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Spot On: Fixing UK game development

The Digital Britain report contained dire warnings about the state of the British game industry--but also laid out plans for how to get things back on track.

Earlier this week, the British government published its long-awaited plans for keeping the UK at the forefront of the global digital economy, Digital Britain. While the main thrust of the report dealt with updating the country's broadband networks, reforming the BBC, and cracking down on piracy, it also addressed the thorny issue of game ratings, as well as discussing game development in some detail.

In 2008, UK-made games accounted for more sales than those of any country except for the US or Japan, in no small part thanks to the massive success of Rockstar's epic Grand Theft Auto IV. By the end of this year, the report projects the country will be overtaken by Canada once again and--for the first time--South Korea. By 2010, China is expected to overtake the UK, relegating it to the sixth largest producer of games.

Three main problems for UK game development were outlined in the report. Firstly, the cost of development in the UK is too high, thanks to the high cost of labour and the lack of tax breaks and other financial incentives. Secondly, problems in education have led to a burgeoning shortage of people with the skills UK game developers need to keep their studios stocked with fresh talent. Finally, there is a lack of UK ownership of British intellectual property in the gaming sector--while British firms are recognised for their ability to create original properties, they often end up being owned by non-UK publishers due to lack of adequate local support.

Of these issues, it is the lack of tax breaks that has seemed closest to the hearts of the British development community of late, given the explosive growth of development in Canada, as well as recent advances in France. Quebec's development boom, for instance, began in earnest after $4 million in grant money was doled out to Ubisoft in 2005. Since then, the province has attracted significant new investments from the likes of EA and Eidos thanks to a very generous array of tax breaks, subsidies, and other financial incentives far in excess of what the European Union would allow or the UK government can realistically afford.

While the report stopped short of promising tax breaks, the government did affirm that because games have the same potential as film "to engage us and reflect our cultural particularism," developers should be considered for the same sort of incentives that are currently in place to encourage UK filmmaking. The aims of such relief would be to nurture the UK's development talent pool, help it create and retain new IP--rather than seeing British-developed ideas being published by companies based abroad--and "encourage the production of culturally significant video games that may otherwise not be made in the UK."

The problems outlined in the report reflect concerns that the UK games industry has been attempting to make to government for some time. Speaking last year, ELSPA's director-general said, "The Canadians have driven a tank over the French Citroen and have now parked on our lawn. It is becoming very challenging to keep core development studios here."

Speaking to GameSpot earlier this week, both Dr Richard Wilson, CEO of Tiga, the UK's trade body for game developers, and Jon Kingsbury, the director of the creative economy programme at NESTA, reaffirmed that the issue of taxation and government assistance was the most serious issue facing UK game development today. While Wilson conceded there is no way that the UK will ever get financial incentives to the degree that has triggered Montreal's exponential growth, due to European Union regulations and the different political climate in the UK, he did express the hope that we could see tax breaks at a similar level to those found in France.

Both Wilson and Kingsbury indicated that there is cross-party support for such an initiative, a sentiment since backed up by statements from Labour MP--and chairman of the new all-party parliamentary group on gaming--Bill Olner. The MP hosted a gathering of developers in parliament on Monday, where he promised lobbying for such tax breaks would continue even though it was "not the most auspicious time" to be attempting to persuade the treasury to part with funds. He also indicated that MPs on the whole were becoming much more accepting of the games industry, making it clear he thought claims that playing games had negative psychological impacts on players were "quite plainly nonsense," while later stressing the importance of the industry to the economy.

There was further support for these ideas from the other side of the House, with Conservative MP John Whittingdale--currently the chairman of the Commons Select Committee for Culture, Media, and Sport--making it clear he too supported tax breaks for game developers. Talking to GameSpot on Monday, Whittingdale accepted that while he found some games "profoundly disturbing" and supported the BBFC's decision to attempt to block the sale of Manhunt 2, he had seen no evidence whatsoever that they caused harm to anyone. He also said he felt that many comments from fellow parliamentarians on the subject were "completely ridiculous" and that many anti-games claims made by politicians were "quite plainly out there," made by those who had not taken the time to actually investigate the facts of the matter.

Whittingdale echoed Olner's earlier comments about changing attitudes in Westminster, indicating that the battle for support of games was "being won," and that many did now realise the industry was "of real importance." The problems of the past, he said, were in no small measure due to the fact that the vast majority of MPs had never played a computer game. While Whittingdale admitted his own knowledge of games was less than thorough, he has logged time with both the Civilization and Age of Empires series. In addition, he said his experience dealing with his younger daughter's fresh obsession with The Sims 3 has added a certain amount of perspective.

While many seem cautiously optimistic about progress on tax incentives, assessments of the UK game industry's educational woes were direr. In fact, Wilson and Kingsbury were both nothing short of damning when it came to the state of UK higher education and its failure to supply staff qualified to enter the games industry.

"Loads of games courses are just not fit for purpose," Kingsbury told GameSpot. Of the 80 or so games courses currently on offer at UK universities, he said only five are officially certified. The problem, he said, was that the ways that universities were now funded led to courses of "ever-increasing specialization," which were of limited utility to the industry. He also lamented the lack of real incentive for universities to become certified, thanks to the surfeit of prospective students and the fact that all programmes are funded equally irrespective of certification.

The Digital Britain report did acknowledge that the skills shortage was an issue, stating that, "Instability and lack of adequate skills provision threatens to undermine the growth of the UK games industry," and that this would be dealt with fully in the upcoming Higher Education Framework. While the full details of the Framework are still under wraps, the report states universities will see a "shift in incentives from purely demand-led emphasis in courses toward meeting recognised skill gaps." Universities will then be encouraged to "combine 'hard' excellence in science, technology, and mathematical skills with the 'softer' excellence in business and creative skill."

Finally, the report promised a thorough examination of proposals for a new "Usability Centre for Video Games." Potentially located in Salford's MediaCity complex, it would "address issues around skills development offering graduates the work-related training necessary to enable them to secure their first job in the industry."

While encouraged by the acknowledgment that the system needs repair, Wilson said more detail was needed about these proposals. He also suggested that games courses should be managed in such a way that programmes that were formally accredited or had strong industry links receive "preferential funding," and that tuition fees for mathematics and computer science degrees should be cut. He also suggested that financial incentives be provided to encourage more students to study the sciences and mathematics in school, which would in turn naturally lead to increased take-up of those subjects at university.

However, not everyone was upbeat about the proposals. The lack of detail and action promised in the report also raised concerns from the Conservative party. Jeremy Hunt, the shadow secretary of state for Culture, Media and Sport, poured scorn on the report in Parliament, branding it a "colossal disappointment," and as further evidence that the Labour party was simply providing "government of the management consultants, for the management consultants, by the management consultants."

Vincent Scheurer, a video game law expert from Sarassin LLP, also sounded several notes of caution: "Anyone encouraged by the tax breaks will move to another country if they can get better breaks elsewhere--compare [them] the benefits of long-term investment in education," he said. The concept of cultural significance being attached to the tax breaks was also given short shrift by Scheurer, as such requirements often come with wider restrictions, such as age ratings or limits on the level of violence in a game.

"A mature creative industry should not face content requirements of that kind," Scheurer said.

73 Comments

  • brendanhunt1

    Posted Jun 24, 2009 2:47 pm PT

    cant you just make my broadband faster

  • Iceparadox

    Posted Jun 20, 2009 2:26 pm PT

    @flyingteddy,

    Yer, I forgot to mention I'm actually starting a joint honours comp sci and maths degree not just straight comp sci ^_^

  • wahyudil

    Posted Jun 19, 2009 4:37 pm PT

    the other problem is the censorship ....

  • brendanhunt1

    Posted Jun 19, 2009 8:26 am PT

    @Tyras12
    first on was called GTA

  • flyingteddy

    Posted Jun 19, 2009 7:22 am PT

    @Iceparadox,

    I have a computing science masters but i still dont think i was good enough to get into games industry, i suggest anyone wanting too, should focus on mathematics with computing, that should help you more than straight computing

  • kavadias1981

    Posted Jun 19, 2009 3:01 am PT

    The education system and the government needs to put a lot more into supporting our developers. They throw over 120 billion pounds to the banks but our developers, who actually WORK, get nothing.

  • kavadias1981

    Posted Jun 19, 2009 2:58 am PT

    If they want to crack down on piracy then they need to sort out eBay which seems to accommodate an a large population of Chinese sellers who sell nothing but the dodgy stuff.

  • kavadias1981

    Posted Jun 19, 2009 2:57 am PT

    @gnrlstuart

    They are hardly the same thing but I see where you are coming from. Bunch of hypocrites.

  • gnrlstuart

    Posted Jun 18, 2009 11:31 pm PT

    but pornography is fine, manhunt 2 is not?

  • Pete5506

    Posted Jun 18, 2009 9:24 pm PT

    I hope they can get things fixed over there

  • gandalf_storm

    Posted Jun 18, 2009 6:17 pm PT

    i think one age rating system is a good idea, however i dont like the idea of banning games, adults should be given the choice, you could always sell adult only games in a liscenced shop, just like the r18 blue movies. Whatever age rating system we have, parents are still going to buy little johnny 18`s, a) to keep them quiet and b) have an easy life. It wouldnt surprise me if games like dead rising 2 and gears 3 get banned now because of this, i hope not but only time will tell.

  • Iceparadox

    Posted Jun 18, 2009 6:03 pm PT

    Anyone wanting to get a good start in the games industry should do a good computer science degree or something similar, it's what most of the top developers ask for. I'm starting at Bristol in the Autumn hopefully ^^

  • Tyras12

    Posted Jun 18, 2009 5:24 pm PT

    @Druggernaut

    Yes, Peter Molyneux does take it "Too the extreme" when he first starts looking at what he can make, but he's learnt to control that. And you say Fable 2 "Failed" in sales? Have you done your research, you can do it on here at GameSpot, yes! They sold 1.2 Million Copies in the States by December. Sure, it's not high, but that's just the States. It disappointed GAMEPLAY wise, yes, not sales, don't mix GAMEPLAY value with SALES value. @Brendanhunt1:
    A case of a 15 year old boy, killing his bestfriend in a Manhunt style. Has been the only one. And the cases over in the states are always college shootings, they need to just realise guns shouldn't be legalised in such a manner.

    In other news:
    We look at the British Government right now and think, "Wow, what have they been doing lately?" It's a crap-hole, yeah. But atleast they are looking to the future of what is a very old group of people if I must say, it would seem many of them would call the internet a scary and hostile place... Which it is in some cases! Look at some of the comments people leave. But I'm glad they're finally taking a shining to try and boost the UKs Gaming Development, it means I might be able to get into a University after College to work on Game Designing, maybe not in graphics wise, but story or stuff wise, just to boost my chances. And yeah, GTA is made by a British Developer - GTA London was the first in the series if I am correct, you can correct me on that, I'm not sure.

  • brendanhunt1

    Posted Jun 18, 2009 4:20 pm PT

    there have been no serious cases with people killing others because of video game addiction in the uk. theres been staping in lines for video games but not because a video game teached them.

    all of the serious cases were in the usa. its the guns

  • OmenIWF

    Posted Jun 18, 2009 3:46 pm PT

    I'm 37, and been a gamer since I was maybe 19 or 20 (my first console was Atari 2600).

    Over the years I've become increasingly alarmed at the state of British Gaming. I used to live near where Psygnosis had their Liverpool office, and saw what happened to them, despite how critically acclaimed at the time their games were (thinking here now of Lemmings and Shadow Of The Beast).

    Quite honestly it is alarming how little consecutive governments have invested in the games industry here in the UK, and with all this rubbish recently about censorship of games and controversy about content, it seems like people are more concerned with censorship of the industry rather than actually becoming involved and putting money into it.

    There are currently (according to a recent news item) over 2 million people unemployed in the UK, if the government started looking into financing new technologies, not just gaming but telecommunications too, then maybe, just maybe, we would not be the poor relation when it comes to things like this.

  • hannify

    Posted Jun 18, 2009 2:01 pm PT

    @kansaspwnage

    Not seem american - are american in every essence and culture.

    Thats why i didnt click with GTA4 - had no relevance to me. American dream? What the hell is that? A shotgun in my bed?

  • JimmeyBurrows

    Posted Jun 18, 2009 1:47 pm PT

    Anyone complaining about the lack of courses being offered for Games need to just do a little research... it's true theres less than in other things for example "hair and bueaty" rofl, suprisingly everywhere you look they have that... but if you look into a few colleges/uni's you'll find some courses... and if you want to go into a certian area (which I will say is best) you can just take other courses, go on an art course or programming... theres pleanty of them about...

    As for the government... well... I think we all agree a bunch of retarded monkeys would do a better job and steal less of our money

  • kansaspwnage

    Posted Jun 18, 2009 1:37 pm PT

    @hannify
    I know there are some hard core games that seem "American" where as they made in a forgein country... Resident Evil 5, Grand Theft Auto IV, Metal Gear Solid 4... and more

  • hannify

    Posted Jun 18, 2009 1:31 pm PT

    So who are the MP's against Games and trying to lobby them so i can grief the hell out of them

  • hannify

    Posted Jun 18, 2009 1:25 pm PT

    I'm not suprised many people think GTA is an american made game. It is soooo american based because americans seem to need to be familiar with surroundings to go for the game

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