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Field Ops Multiplayer Impressions

We take an updated look at this real-time strategy/first-person shooter to see how it fares in multiplayer mode.

LEIPZIG, Germany--Field Ops is an interesting idea from French-based Freeze Interactive, because it combines real-time strategy with first-person shooting. The result is a game that combines tactical thinking with operational precision for two unique perspectives on the battlefied. Being able to move multiple units in one go and then use one of them to make that all-important head shot had never been tried before, and the game caught our eye when we previewed the single-player mode a few months ago. Now out at the Leipzig Games Convention, the team has a playable build of the multiplayer mode for the first time.

Shown off to us on two laptop computers, Field Ops certainly looks like a novel multiplayer experience. The game features three different multiplayer modes that will be familiar to fans of FPS games, namely VIP rescue, bomb run, and conquest. Before you set up a multiplayer game, you have to create a customised team squad, built using an allocation of multiplayer points that you can spend on different skilled individuals. In the demo that we saw, we could choose from medics, snipers, and special-operative soldiers, although more classes will be available in the full game. From the setup menu, you can also choose how you want to group your soldiers before you enter the game so that you can start deploying them to tactical locations on the map as soon as you get started.

Getting started is something that we were eager to do, as we wanted to find out if the combination of RTS and FPS is something that works in a frentic multiplayer game. With one team playing as US counterterrorists and one as the terrorists, the conquest game requires you to capture key places on the map in order to take over, although killing off all of the opposing team will also earn victory for the map. As in most strategy games, units can be deployed individually or in groups, and those closest to the edge of a building will automatically scope out round the corner. Fog of war affects the battlefield in multiplayer, so you can't monitor your opponent's movements until your units actually see them firsthand. Generally, you'll use the RTS mode as reconnaissance, and as soon as you spot the enemy, you'll jump into the body of your soldier and make the kill.

While you can leave the killing to the AI, it's much more effective to control the engaged units yourself, especially if you can perform headshots. While the combination could ultimately turn out to be a gimmick, combining your skills in the two genres is an essential part of the gameplay. Though you could stick to one discipline, you'll ultimately suffer unless you embrace the advantages that each perspective has to offer. As well as offering greater aiming precision, the first-person view helps you to aim smoke grenades more accurately, helping you to hide your movement from the enemy who will be unable to see you.

The full game will feature online and LAN play for up to six people, and because the game scores you on your losses and victories, you should be able to match up to players of a similar ability. A number of different character classes will be added that we didn't get to see in the demo, including heavy machine gunners, technicians, engineers, and demolition experts. The demolition experts for the counterterrorists are robots that can be remotely detonated, but on the terrorist teams the designers have chosen to use suicide bombers instead. It's something that made us feel slightly uncomfortable when we were talking to the developer, especially given the recent high-profile incidents that have been happening around the world. While the idea of controlling terrorists in Counter-Strike is perhaps morally dubious, we can already predict the newspaper headlines that suicide bombers will earn Field Ops. When pushed, the developers conceded that they may have to be replaced before the game is released, so we'll have to wait to see how that one pans out.

The mix of two complementary genres in Field Ops makes it an interesting proposition, especially for fans of the two styles. While the multiplayer demo had its share of problems at this stage, such as slowdown in the first-person mode and a lack of playable classes, there's plenty of time for Freeze to tidy it up before the Q1 2007 release. We look forward to seeing the fruit of its labour next year.

21 Comments

  • Jake9123

    Posted Aug 1, 2007 7:15 am PT

    ahhh its not an rts without bases or something i want to be able to build forts and then play fps stile not just have a little squad... well if this is so i gues its not going to be as good as i thoght..............

  • jakeboudville

    Posted Sep 12, 2006 9:21 pm PT

    quite impressive

  • kaziechameleon

    Posted Aug 30, 2006 1:42 pm PT

    interesting hopefully it isn't like the BIA pc multiplayer, full of cheaters and exploiters.

  • spow

    Posted Aug 30, 2006 11:25 am PT

    Yoav2020
    Yoav2020
    Talking about realism?

    The bullet discharger on the M-16 is on the RIGHT side of the rifle! If it was on the left, the shell would've gone right into the soldier eyes!

    ROFL xD ....maybe they have helmets... lool

  • niwom510

    Posted Aug 30, 2006 10:54 am PT

    WTF??? There gonna have to switch the suicide bomber!!!! C&C Generals had them and there was no fuss!

  • sivataker

    Posted Aug 29, 2006 11:36 pm PT

    HAHA!! i gotta agree with Yoav2020!! haha.. the bullet discharger suppose to be on the right... You got sharp eyes dude.. haha... how can the game developers make such a major error! This is a very huge minus point for the game... haha... either than that, i have not yet try the game.... it looks nice and i will be buying it once its out for sale... untill then, signing off, T.Siva

  • dsdr

    Posted Aug 29, 2006 3:50 pm PT

    [This message was deleted at the request of the original poster]

  • roemin

    Posted Aug 29, 2006 12:29 pm PT

    hmmmm, let's see.....

  • Yoav2020

    Posted Aug 29, 2006 10:54 am PT

    Talking about realism?

    The bullet discharger on the M-16 is on the RIGHT side of the rifle! If it was on the left, the shell would've gone right into the soldier eyes!

  • Lt_Metal_Gear

    Posted Aug 28, 2006 6:22 pm PT

    I'm not conviced, the trailer looked pretty "low-budget." The title isn't too creative either. Seems like a 15 year old came up with this game.

  • emkplayboy6

    Posted Aug 28, 2006 5:39 am PT

    Hey Sam if your not going to get it why post a comment about it, no one gives a fok wot ur gonna do! To all the newbs that say the games gonna suck but havent even played it yet, stfu! if you can make some thing that's better then do so, till then stfu! The game looks like it's going to be good and if it turns out its not then oh well they tried, back to the drawing board dont be sucha hater!

  • _Sam_

    Posted Aug 27, 2006 4:51 pm PT

    it doesn't seem unique, so I don't think I'll get it

  • Seipher85

    Posted Aug 27, 2006 3:56 am PT

    hmmm not sure about this one yet, the idea is good so will just have to wait and see...

  • kyle939

    Posted Aug 26, 2006 2:17 pm PT

    Game looks and sounds good. I can't wait for the game the fact you can swap from First person to strategic within the game even within online and LAN games. Gonna be good.

  • rodders1991

    Posted Aug 26, 2006 1:32 pm PT

    looks good like kill some terroists minted

  • Necros_21

    Posted Aug 26, 2006 11:22 am PT

    Why are you only mentioning Freeze? That is the publisher. The Hungarian Digital Reality is the developer!

  • comthitnuong

    Posted Aug 26, 2006 10:51 am PT

    i dont think it will turn out good

  • DontEatCream

    Posted Aug 26, 2006 9:10 am PT

    Looks like an interesting game. If it turns out to be good, I'll probably buy it. Kudos to Freeze Interactive for trying something new instead of submitting to the typical counter-terrorist VS terrorist gameplay that we're so used to by now... (Counterstrike).

  • jakeboudville

    Posted Aug 26, 2006 5:07 am PT

    looks nice

  • Zifhael

    Posted Aug 25, 2006 7:55 pm PT

    i can see thompson's reaction now

    it's a suicide-bomber training device! ugh, i really REALLY hate that guy...

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