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R.U.S.E. Updated Impressions

We lift the fog of war as we find out what exactly the AI will be capable of in the upcoming strategy game R.U.S.E.

The last time we saw Ubisoft's WWII-themed strategy game R.U.S.E. was at GamesCom, where we pitted our skills against a human opponent in direct battle. Skip ahead a few weeks and Ubisoft is once again showing off R.U.S.E., although this time at TGS it's focusing more on the single-player experience. We donned our battle fatigues yet again to see just how smart the game's artificial intelligence will be.

What's New: During our behind-closed-doors demo, a friendly developer from Eugen Systems took us through what we can expect from the game's AI when taking on the game solo. While a final decision hasn't been made yet, the developer said there may be up to five different difficulty levels in R.U.S.E., with the AI acting in an increasingly sophisticated manner on harder difficulties.

Of course, being more sophisticated in R.U.S.E. means making better use of the game's deception-based gameplay. These special ruses can be activated on the map and can confer strategic bonuses such as deploying fake units, sending spies to find key enemy locations, disguising the true abilities of your troops, and much more. At lower difficulty levels, the AI won't even make use of basic ruses such as minimising radar. Pump it up, though, and the computer-controlled enemy will have full use of the same arsenal of ruses as a real-life player.

What's The Same: The game still looks great, with its real-time 3D engine impressive to view as it seamlessly shifts from the high-level battle-top view all the way down to ground level.

What Impression The Game Made This Time: Our demo tester set the game's AI on a fairly low level, which meant that the match was won with a simple rush of heavy bombers directly attacking the enemy base. We're keen to get some more hands-on time to see if the AI can be as deceptive as a human opponent, though, so keep checking back with GameSpot for further updates on R.U.S.E.

28 Comments

  • totalwar_Adam

    Posted Nov 21, 2009 5:11 am PT

    I hope this game will be about cover and strategy rather than numbers winning. Also i hope it gets close-ups and all the strategy from company of heroes!

  • -Rommel-

    Posted Nov 19, 2009 5:55 am PT

    Most of the C&C's suck, Company of heroes craps all over them, strategy makes an RTS as opposed to who has the biggest amout of tanks or nukes wins. I think RUSE will really revolutionize the RTS genre... Ive already pre-ordered, now just waiting for the beta.

  • mynameisGavin

    Posted Nov 8, 2009 3:51 am PT

    @ Jawehawk-DK

    He said "this is the RTS to put console RTS's on the map!" Endwar, if I recall correctly, was a game that was full of bugs and a horrid pathfinding problem. Correct me if I'm wrong.

  • Jawehawk-DK

    Posted Oct 28, 2009 10:16 am PT

    @Grimmson2

    Never heard of Tom Clancy´s Endwar?

  • Grimmson2

    Posted Oct 12, 2009 4:57 pm PT

    I'm betting this is the RTS to put console RTS's on the map!

  • epicforreal

    Posted Oct 5, 2009 2:53 pm PT

    i will rent it first

  • benjamingordon

    Posted Oct 3, 2009 9:56 pm PT

    I heard this game R.U.S.E. was too be one of the best games upon release of the year. I think it is and looks great. I want it bad now!!! Gamer Ben,

  • benjamingordon

    Posted Oct 3, 2009 9:55 pm PT

    I heard this game R.U.S.E. was too be one of the best games upon release of the year. I think it is and looks great. I want it bad now!!! Gamer Ben,

  • warlord-duck

    Posted Sep 29, 2009 11:37 am PT

    its looks cool, especially the scale of it but the one thing that consistantly bugs me is that the crocadile shermans can fire flames over HUGE!!!!!!!!!!! distances which makes me wonder about other stuff like that, maybe im just being picky ._.

  • Kubilius

    Posted Sep 28, 2009 8:01 am PT

    I have only one question - WHEN CAN I HAVE IT?!

  • Promba1990

    Posted Sep 25, 2009 11:35 pm PT

    This game is going to be cool(L)

  • Bigj687

    Posted Sep 25, 2009 4:55 pm PT

    looks really cool. I've always been mad that other strategy games never had a way to decieve your opponent. I have really high hopes for this game, I just hope it's not really buggy, and the AI is smart. Everything else seems to be shaping up pretty nicely

  • Marzano

    Posted Sep 25, 2009 1:10 pm PT

    With the whole point of this demo being about the AI, why didn't the demo tester take on a higher difficulty? Uhh.. thanks for the update...

  • cloudy14

    Posted Sep 25, 2009 12:14 pm PT

    Just wondering if anybody heard back about beta???? signed up on first day within in hours but not heard anything??

  • CptAsbjoern

    Posted Sep 25, 2009 11:36 am PT

    Looks like a great new take on the strategy genre, it'll definately add some more suspense and a new layer of strategy since you always have to be weary and casius when spotting a new group of enemies, if you attack and its a ruse, you might get destroyed, if its real and you ignore it, you might get destroyed.... Damn, this will be fun ^^

  • AIRWALKTDK666

    Posted Sep 25, 2009 11:21 am PT

    Im a fan of strategy games but this game looks like it will destroy me. As a general rule I like to know what im attacking. Kudos for getting some realistic units tho...

  • pidow

    Posted Sep 25, 2009 9:50 am PT

    I think I will continue the check this game out more.

  • 666NightsInHell

    Posted Sep 25, 2009 8:37 am PT

    new c&c was bad game,few units and all the time same, very boring, i like old tim c&c and all Dune's and old scool rts

  • zaheer2020

    Posted Sep 25, 2009 7:16 am PT

    Waiting for this game....

  • saurabhfzd

    Posted Sep 25, 2009 5:57 am PT

    this is exactly what i've been waiting for. after COH i didn't come across anything that was close to the experience that COH gave me. i think this is going to be good.

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