Warhammer Online: Age of Reckoning Q&A - Details on the Greenskin and Dwarf Factions

We catch up with senior designer Steve Marvin to get the lowdown on the greenskin and dwarf factions in Warhammer Online and find out how you can use them to own every battle.

Massively multiplayer role-playing games let you explore and adventure in huge virtual worlds populated by thousands of players. And the massively multiplayer RPG genre is going to get an influx of orcs, dwarfs, and other fantasy creatures next year when EA and EA Mythic release Warhammer Online: Age of Reckoning, a game that's set in the popular Warhammer Fantasy universe. Warhammer is better known for its tabletop miniatures game, but in Warhammer Online you will be able to create a fantasy character based on some of the universe's most popular races and then select a career path that lets you really explore the different facets of Warhammer. For more details, we turned to lead designer Steve Marvin.

GameSpot: Could you give us a brief update on the status of Warhammer Online in development? What aspects of the game is the team working on now?

Steve Marvin: Warhammer Online has just begun its internal alpha test, giving individuals within the EA family access to the game, and the response has already been gratifying. With a year still to go in development, we're excited both at how well it's being received and at how much more we're going to be able to do with it.

The team is working on all aspects of the game, of course, but we're particularly delighted with the progress on our public quests and with the feel of the careers. Our art team continues to amaze us with the spectacular look of the world and characters; personally, I believe that Warhammer Online will be the best-looking massively multiplayer RPG out there.

GS: At this time, we understand that EA Mythic has revealed its first "racial pairing," the greenskins and the dwarves. Tell us about the differences in these two factions, and why they make a good match for each other on the battlefield.

SM: Careful there, it's "dwarfs" not "dwarves" (or "stunties," as the orcs call them). These two races have been mortal enemies. The dwarfs because the orcs have invaded their lands and pillaged their ancient keeps, and the orcs because they just love a good fight, and "da stunties gives as good as dey get."

Dwarfs are tough and stubborn, as well as fiercely loyal. Dwarf tactics tend toward working well together and maintaining a solid defense until the right moment arrives, then striking with shocking strength. The ironbreaker and the runepriest units are excellent examples of this, as they maintain group integrity and health, so that the hammerer and the engineer can take opportunities to inflict maximum damage.

Orc tactics, on the other hand, are simple: scream and leap. However, they are so ferociously strong and seemingly unstoppable that this works for them. The terrifying assault of a berserk orc choppa can cut through the most stalwart defense, and the fearless might of a great black orc gives him astonishing staying power.

Goblin tactics are more of the "scream and leap away" sort; goblins aren't meant for front-line fighting. But they are quick and quite clever, and unlike their bigger brethren, they have the brains and the patience to use magic. Waaagh! magic, to be specific. Shamans' spells gain in strength with success in battle, allowing them to aid their allies and strike their enemies from a distance, while squig herders' mastery over their gruesome pets help keep them out of the killing zone.

GS: Tell us more about the orc choppa character class. What role will this class play in the game against environmental monsters and in player-versus-player battles? What kind of players will want to play as choppas?

SM: I think "scream and leap" says it all. Orcs aren't complicated, and the choppa likes it that way. They glory in the heat of battle and actually get stronger as the action gets thicker. When they go berserk, they begin to gain size and strength, their eyes and hands begin to glow with power, and they become a whirlwind of steel and fury.

Choppas will revel in mowing down one monster after another. Their strength is actually in staying in combat at all times...the longer they fight, the stronger they get. Choppas love nothing better than a field full of enemies, since that means they are going to get to fight for a very long time and get very, very strong.

Players tend to be tougher than monsters, but that suits the choppa just fine, since that means each individual fight is going to take longer. It's all the same to choppas, as long as they get to keep fighting. If you like handing out lumps, you'll love the choppa.

GS: How does the choppa fit into the orc faction--what role does it fill out for that side, and how does it fit in with the orcs' belligerent philosophy?

SM: The choppa is the epitome of the orcs' belligerent philosophy. The choppa can hand out more punishment than any other greenskin, while the black orc can soak up more damage than any. Shamans can heal and assist their pals, but aren't to be left out of the mayhem. Their spells can wreak havoc on the battlefield, as the ground-pounding fists of gork give testament. Squig herders are just plain fun, with a variety of squig pets they can send out to die for them in amusing and horrible ways.

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57 Comments

  • Eararaldor

    Posted Jun 23, 2007 4:23 am PT

    Warhammer Online promises such a great game.

    If your after a guild look for "Shadowsofsin.com" Were going to be a guild for the Destruction side and include the races of ORKs, Dark Elves and Chaos!

  • chingy1125

    Posted Dec 13, 2006 6:10 pm PT

    warhammer 40K would be cool, except how are you going to make an MMORPG with people just shooting eachother, the space marine race would get like two powers, shoot, and grenades. all the vehicles would be hard to incorporate too, i think that Warhammer 40K is an amazing RTS, and should stay thay way, its the old fantasy warhammer that needs to scrap doing RTS' and be the more mature, violent and in depth WOW that some people have been waiting for. Also the guild wars no subscription but still give out patches would be nice.

  • jknight5422

    Posted Dec 8, 2006 9:01 am PT

    Screw this. If they did Warhammer 40,000 as an online MMORPG, I'd join come hell or highwater. I could care less for another WoW style game. Why would anyone want to wait til Q4 2007 to join an online fantasy game when they can join WoW & probably others that are readily available? Doesn't Mr. Softy have one?

    My recommendation is to scrap Warhammer & begin Warhammer 40,000. You can be a Space Marine & do battle on different planets or in space & the monsters are more interesting. You get death worlds & an entire universe to move around in. I smell a bomb with just basic Warhammer...

  • demiurgency

    Posted Dec 5, 2006 10:40 am PT

    I don't expect WAR will be able to even remotely touch the userbase of WoW. Blizzard has never (imo) done well with in-depth game play, but they have always excelled better than any company I know of at accessibility. WoW taps into gamer demographics I would never expect a game could (namely, woman gamers and other casual markets). I expect WAR will be popular with the the hard-core gamer crowd, but I fear it will not do very well with non-Warhammer fans. The world is just too gritty and ugly, and it does not yet answer the question to the casual gamer "Why shouldn't I just play WoW?"

    My biggest worry about WAR will be balance amongst the factions. I can picture more than half the subscribers will want to play a Dark Elf (or maybe Chaos), while only true fans of the license would want to play an greenskin or a dwarf. I wonder how Mythic plans on balancing this.

    If WAR can at least get enough of a fan-base to keep itself going, and succeed in the face of the WoW 100-pound gorilla, then I will be happy. I am glad that Mythic is developping this game, because they have demonstrated that they know more about RvR and PvP (not that instanced crap in WoW) better than anyone.

  • Zanthrus

    Posted Nov 23, 2006 2:47 pm PT

    This will, rock. I hope its like guildwars with no online fees. Then it will beat WoW into the ground. The requirements are probly gonna b high tho!

  • Drunkenvagrant

    Posted Nov 14, 2006 1:38 pm PT

    This game is gonna rule them all,together with star trek, wow is gonna have some serious competition.

  • supertank310

    Posted Nov 7, 2006 11:14 pm PT

    Awww I can't wait!

  • Virck

    Posted Nov 7, 2006 8:35 pm PT

    I hope this kills WoW, blizzard will get their dues for neglecting their fanbase so much.

  • Johansbro

    Posted Nov 6, 2006 5:19 pm PT

    Looks good, seen it's screenshot's etc. and found nothing negative about it, except that EA might screw it up

  • Alcotamaysees

    Posted Nov 3, 2006 6:15 pm PT

    So from what I understand, the orcs are like the green pigmented counterparts of the 13th street gang.

  • BounceDK

    Posted Nov 3, 2006 8:55 am PT

    EA... I'm outta here

  • Rubinare

    Posted Nov 2, 2006 7:41 pm PT

    lol @ "bunch of stupid spells"

    You'll need to learn how to deal with both, melee and ranged/casters, to hang in a fantasy based MMORPG.

  • tricache

    Posted Nov 2, 2006 7:22 pm PT

    hopefully this will destroy WoW

  • mr17x

    Posted Nov 2, 2006 5:34 pm PT

    I dont know much about the warhammer universe yet I like what I have seen. I hope it fucuses more on the nitty-grity fighting and less on a bunch of stupid spells.

  • geezer06uk

    Posted Nov 2, 2006 5:31 pm PT

    yeah u cant judge a good game on graphics i mean u look at the classic games like diablo 2 still played across the world so cant wait for this knock wow off its spot oh yeah bring down wow and bring on warhammer online msn = prestige05uk@hotmail.co.uk

  • Timonius

    Posted Nov 2, 2006 2:04 pm PT

    This looks really original, planned out and most importantly interesting and accessible for all...

    Lets hope they give the same care to detail and support that companies like CCP do over say... oh I don't know.... Blizzard?

  • Rubinare

    Posted Nov 2, 2006 1:59 pm PT

    Stop whining! I crush you and I smash you and I slash you!

    In all seriousness, although the interview wasn't anything special, I'm kind of excited about the game. I've always been a fan of Warhammer, and it helps that they have two independant projects going on - Warhammer Online and Warhammer: Mark of Chaos. Though I like MoC's graphics better at this point. Still, this one is in early stages and isn't bad looking for an MMO.

    I'm personally excited about the Chaos side. Not because I think it will somehow overpower everyone (surely, they'll attempt to make every side balanced) but because their looks are simply bad-ass!

  • nicgar

    Posted Nov 2, 2006 1:47 pm PT

    Nice knowing ya WoW

  • Goku_ssj5

    Posted Nov 2, 2006 1:00 pm PT

    woot can't wait!

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