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Sacrifice God Feature: Part Two

In the second entry of our five-week feature, we profile James, the god of earth.

James

Last Friday, we kicked off the first in our five-part coverage of Shiny and Interplay's upcoming 3D real-time strategy game, Sacrifice. With each update, we'll be profiling one of the five gods in Sacrifice, and we'll be taking a look at the spells and minions they afford players who choose to stand by their side. We'll also be updating the Sacrifice gamespace with screenshots that are specific to that week's god. Lastly, each feature will be premiering the voice of its respective god from the impressive pool of voice talent that Shiny has recently managed to line up. In the spotlight this week is James, the god of earth. Look familiar? James is a tribute to Shiny's original mascot, Earthworm Jim. He's a self-proclaimed simple god who is happiest just watching over his followers. James rules the world of Glebe, a world of rocks, dirt, more rocks, and some more dirt. He wants no part of grand quests, and he certainly isn't a troublemaker. If your wizard allies with James, you'll be guaranteed protection and a solid foundation from which to build your skills - a foundation of granite, that is.

James describes his world.
james.wav [991kb]
Spells
James calls his own special breed of magic "geomancy," which is just a fancy word for earth-type magic. If you choose to ally your wizard with James, you will be able to call upon his mastery of the elemental world to conjure all types of rocks... and rocks. Whether they are used for protection or to inflict pain, rocks are in almost every one of James' magic spells.

Speed up: This spell provides a quick burst of energy to any creature that you target, including your own wizard. Speed up is the perfect spell for a quick getaway when your relationship with the enemy is on the rocks.

Rock: This spell is one of the first ones you'll master as a follower of James. With it, you'll be able to summon a giant boulder to hurl at your enemies.

Heal: Not getting your daily minerals? The heal spell will restore the health of any of your wizard's minions.

Skin of stone: Casting this spell will incase you in a thick skin of stone, the perfect defense against almost any enemy in Sacrifice. What's more is that you won't lose any agility or the ability to cast additional magic while under the effects of this spell.

Soul mole: This spell summons a mole that will burrow its way out to the battlefield and retrieve any lingering blue souls while your wizard remains protected at a distance. The friendly critter will knock down any enemy creatures standing in its way, which will temporarily stun them.

Erupt: There's nothing like a good old-fashioned earthquake to shake things up. When you cast erupt, the ground rises and falls, and sends out shock waves that temporarily stun enemies.

Halo of earth: Halo of earth is another of James' defensive spells, and it rips huge rocks up from the ground and sends them spinning in a circle over your wizard. These rocks will hurl themselves toward any enemy creature that strays too close to you.

Wall of spikes: Wall of spikes can be used as both an offensive or defensive spell. Huge stalagmites rise from the ground and provide a near-impenetrable barrier between you and your enemies. Anything foolish enough to pass through it will take damage and be slowed down significantly.

Bombardment: One of James' deadliest spells, bombardment lifts nearby boulders high into the air and drops them on a wide area of land. The mortar effect is so devastating that the ground becomes forever deformed.

Bovine intervention: Bovine intervention is a signature Shiny spell. Casting it will summon a cow to fly through the air toward your enemies and then cause her to explode in a shower of deadly ground beef. Poor ole Bessie.

Bore: A massive chasm will swallow up anyone too slow to escape the effect of this spell.

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