Starcraft II Updated Hands-On

We get our hands on Blizzard's latest strategy game, from the show floor of the publisher's 2008 Worldwide Invitational.

PARIS--While the big announcement at this weekend's 2008 Blizzard Worldwide Invitational was the announcement of Diablo III, strategy fans had plenty to cheer about because the show floor contained a section specifically devoted to Starcraft II. Hundreds of PCs were on hand, allowing attendees to be among the first in the world to play this highly anticipated sequel, and judging by the attendance in the Starcraft II section, it seems attendees weren't disappointed. We had a chance to spend some time with the game as well, and though there wasn't a lot that was new in the game since our last look back in May, every chance to play Starcraft II is an enjoyable one.

The show floor demo featured three single-player modes (each against a different faction), with the single-player Zerg battle set to easy difficulty and the vs. Protoss and vs. Terran missions set to medium difficulty. There was also a multiplayer mode that pitted players against a random opponent from somewhere on the show floor LAN.

Though it had been a while since we'd played the original Starcraft, jumping into Starcraft II was an immediately familiar experience. We spent the majority of our time with the Terran faction, and while the tech tree seems similar to where it has been for a while, Blizzard was quick to point out (during an afternoon press conference) that the tech trees and units for the game are still in flux. A case in point was the Thor unit, which is a massive mech and is one of the largest units available to the Terrans. In our May look at the Terran faction, Thor units were being built by SCV; in the build here in Paris, Thor units are now pumped out from the Factory, along with other ground units, like the siege tank.

As Blizzard senior art director Sam Didier explained in the Starcraft II press conference, the Thor unit has undergone some significant changes since its inception. For example, early in its implementation, the Thor had a lockdown ability, similar to that of the siege tank. Now, the Thor can attack both air and land units but does not lock itself down when attacking. According to Didier, the Thor's final capabilities, like many Starcraft II units, still need to be locked down and will undergo more development as the game continues to come along.

We were surprised to see our vespene gas reserves deplete so quickly during our matches. As Blizzard explains it, it's an intentional choice that adds another degree of macro management to the game. In effect, you quickly run out of the two gas reserves you begin with and are forced to explore the map and expand your territory. That said, like every other aspect of the game, how quickly vespene is mined is still to be finalized. While we can see how it encourages exploration, it can also be frustrating to watch as two vespene reserves are depleted while plenty of crystal is left for mining.

Visually, Starcraft II is a treat regardless of which race you're playing as. The 3D engine that runs the game is impressive indeed--modern enough to render the different faction units with a tremendous amount of detail, while staying true to the game's clean, bold design. When you zoom in to check out the details of your units, you get a feel for the amount of care the unit designers have taken with each unit. The construction animations alone are impressive--as your SCV builds up a barracks, your Zerg larva morphs, or your Protoss probe warps in a forge, there are lots of little details that are sure to elicit a smile.

The game's sound is coming along nicely too. Though some units share the same voice track (such as the siege tank and the marauder), all of them portray that same sense of humor that has come to be a hallmark for Blizzard (we're especially big fans of the Thor voice actor, who does his hammiest Arnold Schwarzenegger impression in the game).

It seems that Starcraft II has lots more evolution to complete before it's ready for primetime, though we can safely say that the game we played on the show floor today was a lot of fun and was true to the original's spirit. We look forward to bringing you more reports on how the game is shaping up in the coming months.

205 Comments

  • DaveA6489

    Posted Oct 10, 2008 8:40 am PT

    Schwing!

  • ichanged-myname

    Posted Oct 6, 2008 11:50 am PT

    SC2? What can I say! F YEAH!

  • BenBenBen93

    Posted Sep 30, 2008 11:39 am PT

    2009 GOTY wow high expectations theirs COD 6 !!! in 2009 even games like RE5 and FF13 look and will propbebly be awsome a defo get an starcraft 1 is stil my fav rts probebly fro simplisity

  • Sergeitz

    Posted Sep 16, 2008 6:56 am PT

    It appears its gonna be another decade before the game is released, blizzard should announce its games a little bit closer to the release date, and dont keep us waiting for so long...

  • Gelugon_baat

    Posted Aug 22, 2008 10:15 pm PT

    I am waiting for the demo.

  • blondtiger

    Posted Aug 22, 2008 9:13 pm PT

    Already smells 2009 GOTY...

  • D94tigger

    Posted Aug 10, 2008 9:36 pm PT

    I hope it comes out soon!

  • progcer

    Posted Aug 8, 2008 4:24 pm PT

    i hope u can select more than 12 guys...that would be nice

  • boris_viper

    Posted Jul 26, 2008 5:32 am PT

    The Protoss Shall Rule the Universe...UHHHHH!!!

  • HufflePuff-TLH

    Posted Jul 23, 2008 4:54 am PT

    i am a true fan of SC and Sc2 make me worry from waht i have seen and read.

  • user5689

    Posted Jul 13, 2008 2:09 am PT

    People. There's this thing.

    It's called spelling.

    Also, it has a twin. Grammar.

    That is all.

  • nix3r

    Posted Jul 12, 2008 6:51 pm PT

    Haha listen to all the silly koreans and their broken engrish.

  • klinsi

    Posted Jul 11, 2008 10:45 pm PT

    This game gonna rock & create the new dimension of RTS gameplay AGAIN like SC do in 98 !

    SC is the god of RTS game so SC 2 too, I believe that considering Blizzard is the one of the finest god of good game too (Diablo ? Warcraft ? Blackthorne? Viking ? totally awesome game in that years even until now)

    But still hope this time Terran get a new powerful arsenal to combat the increasingly powerful Zerg !

  • Sorrowman111111

    Posted Jul 10, 2008 8:26 am PT

    Ai ya...!!! where is the Flamethrower?? when i watched SC2 game play demo i didnt see this unit in the Terran barrack. Do they actually havent put this unit back?

  • jarule88

    Posted Jul 9, 2008 4:15 pm PT

    Ok after reading some comments I came to conclusion......... Most of you didn't even played starcraft, or you are simply an ass ...... IT WAS THE BESt RTS of all time... and starcarft 2 WILL BE EVEN BETTER if thats possible than SC1..... I played it almost for 3 years...... even when warcraft 3 came out, I played SC....
    I think that some people don't deserve to play Starcraft 2.... Do you all agree with me ?

  • VGuzz

    Posted Jul 8, 2008 1:26 pm PT

    I'm so jacked for Starcraft 2 I started playing 1 again. After all these years its still the best RTS game of all time and thousands still play on Bnet. I even just started winning BGH matches again. God I can't wait any longer!!

  • Sorrowman111111

    Posted Jul 8, 2008 3:26 am PT

    Complaint for what!!! If u'll buy and play it ....!!!

  • Azuki

    Posted Jul 8, 2008 1:36 am PT

    This will be the greatest rts ever, I really hope it comes out this year. I must have played sc1s campaign 30 or more times over, not to mention the countless custom maps I made and crazy multiplayer games i took part in. I am so glad that blizz didn't go for 'hyper realism' or 'dark n gritty' because thats just not what sc is. SC is comical stylised sci-fi, its all about humor and fun not about being emo and bleak. Despite that its still easily capable of being taken seriously story wise. SC1s cinematics are STILL just as awesome now as they were back in the late 90s.

  • S3RAF1M

    Posted Jul 7, 2008 5:22 pm PT

    You ar all idi0ts. All blizzard games are great and perfect ,all yoa ass3s go an play generals... or sam other crp.... star craft 1 is still playing all over the world.... and the new installment is gonna shak pc industry like diablo 3 has...allready shaken.....

  • ThePielord posted Jul 7, 2008 2:25 pm PT (does not meet display criteria. sign in to show)

    ThePielord

    Posted Jul 7, 2008 2:25 pm PT (hide)

    daaaammn! it looks to childish and cartonish and i think will be a bad game and ruin the great franchise. What I really loved about the Starcraft so far was the whole serious, realistic atmosphere which draws you in to to the game (although i was 10 when i first played Starcraft ) and i think this game is going to lack thats and i'm not sure i will even get the game

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