Rise of Nations Tech Info

Publisher:
Microsoft Game Studios
Developer:
Big Huge Games
Genre:
Historic Real-Time Strategy
Release Date:
May 20, 2003 (more)
ESRB:
TEEN
ESRB Descriptors:
Blood and Gore, Violence

Game Information

Connectivity:
Online, Local Area Network
Online Modes:
Competitive, Cooperative, Team Oriented
Number of Players:
1-8

Minimum System Requirements

System:
Pentium 500 Mhz or equivalent or equivalent
RAM:
128 MB
Video Memory:
16 MB
Hard Drive Space:
800 MB

Technical Support

Visit Microsoft Game Studios web site at: http://www.microsoft.com/games/

Credits

Design Lead
Brian Reynolds
Designer
Douglas Kaufman
Designer
Joseph Balkoski
Designer
John Hawkins
Designer
Kristine Ishii
Designer
Bruce Milligan
Executive Producer
Tim Train
Producer
Paul Stephanouk
Programming Lead
Jason Coleman
Programmer
Jason Bestimt
Programmer
Pranas Pauliukonis
Programmer
Ike Ellis
Programmer
Bryant Freitag
Programmer
Scott Lewis
Programmer
Ilya Kreymer
Programmer
Stuart Jeff
Art Director
David Inscore
Unit Art Lead
Bill Podurgiel
Building Art Lead
Ted Terranova
Terrain and Interface Lead
Brian Busatti
Artist
Rob Cloutier
Artist
Zero Dean
Artist
John FitzGerald
Artist
Jason Johnson
Artist
Jonathan Jacobson
Artist
Michael D. M. Smith
Artist
David Locke
Artist
Stephen Varga
Artist
Jack Snyder

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