House of Horrors
Love horror games? Tune in to our weekly House of Horrors live stream, where we'll showcase a variety of games in the genre!
Amnesia designer: removing combat opens up 'new horizons'
GDC Europe 2011: Frictional Games co-founder Thomas Grip on why Amnesia: The Dark Descent is scary and how trial-and-error play undermines emotional experiences.
Creating the Humble Indie Bundle
GDC 2011: Organizers of the charitable pay-what-you-want collection of computer games talk about putting it all together, from getting developers on board to dealing with pirates.
Penumbra Overture Hands-On Preview
The first part of this horror trilogy is nearing completion. We took delivery of a preview build to bring you a hands-on look at the game.
Q&A: Penumbra programmer Thomas Grip
Thanks to the success of its in-house 3D engine, Frictional Games' Penumbra: Overture is being released as a full game. We speak to programmer Thomas Grip to track its progress.
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