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Black & White 2 v1.2 Patch

From:
EA Games
Filename:
BW2Patch.v1.2_Build_20.exe
Size:
32.6MB
Posted:
Feb 7, 2006
Downloads:
32,026

This patch updates your current version of Black & White 2, bringing it to version 1.2.

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Minimum System Requirements: 512 MB RAM, 64 MB Video RAM, 3500 MB disk space

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6 Comments

  • analgrin

    Posted Feb 16, 2009 11:04 am PT

    Or just one quick copy and paste

  • hax13

    Posted Oct 26, 2008 5:05 pm PT

    wow... lol... thats alot of typing.

  • wes91

    Posted Jan 1, 2008 8:44 am PT

    In case your wodering what is included in this patch, I went to the official site to check. Here are the changes:

    B. Fixes included in this Patch

    --------------------------------

    - Added: Lands 1-3 can be skipped by pressing ESC and making the relevant selection.

    - Added: A confirmation screen for when you change graphics resolution.

    - Added: Extra optimisations to utilise ATI's latest GPUs. In our test cases, we found an increase of about 27% on an X850 XT, and about 24% on a 9800 Pro.

    - Added: The game now supports having no audio.

    - Added: Holding down the modifier key (default "/") while placing buildings will keep the draggable building template in your hand.

    - Added: Missing text to the Build Menu's tool tip for Hurricane.

    - Added: An in-game low battery warning for laptop computers.

    - Changed: Street lights are now visible from further away.

    - Changed: Improved the way that the game auto-detects graphics cards.

    - Changed: Improved Land 5's navigation map, to stop platoons running between one of the walls and a mountain.

    - Fixed: The Land 1 pitching, rotating and zooming tutorials are now automatically skipped if you don't have a middle mouse button. Keyboard commands are still available to replace the Middle Mouse Button for movement.

    - Fixed: The Heartbeat sound has been removed.

    - Fixed: A crash that would occur from ending a profile name with a space.

    - Fixed: Removing USB headphones during gameplay will no longer cause the game to hang.

    - Fixed: A crash when dragging a wall template to another wall tower, while it was being deleted.

    - Fixed: The Good Advisor blocking the Land 1 tutorial videos.

    - Fixed: An issue with Land 7's Monster Mine challenge, where it wouldn't always be completable.

    - Fixed: An audio issue regarding save/load and skipping Wonder cutscenes.

    - Fixed: A problem where archers would navigate poorly when firing at a target a lot lower than them.

    - Fixed: A rare crash that occurred when a road blueprint rapidly changes height while creating a new spline point.

    - Fixed: A hang that would occur on Land 3 if the Creature Teach menu is used to prematurely teach your creature whether to eat or not, during the Creature Tutorial.

    This is the link to the official site:

    http://www.lionhead.com/news/255

  • SaladinKaio posted Dec 16, 2007 6:29 pm PT (does not meet display criteria. sign in to show)

    SaladinKaio

    Posted Dec 16, 2007 6:29 pm PT (hide)

    Just what the heck does this patch do?

  • NeoGamer741 posted Nov 5, 2007 9:38 pm PT (does not meet display criteria. sign in to show)

    NeoGamer741

    Posted Nov 5, 2007 9:38 pm PT (hide)

    oh gee, that's very descriptive.

  • Phantsy16 posted Jul 17, 2007 2:31 pm PT (does not meet display criteria. sign in to show)

    Phantsy16

    Posted Jul 17, 2007 2:31 pm PT (hide)

    First!!

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