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E3 2008: Disciples III: Renaissance Updated Impressions - Graphics, Gameplay, General Status Report

We take a quickie updated look at this long-awaited fantasy strategy sequel at E3 2008.

The E3 2008 event may be winding down, but that didn't stop us from taking an updated look at Disciples III: Renaissance, the long-awaited sequel to the cult hit fantasy strategy series developed by the now dearly departed internal development team at Canadian publisher Strategy First. Disciples III, like the previous games in the series, will be a fantasy-themed turn-based strategy game that bears a strong resemblance to another classic series: the Heroes of Might & Magic games from the late, great New World Computing.

The faithful few who recall the Disciples series will remember that the game took the turn-based strategy of Heroes of Might & Magic and reduced the scale from adventuring war squadrons full of dozens of fantastical creatures down to smaller adventuring parties with four to six members, who might be knights, wizards, archers, dragons, werewolves, or banshees. Despite this colorful-sounding collection of possible armies, the series has always had a darker, gothic look and feel--the series always had an elaborate, baroque art style with highly detailed character portraits and sonorous choral music to accompany the action.

From what we can tell, Disciples III will remain true to its roots of being a tactical, turn-based strategy game, even though it will be making the jump to 3D graphics. Like in previous games, you'll command small parties led by a hero unit across overland maps, fighting your way past guardians to liberate treasure troves, using items in your inventory to strengthen your party (or aid them--healing potions will return as well), and gaining experience levels for both your hero and your troops. As in previous games, you'll need to build upgrade structures in your home city to unlock the more-powerful versions of your troops, and as before, these upgrade structures will branch in different ways--you'll be able to choose only one path to upgrade those wizards and dwarves. As before, when your troops gain experience levels, they become upgraded to whatever path you've chosen in your home city, while your hero unit will gain a new passive skill, such as a tougher constitution or the ability to command a larger army.

The biggest change in Disciples III will be in the game's turn-based battles, which will actually let your troops move in battle (in previous games, they were stuck in place and would simply attack or take action in sequence). The tactical battles will play out on hex-based grids, along which you'll want to send your melee units as far as possible to attack the enemy while defending your weaker back-row units. The tactical battles will also randomly have spots on the hex map that grant special bonuses, such as powering up any abilities used by mage units that stand on them.

Disciples III has been a long time coming, and apparently the game still has a way to go. It's scheduled for release in early 2009.

42 Comments

  • Braxen

    Posted May 23, 2009 4:11 am PT

    Tried Disciples 2 but it never really stuck on me. Being an old HOMM-follower I found the non-moving boring battles quite terrible and requiered and allowed little tactics. Been playing Age of Wonders:SM for some time now and it´s awesome. Disciples 3 looks great though!

  • sirbalynn

    Posted Mar 16, 2009 3:43 pm PT

    looks good....... better be on the PS3

  • zagzam

    Posted Jan 23, 2009 2:00 am PT

    wtf??? i've been waiting forever now!!!!

    release it already!

  • eol_is

    Posted Dec 18, 2008 9:34 am PT

    it's been so long since the game was announced and there's still no launch date.

  • dun

    Posted Dec 12, 2008 9:39 am PT

    i think my beard will start tangling with my desk chair rollers when the game comes out.... COME ONNN Releasse the damn game it was always an awesome experience in disciples and i want it again

  • Marder-I

    Posted Nov 9, 2008 6:39 am PT

    Me to!!

    Cheers

    Tom

  • angelkadaj

    Posted Oct 17, 2008 1:18 pm PT

    Can't wait to try it.

  • moc5

    Posted Sep 29, 2008 11:14 pm PT

    Furry Frump: I hope so too. You called that one right on Empire Earth (and Heroes of Might and Magic 4 on up for that matter). Great beginning of series and then cash in on the fools(us) that loved the first one(s). Dev's like Blizzard North would never do that... but then they have some class.... BTW disciples 3 appears to stay true to what made the original so much fun... we'll see.

  • sumonfx

    Posted Aug 29, 2008 4:16 am PT

    This will be a great game! I can't wait to get my hands on it!!

  • Gelugon_baat

    Posted Aug 24, 2008 3:18 am PT

    Uh... Hex-based grids? Wouldn't that be awfully similar to an upcoming game, which is King's Bounty? Oh well, the Disciples series' strong point has always been its sobering and depressing backstory that always hide a tiny glimmer of hope that you just wish you can get to grasp. (Which unfortunately diminishes that hope anyway and you can only watch as your chosen faction's story degenerates into anarchy - AGAIN - as this king or that queen dies a horrible death.)

  • Last_Ride

    Posted Aug 20, 2008 3:37 am PT

    Can't wait for this.

  • furryfrump

    Posted Aug 19, 2008 12:16 pm PT

    hopefully it will not be like empire earth 3 and stain the series for ever

  • Edvin76 posted Jul 31, 2008 2:21 am PT (does not meet display criteria. sign in to show)

    Edvin76

    Posted Jul 31, 2008 2:21 am PT (hide)

    The faces on the "D paintings are brilliant, but the 3D ingame models look like they are wearing plastic masks instead of a face. What a piece of sh*t look of a crappy consol game.

  • Jackyll87

    Posted Jul 30, 2008 1:00 am PT

    I havent seen any of the disciple games but i am a really big fan of the heroes of might and magic series. Will check out the previous versions of this first.

  • jmanw

    Posted Jul 26, 2008 8:29 am PT

    I liked the older dicsiples, as long as the gameplays intact, we have a good games on our hands.

  • thebanewolf

    Posted Jul 23, 2008 1:07 pm PT

    this review really reminds me of Heroes of Might and Magic, which is not a bad thing! there's only one thing that bothers me really, having to wait until 2009...

  • tyzwain

    Posted Jul 21, 2008 4:11 pm PT

    YES! That's what I'm talking about. About time too!

  • pourya_ahmadian

    Posted Jul 21, 2008 12:40 am PT

    IT SEEMS TO BE GERAT;

  • leofiregod

    Posted Jul 20, 2008 6:20 pm PT

    I love stratagy games. This looks cool

  • dr_jashugan

    Posted Jul 20, 2008 5:56 pm PT

    Hmm, nothing new here. It looks like we will have to wait until 2009.

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