Platoon: The 1st Airborne Cavalry Division in Vietnam Preview

This tactical 3D strategy game from Digital Reality will attempt to reproduce the gritty atmosphere of MGM Studios' motion picture.

Metro-Goldwyn-Mayer's 1986 film Platoon, which starred Willem Dafoe and Charlie Sheen, was a gritty re-creation of the incredibly difficult jungle warfare that American commandos faced in the Vietnam War. Developer Digital Reality has tackled the challenge of re-creating the look and feel of the motion picture in its upcoming 3D tactical game, Platoon: The 1st Airborne Cavalry Division in Vietnam. Platoon will have a few references to the more cinematic moments of the film, but it won't actually follow the story or have any of the characters from the movie.

But Platoon will have the same sort of look and feel as the motion picture. In fact, Digital Reality is trying to make each of the game's characters seem as real as those in the movie. In the game's single-player missions, you'll play as Sergeant Martin Lionsdale, a young officer who's just left behind his newlywed wife to join the effort in Vietnam. As Lionsdale, you'll lead a company of soldiers, and every single one of your troops will have his own set of voice samples, carry himself and his gear differently, and have a fully fleshed-out background story. Platoon will have a total of 15 different missions, each of which will have multiple objectives, and several of which will be based on some of the most well-known conflicts in the war, including Operation Shiny Bayonet and Operation Pershing in South Vietnam. The game will also feature six additional multiplayer-only maps that will let players play as either American or Viet Cong troops in various multiplayer modes, including head-to-head deathmatch and capture the flag. And Platoon will let you jump into any of the game's maps for a quick skirmish game as well.

In order to help convey the sense of fighting in grueling, small-scale jungle conflicts, Platoon's fully 3D engine will render the Vietnamese countryside tree by individually rendered tree and will also have full day-night cycles. In addition, Platoon will have weather effects like the infamously heavy rain that made crawling through the jungles as difficult and demoralizing as the "jungle" scene in the movie made it out to be. However, Platoon's scenery won't just be for show--the game will make good use of its 3D terrain, which will actually provide extra tactical considerations in battle. Soldiers who gain control of hilltops and towers will get an accuracy and damage bonus from their height advantage. Heavy trees, vegetation, and buildings will provide some cover from gunfire, but buildings can be blown up, along with any cowardly recruits who happen to be hiding inside or behind them. In some missions, your troops will even be able to take cover by diving into a foxhole--but so will your enemies.

In order to survive in the field, you'll need to recruit a balanced squad with a variety of different skills and abilities. Platoon's soldiers will have several different abilities, including different levels of weapon accuracy and proficiency at dodging incoming attacks, as well as other physical attributes. Soldiers can increase their abilities by gaining enough field experience to get promoted. Your troops can rise from the rank of private all the way to general, and the most decorated officers will have not only the most powerful abilities, but they'll also have clearance to commission the most powerful hardware from HQ.

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