio editor to be able to export mml for petit computers basic mml string system.

    What i will do for now as im new to the language.....i will get it so that it exports out text data statements that you will just need to copy over to your 3ds or by using the external utilities / qr codes.

    Limitations....
    My software qmidi studio does not load every midi file properly but on average works 75% of the time. However if you write new music on QmidiStudio it will deffinetly work with a few rules in mind.

    Looks like mml supports 8 voices (tracks) that can be played at the same time.
    I will need to add some settings into QmidiStudio that allows you to allocate more then 1 voice per midi track just so it sounds correct and doesnt miss notes. Also you will not be able to set a tempo over 256 i think....

    Ok well im gunna code this tonight.
    I shall have an update to my software in the next day or so and we should be able to convert some general midi files to text data statements.

    Stay tuned!

    Software of interest: www.smotion3d.com/downloads/qmidistudio.exe
  • Sep 17, 2012 4:41 pm GMT
    That's awesome! I've been looking for a MIDI to MML converter forever.
  • Sep 17, 2012 11:23 pm GMT
    Well it still needs work and i just need to figure out how the drum kit eventualy jumps ahead of que and becomes un aligned.

    i dont know if i can post pictures here but jump over to my forum here and see a sample ive done today and you can see at the end it starts to become un aligned.

    QR photo included as well as original midi file

    link here:

    http://www.smotion3d.com/forum/index.php?topic=115.msg147#msg147
  • Sep 18, 2012 11:55 am GMT
    that's awesome! Even with the messup at the end. I'll definitively be using this a lot for the game I'm working on when you're done!
  • Sep 18, 2012 4:27 pm GMT
    Wow very cool! I'm still working on my 8 bit sequencer that exports petit computer code, and I'm glad to see more software coming soon with petit computer support. I'll keep an eye of for this.
  • Sep 18, 2012 4:48 pm GMT
    I have the code fairly solid now....got some crazy megaman midi to work and you know how many notes a playing away on those tracks.

    I just have a minor glitch to work out with my rests not being the correct size.

    Now i will add some export options as well like how many voices you want to allocate for the midi file as for that zelda song i think it only used 4 of the 8.

    Its definetly a go for sure....its no longer a matter of if i can code it or not.....its coded.. just gunna fix my rest issues for the tracks so they stay in sync.

    I will post again when qmidiStudio has been updated with the new export feature.
  • Sep 18, 2012 5:33 pm GMT
    that's great! I wish more people would make useful tools and apps, something I've been wanting is a map editor, I don't know how to go about making that though
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  • Sep 18, 2012 5:54 pm GMT
    [This message was deleted at the request of the original poster]
  • Sep 18, 2012 5:55 pm GMT
    XD I'm sorry, I posted on the wrong board.
  • Sep 18, 2012 8:44 pm GMT
    Yup conversion works flawlessly now for as many as 8 voices able to play at once. If more voices are going then the first 8 then the note will just be skipped and missed in the song.

    Here is my last sample of it working....now im just gunna add some options to the converter such as skipping the writting of voices if not needed or wanted.

    check my recient post here:

    http://www.smotion3d.com/forum/index.php?topic=115.0

    I uploaded a pokemon song....try it out.

    I will just add the finishing touches to QmidiStudio then i will update the editor and let you guys know its ready.

    As far as the export goes....its perfect. Now you hafta fight with ptcutilities as it likes crashing

    Maby i will make a new editor next as that one has some bugs.
  • Sep 19, 2012 1:11 pm GMT
    smd_3d posted...


    As far as the export goes....its perfect. Now you hafta fight with ptcutilities as it likes crashing

    Maby i will make a new editor next as that one has some bugs.


    That's what I'm afraid of... I havent finish my program yet, and haven't bother to paste in the code that gets exported to PTC utilities.

    A simple QR converter for code would be very sweet.

    Keep up the great work!
  • Sep 19, 2012 1:44 pm GMT
    [This message was deleted at the request of the original poster]
  • Sep 19, 2012 7:29 pm GMT
    here is a you tube video in action of how the conversion works.

    http://www.youtube.com/watch?v=Dt74IHIirpQ


    copy and drag that link to your search bar.
  • Sep 19, 2012 9:44 pm GMT
    Qmidi Studio has now been updated but only on my website

    Download link is here:

    www.smotion3d.com

    Watch my you tube channel for assistance on how to export to your 3ds

    (file~350MB install) Includes digital instrument files.
  • Sep 20, 2012 7:44 am GMT
    This is going to help me a lot, thanks for posting
  • Sep 20, 2012 9:24 am GMT
    Is anyone aware of PetitEditor? It lets you write/paste code on the web and can convert code to QR for you (no download required). It's a lot more reliable than coding in PTC utilities.

    http://www2.u-netsurf.ne.jp/~ozawa/petitcom/petiteditor.html

    @ smd_3d- Thank you for creating such a program! It'll make the MML process so much easier to implement into petit programs.
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  • Sep 20, 2012 11:21 am GMT
    Is there any way to update my version of qmidistudio? I don't want to have to download 350 mb again especially since my internet speed is slow.
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  • Sep 20, 2012 11:42 am GMT
    UltMario posted...
    Is anyone aware of PetitEditor? It lets you write/paste code on the web and can convert code to QR for you (no download required). It's a lot more reliable than coding in PTC utilities.

    http://www2.u-netsurf.ne.jp/~ozawa/petitcom/petiteditor.html

    @ smd_3d- Thank you for creating such a program! It'll make the MML process so much easier to implement into petit programs.


    Awesome! Thanks for posting dude!
  • Sep 20, 2012 4:03 pm GMT
    yeah i could post it without the digital instruments as well. This will make it ~10 to 12 mb install.

    I will update my page this weekend to have both downloads.

    But if you dont already have QmidiStudio i highly recommend trying it for recording wav files from digitaly recorded patches. It sounds much nicer then the pc's general midi.

    Thanks for posting the other editor......gunna download asap and start learning this new basic language.
  • Sep 21, 2012 5:12 pm GMT
    looks like i found a mistake in my output code.

    My midi plugin uses instruments 1 to 128 as the ds uses 0 to 127.
    All i needed to do was -1 from each setting on the output file.

    I will update the big download first and then add a smaller download that will replace the exe file only as a patch update to 2.15

    Sorry i missed that.

    Also does anyone know what how to write notes that are bigger then a whole note?
    eg. right now for a double note im using a1a1 but this generates a press in and is not a held responce. also i do know about the half note add.....[ a1. ] that would be a full note + another half note in size. To make the format sound perfect i need to be able to do a double note and a double note and a half

    If i could do those two it will sound the exact same in qmidistudio as it does on the 3ds/ds
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