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Rise of Nations: Rise of Legends Tech Info

Publisher:
Microsoft Game Studios
Developer:
Big Huge Games
Genre:
Real-Time Strategy
Release Date:
May 9, 2006
ESRB:
TEEN
ESRB Descriptors:
Blood and Gore, Violence

Game Information

Offline Modes:
Team Oriented
Online Modes:
Competitive, Cooperative, Team Oriented
Number of Players:
1 Player
Number of Online Players:
8 Online
DirectX Version:
Operating System:
Windows 98/2000/ME/XP

Minimum System Requirements

System:
1.4 GHz or equivalent
RAM:
256 MB
Video Memory:
64 MB
Hard Drive Space:
2400 MB
Other:
DirectX 9.0c-compliant 64 MB video card

Recommended System Requirements

System:
Pentium IV 2.0 GHz or equivalent or equivalent
RAM:
1024 MB
Video Memory:
128 MB
Hard Drive Space:
2400 MB
Other:
DirectX 9.0c-compliant 128 MB video card

Technical Support

Visit Microsoft Game Studios web site at: http://www.microsoft.com/games/

Official Site

Visit the official web site at: http://www.microsoft.com/games/riseofnations

Credits

Executive Producer
Tim Train
Project Leader
Brian Reynolds
Senior Designer
Douglas Kaufman
Design Lead
Paul Stephanouk
Designer
Ike Ellis
Designer
John Hawkins
Designer
Mark Sobota
Producer
Jason Schklar
Associate Producer
Rodney Summo
Lead Programmer
Jason Coleman
Lead Graphics Programmer
Jason Bestimt
Lead Game Programmer
Pranas Pauliukonis
Programmer
Stuart Jeff
Programmer
Michael LeGrand
Programmer
Zackery Smith
Programmer
David Clyde
Programmer
Jason Jurecka
Programmer
Chris Nemcosky
Programmer
Brian Lhota
Programmer
Timothy Ford
Programmer
Joshua Petrie
Programmer
Richard Jose
Programmer
Scott Lewis
Art Director
David Inscore
FX Art Lead
Bill Podurgiel
Building Art Lead
Ted Terranova
Artist
John FitzGerald
Artist
Jason Johnson
Artist
Dan Halka
Artist
Louis Ferina
Artist
Jason Gillen
Artist
Mondul Kao
Artist
Hunter Schulz
Artist
Joshua Hardy
Artist
Sang Han
Artist
Shaun Martin
Artist
Jonathan Jacobson
Artist
Michael D.M. Smith
Artist
Zero Dean
Artist
Kyle Drexel
Audio Director
Guy Whitmore
Composer
Duane Decker

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