Star Trek Online Exclusive Impressions: Ship Battles, Exploration, and Away Teams

We get an exclusive look at the upcoming massively multiplayer Star Trek game from the creator of City of Heroes.

Massively multiplayer games: the final frontier, where your make-believe characters go on adventures in a persistent online world, beating rats over the head with a rusty dagger in the hopes of one day gaining an experience level, which will one day make them strong enough to fight larger rats. Or, maybe not anymore. Developer Cryptic Studios is working on a new online game that will go in a completely different direction, a game based on the Star Trek universe where you'll not only touch down onto different planets on foot to explore strange new worlds and seek out new life and new civilizations, but will also be captain of your own starship and explore the reaches of space, engaging in starship dogfights with hostile aliens and space pirates. And since we have the exclusive first look at the game, you could say we've boldly gone where no one has gone before. (Sorry, we couldn't resist.)

Star Trek Online is currently in development at California-based Cryptic Studios, a team of developers who are working in tandem with CBS, the current license holder of the Star Trek franchise. The game will apparently be set in the year 2409, some 30 years after the events in the motion picture Star Trek Nemesis--which means that most characters with normal human life spans probably won't be sticking around. However, you can expect to see plenty of authentic Star Trek content in the game, since the development studio is working closely with the license holder. Yes, the United Federation of Planets (better known simply as "the Federation") will be in the game. Yes, the Klingons will be in the game. Yes, you will visit planets by beaming down to them and will carry a phaser on your belt. And yes, you will travel the galaxy at warp speed and fire photon torpedoes at enemy ships.

The stage in Star Trek Online is set for intergalactic war since the Khitomer Accords--an uneasy peace agreement between the Federation and the Klingons--have been broken. As a result, you can play as either a Federation character or a cadet in the Klingon Defense Force, working your way up through the military ranks of either side. Playing as the Klingons will definitely be a different experience than playing as the Federation, though the exact details of the Klingon experience have not yet been revealed. And according to the game's overarching story, even though the war between the two factions has begun in earnest, a "dark, ancient threat" has returned to the Alpha Quadrant (the home sector of the Federation), and players from both factions will find themselves at odds with this mysterious new adversary. (Who could it possibly be, we wonder?)

Apparently, there will be a bit more to creating a new character than just choosing starting clothes and how big your character's eyebrows will be. All-new characters will be able to choose from an array of low-ranking starter ships to command and will choose a bridge officer and crew. Your bridge officer will be a computer-controlled character--not unlike a "pet" in other massively multiplayer games--and will, like your character, gain experience levels and new items over the course of your career.

When you decide to beam down, it will always be in an away team of five characters--yourself and any combination of up to four computer-controlled crew members and/or up to four other player characters. Depending on the mission, you may wish to vary your away-team composition to include officers with different specialties, such as field medicine, tactical operations, or engineering (though there's no word yet on whether computer-controlled crew members will all wear red shirts).

And for your own character, and your crew, the game will offer what executive producer Craig Zinkievich refers to as "total customization" for each character, including each one's appearance and away-team equipment. This isn't surprising coming from a studio that made a name for itself with the powerful character customization tools of City of Heroes. Among other options, you'll be able to create characters from such races as humans, Vulcans (the race of Mr. Spock's father), Bajorans (the race to which Major Kira Nerys from the Deep Space Nine TV show belonged), Klingons, and Gorn (a race of tall, lizardlike humanoids--William Shatner's Captain Kirk character grappled with one in the original Star Trek episode "Arena"). To make allowances for the fact that the universe is indeed enormous and that other, undiscovered life-forms exist somewhere out there, the game will also feature an "alien race creator" tool that will let you create your own alien species to which your character can belong.

Zinkievich suggests that at present, the game is planned to offer an "even split" between away-team exploration and interstellar starship exploration--the latter includes the game's tactical, real-time starship combat system. We actually had a chance to witness an early version of the starship combat in motion, which the executive producer likened to battle between tall ships during the Age of Sail. Just like how sea captains of that era chose different types of cannon shot to damage an enemy vessel's hull or sails, you can use different weapon types in Star Trek Online, such as a continuous and withering stream of phaser fire to eat away at energy shields, or a salvo of photon torpedoes to tear up your foe's exposed hull.

In practice, Star Trek Online's combat engine currently does seem to keep that kind of naval pace, with elements of the traditional 2D movement of a massively multiplayer game (using the W, A, S, and D keys to move) and even traces of the Super Melee mode of the classic Star Control II. Cryptic is apparently attempting to build in a strategic preparation aspect to ship combat. That is, the best way to come out ahead in battle is to prepare beforehand, ideally with some advance recon on your enemies, including what kinds of weapons they have access to. Your preparation will include choosing the proper crew, equipping the appropriate weapons, and installing the proper shields.

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169 Comments

  • jakotatio

    Posted Sep 4, 2009 10:00 pm PT

    I wish that this game would be designed for both Mac and PC, that is what made WOW so successful.

  • Thirdrail1

    Posted Aug 9, 2009 5:56 am PT

    You had me at "Gorn". Where do I sign?

  • golgo28

    Posted Aug 4, 2009 8:28 pm PT

    to the people saying that they wish the game had single player...shut up!how about leaving your mom's basement and getting a life.

  • Vasot

    Posted Aug 3, 2009 6:51 am PT

    Looks promising but unfortunately i hate MMO.
    I want also single player for my games...

  • ReaversRevenge

    Posted Aug 2, 2009 8:22 am PT

    unless i missed it...is the online free? or is there a monthly fee?

  • AnarchyRising

    Posted Jul 10, 2009 1:07 pm PT

    @The_Star_Treker You keep ranting on about "realism". Well in reality, space has no sound. So imagine trekking around in your little ship, soundless for hours on end. Thats right sports fan... No explosions, no hissing of proton torpedo backwash as they fly by, and no noise coming from your little blasters. I like realism too, but stretching it is almost never a bad thing; or Star Wars/Trek would have had an awful lot of silent scenes in the movies. So quit whining.

  • karateguy1

    Posted Jul 10, 2009 9:37 am PT

    Looks like it might have been a good game if it had a single player campaign.

  • The_Star_Treker

    Posted May 20, 2009 11:01 pm PT

    Back in the day I loved playing Mario Bros, The Legend of Zelda, Mega Man, TMNT IV: Turtles in Time, Street Fighter II, or whatever. Nowadays I love to play first and third person shooters (like Star Trek Voyager: Elite Force, Star Trek Elite Force II, Halo 1, 2, & 3, or whatever) and action adventures games (like Spider-man: Web of Shadows, X-Men Origins: Wolverine or whatever) and role playing games (like Star Wars: Knights of the Old Republic, Star Wars: Knights of the Old Republic II: Sith Lords, Mass Effect, Fable, or Fallout 3). Sometimes I like playing real-time strategy games (like Star Trek Armada II, Halo Wars, or Age of Empires). I'm a gamer that must have really awesome, fun, and realistic graphics and gameplay so it I feel like I'm the character in the game. I want it to feel like a simulation. Which is exactly what I want for Star Trek Online to be. I always wanted a Star Trek game like that but Cryptic Studios isn't giving me what I want. That is why I preferred Perpetual Entertainment to make it if they never got sued or bankrupt or better yet had Bioware make it since they are making a MMO that will dominate all MMOs because it will be the most realistic and fun game ever (which is gonna be Star Wars The Old Republic which I can't wait to get it and play)! Even Sony is making one too that will be really realistic and fun also (which is DC Universe Online which I can't wait to get it and play either)! I just think the people at Cryptic Studios just don't know how to make Star Trek Online really badass (awesome), realistic, and fun like Bioware and Sony's upcoming MMOs are gonna be. Star Trek Online will be fun just for a month then it will be really boring after that which is gonna be a really disappointment for me because I love Star Trek. It is also another reason I'm a lot more an Xbox 360 and Playstation 3 gamer than a PC and Wii gamer. I hate to update my graphics card and etc on my PC to get games to run that is why I prefer playing games on my Xbox 360 or my Playstation 3 so I don't have to worry about doing any that crap. I don't think some of you see what I see and want for MMOs or RPGs in general or even for STO period.

  • Hayabashi

    Posted May 20, 2009 1:08 pm PT

    To people complaining about the graphics do realize that they are aiming for a large amount of gamers for a game like this. The more realistic the graphics the less gamers will be able to play. I remember being stoked about AoC but when I finally got it, the graphics steep was so bad that I had to quit when my PC fried and I couldn't load up AoC on my laptop.

    Graphics don't make a game, gameplay does. That is why the true classics of the times still stand up to this day. WoW is easily accessible with low graphics need. Mario Bros is still a very good game to this day. Heck if graphics are what makes games amazing tell me why Wii outsells all other consoles. Sure you can polish a game to have both but the time needed just to make a game nice looking is not worth it.

    Give me a game with sub par graphics but is fun to play any day.

  • Hayabashi

    Posted May 20, 2009 1:02 pm PT

    Major_9000 City of Heroes has had and still has a VERY good showing in the MMO market. It's not crashing like games such as Tabula Rasa, Age of Conan, and other MMOs have that were released after CoH. Sure it is in WoW but nothing is these days thanks to WoW being that one MMO everyone plays just because it's easily accesable to everyone. CoH however had a VERY good showing when it first came out. I quit FF11 for CoH and quit WoW for CoV before I quit MMOs altogether.

  • basic369

    Posted May 20, 2009 10:29 am PT

    Nice, more updates soon I hope

  • jfolds1

    Posted May 19, 2009 5:19 pm PT

    More startrek online updates please !!! The updates for this title has been really lax... more more more please

  • Scorehound

    Posted May 19, 2009 4:45 pm PT

    I only hope they keep most of the Star Trek feel that makes the franchise so addicting. Setting it over 30 years from Nemesis might alienate a lot of the familiarity we have with the franchise. But I am psyched for it. My only challenge is convincing my wife I need to spend the monthly subscription fee to play it.

  • Zironn

    Posted May 19, 2009 7:05 am PT

    This game needs to actually be finished before release AND be responsive to the player base. Finishing on time, honestly, I could care less about. I just want a game that is actually done and that I can stay in for a while.

  • Major_9000

    Posted May 18, 2009 11:10 pm PT

    I will be trying this out but if its anything like City of Heroes it won't last long...so I hope these guys have stepped up their game.

  • hartsickdiscipl

    Posted May 18, 2009 8:24 pm PT

    This may be the game that finally gets me addicted to an MMO and takes the rest of my time away.

  • euphoric666

    Posted May 18, 2009 1:42 pm PT

    cool!!

  • invictuslemming posted May 17, 2009 8:57 pm PT (does not meet display criteria. sign in to show)

    invictuslemming

    Posted May 17, 2009 8:57 pm PT (hide)

    While i like realistic looking graphics and environments as much as anyone. People have to understand this is an MMO. As such the game will need to be playable on systems for both the hardcore and common gamers, and as such the graphics will not be state of the art.

    Personally going cartoon style on graphics is a good idea, you can make a game look neat and clean without needing a super computer to run it. As much as I hate to say it WoW did the graphics correctly, while I cant stand to play the game, I still think its the best looking MMO out there, even with games like Conan and the like out now. Cartoon style graphics hold up over the years. Attempting realistic graphics then failing (LotRO and FFXI come to mind) is a heck of a lot worse.

  • karateguy1 posted May 17, 2009 6:08 am PT (does not meet display criteria. sign in to show)

    karateguy1

    Posted May 17, 2009 6:08 am PT (hide)

    MMO.....Yawn....

  • ISuperSaiyan posted May 16, 2009 5:40 am PT (does not meet display criteria. sign in to show)

    ISuperSaiyan

    Posted May 16, 2009 5:40 am PT (hide)

    eve online lol. with few plants to beam to. lol.

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