The Agency E3 2009 Impressions

We silently infiltrate a party full of the world's most influential people, then make a not-so-silent exit during a two-player cross-platform E3 demo.

The Agency is a massively multiplayer online game set in the modern world of high-end, high-stakes espionage. Though we had previously seen the level on display, our E3 booth demo gave us some new insights into some more technical aspects of The Agency.

What's New:

This time around, though we had seen the level before, we got better look at the agent's loadouts and how they work in each level. There aren't classes per se, but in the beginning of each mission a player can select a loadout that will have strategic implications. One of the agents we saw brandished an assault rifle and frag grenades, whereas the other had a shotgun and a martini bomb--a nifty device that stunned enemies, freezing them in their tracks and making them easy targets.

Agents will also have two outfits, one for wetwork and the other for blending in with the crowd. Not only do these outfits affect where the agents can go, but it also changes their available arsenal. Can't have a lady in an evening dress shouldering an assault rifle, now, can we? Once inside the swanky event, the lead female agent had a small camera and a sonic disruption device. As long as she was out of sight of the guards, she could photograph the mysterious devices attached to the mansion walls without worry. Once the guards saw her, a red eye icon appeared over her head and prevented her from doing anything spylike. Fortunately, guards are easily distracted, and she enlisted the feminine charms of another guest to distract one guard. As she flirted, the agent snapped a photo and went on her way. A few moments later, the other agent used his masculine charms (talking about sports) to give his partner the window that she needed to complete our recon mission.

What's Different:

Rather than playing on two PCs, our demo reps ran the game on a PlayStation 3 and a PC. The Agency is developed with cross-platform multiplayer in mind, and the two seemed to work together seamlessly. SOE told us that though the capability is built in, there's no guarantee that cross-platform play will be available at launch. The question lies in the PS3's updating capabilities; MMOGs require almost constant updating, and reconciling that with the PS3 update system could prove to be an issue.

What's the Same:

Slick action, helpful teamwork, and the occasional dramatic cutscene are the order of the day. The mansion level showed a good blend of these three elements from the slicker side of the coin. The grimier, grittier flipside has yet to be revealed.

What Kind of Impression Did It Make This Time:

The Agency has filled out the basics nicely. The action, level design, and strategic elements are all in place, but none of them seems to have the unique spark that will make The Agency a hit. Perhaps this lies on the larger-scale machinations of gathering agents, traveling the globe, and pulling the bigger strings of influence. We'll be keeping a not-so-surreptitious eye on The Agency as its development continues.

58 Comments

  • Troublehalf

    Posted Sep 27, 2009 6:56 pm PT

    PSplayer09, you might be right, but it did say:

    "Rather than playing on two PCs, our demo reps ran the game on a PlayStation 3 and a PC. The Agency is developed with cross-platform multiplayer in mind, and the two seemed to work together seamlessly."

    So, although they did say that cross-platform might not be included in release, they make a point with the PS3 updating system. I'm sure it could work out in the end.

  • PSplayer09

    Posted Aug 19, 2009 2:14 pm PT

    ps3 exclusive? epic win!

  • gandaf007

    Posted Jul 15, 2009 3:56 pm PT

    I'll probably end up buying this.

  • Keitha313

    Posted Jun 18, 2009 4:53 am PT

    Not sure yet a demo to fresh my mind would be good.

  • dogo37

    Posted Jun 18, 2009 2:56 am PT

    Will it be available in Singapore?

  • dogo37

    Posted Jun 18, 2009 2:56 am PT

    Would it be available in Singapore?

  • armor_king_2

    Posted Jun 18, 2009 2:50 am PT

    Actually it remind me of some games in PS2
    but also interesting

  • wanted300

    Posted Jun 14, 2009 1:24 pm PT

    Definetly has me interested.

  • holy_terr0r

    Posted Jun 13, 2009 10:13 am PT

    The walking and running mechanics seem a little weak.... But I think they'll patch this game up quite a bit before it hits shelves. Doesn't look bad at all.

  • Genesis_123

    Posted Jun 12, 2009 12:45 pm PT

    Is this made by the same team who made Team Fortress 2? The graphics look very similar

  • starduke

    Posted Jun 11, 2009 2:33 pm PT

    The names Duke, StarDuke. I want any information you may have on the Agency.
    And, yes, I am a gamer.
    Cue Mission Imposible theme song.

  • skyydragonn

    Posted Jun 11, 2009 6:48 am PT

    looks okay, graphics are nothing to write home about unfortunately.
    the gameplay looks decent however the movement seems very slow much like goldeneye 64.
    and from watching this I can't help but think that mouse/keyboard players are going to have an advantage over players using a gamepad to play.

  • Kid_Notorious07

    Posted Jun 11, 2009 1:10 am PT

    That reminded me of the first mission on 007 nightfire ps2

  • wonzan

    Posted Jun 10, 2009 5:06 pm PT

    Graphics look quite outdated and the gameplay seems gimmicky. I think I'll pass on this.

  • dbpvivi

    Posted Jun 10, 2009 4:51 pm PT

    I can't wait for this

  • beekayjay

    Posted Jun 10, 2009 12:57 am PT

    If they can nail down the cross-platform performance, they might have an answer to the common complaint: not enough players on PSN to justify an MMO. Frankly, they should look into this for DC Universe as well.

  • SQUALL20XX

    Posted Jun 9, 2009 3:13 pm PT

    Looks great

  • Stealth-Badger

    Posted Jun 9, 2009 8:45 am PT

    I was going to say that the setting didn't seem too original, but I can't actually think of any other games which have taken you into posh-spycraft. Except bond games of course, but they never actually deal with the posh party sneaky bit, do they?

    Anyway, the idea behind the game looks great. I think success will depend on how "likable" the characters and plot are, as well as whether or not you have to pay a subscription. I think many console gamers are only just getting into online gaming, and aren't yet keen on paying a subscription.

  • speedy5212

    Posted Jun 9, 2009 1:54 am PT

    It has class choosing and organization choosing , FPS , put traps , stealth , lol you can use charms to distract CPU , go on spy missions , when your in between people , you can change to uhmm... normal clothes and its an MMO , so maybe level up system too = new abilities . I don't see why this game isn't going to rock

  • Gelugon_baat

    Posted Jun 8, 2009 8:55 pm PT

    ". The Agency is developed with cross-platform multiplayer in mind..."

    This is being made by Sony!? Quite unprecedented really, for a corporation that tends to ignore the existence of the PC. Hopefully, it will be more effective than Microsoft's hideous excuse for a cross-platform feature for Halo 2.

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