Rise of the Argonauts Updated Impressions - Early Game, Story, Combat, Quests

We take an updated look at this action role-playing game based on classic Greek mythology.

The mythology of the ancient world is a rich source of fantastic stories, and a fantastic story is a great start for a role-playing game. The story of Jason and the golden fleece is the basis of Rise of the Argonauts, the upcoming action RPG from Codemasters and Liquid Entertainment. The game will retell this classic tale with heavy-duty action game elements and an emphasis on storytelling and choices with consequences. We had an opportunity to take an updated look at the game and have much to report.

In Rise of the Argonauts, you play as the young Jason, the Greek king, who has just discovered that his darling wife, Alcmene, has been assassinated. In the early part of the game, you pursue the assassin and eventually exact revenge, but revenge does nothing to restore yourfallen bride. Jason, in classic dramatic fashion, resolves to seek out the golden fleece, the wondrous artifact said to have the ability to resurrect the dead. Over the course of the game, Jason will recruit the legendary battalion known as the Argonauts, consisting of such mythological luminaries as the mighty Hercules, the swift Atalanta, the invulnerable Achilles, and the satyr Pan. Jason's crew will be stationed on the Argo, the gigantic ship crafted for his journey, which will serve as his base of operations as well as a home for his teammates, who can be swapped out on the fly. At any one time, Jason can bring two active companions into battle.

We had a chance to see a few of the game's early areas in action, including the island of Mycenae, which is ruled by Jason's embittered father-in-law. Apparently, Jason's journey will take place across multiple well-known Greek kingdoms, which he can approach in any order, though Mycenae seems to have a good mix of role-playing and action elements. The denizens of the island loved their princess, and they blame Jason for her death--you'll see people on the street spit on him while dogs growl angrily. Liquid Entertainment's Charley Price explains that each area will have a different theme and inhabitants that will act differently toward Jason and his crew. Mycenae is both a center of commerce and a warlike place that has both a sprawling, vibrant marketplace and a rough-and-tumble arena where the invincible hero Achilles reigns supreme at the top of the tournament ladder.

In the streets of Mycenae, we had our first encounter with some Ionian thugs who had little respect for royalty and were itching to pick a fight. This gave us a chance to see the game's dialogue system, which generally offers four dialogue options in most conversations, each one assigned to one of four gods that Jason can follow: Athena, the goddess of wisdom, whose attitude is reasonable; Ares, the god of war, who tends to be more belligerent; Hermes, the god of trickery, who tends to be more deceitful; and Apollo, the god of the sun, who tends to be more sympathetic. Your devotion to each of these gods will define how Jason develops as a character; like in most role-playing games, you'll have a series of quests to perform, and once you complete any task, you can stop by a shrine and dedicate the quest to any of the four gods. Doing so earns you favor points with that particular god and will unlock a successive series of both active and passive abilities that will make Jason more powerful over time. You'll also be able to look up at the sky at any time to see the progress of your tasks in the constellations of stars--completing a specific set of tasks will fill out a constellation and net you additional rewards, as well.

Choosing the "Ares" route to respond to the taunts of the Ionians led to Jason simply smacking one in the face and drawing his sword on the other, though the street fight that would've began was stopped by a local guard, who proclaimed that we were not to be harmed until we received judgment...in the arena.

We then switched over to the Mycenean arena, where we were sentenced to do battle with a series of opponents, culminating in a fight with Achilles himself. Naturally, we were stripped of our primary arms and armor, but we at least had the chance to check in with the arena's provisioner, who turned out to be none other than the legendary engineer Daedalus (the inventor whose wings spelled the downfall of his eager son, Icarus). The engineer, who wasn't very enthusiastic about our chances in the arena, traded a few words with us then outfitted us in arena gear. According to Price, Jason's equipment will be gained in "meaningful" ways beyond simply buying and selling new swords and shields at a merchant's stall--there will be many different suits of armor and weapons that Jason will wield, and he'll gain them as part of the game's unfolding storyline.

After swapping words with Daedalus, we made the acquaintance of a failed merchant who was to be our partner in the arena. The foppish dandy apparently wanted nothing more than to be a musician, and knew very little about battle. We took the opportunity to give him instructions on how we wanted him to behave in battle--in this case, sticking close to us--then headed off to fight.

Unfortunately, our young merchant friend quickly gave up his life to help us get a better view of what Rise of the Argonauts' combat system will be like. The game will emphasize what Price refers to as "lethality" by allowing instantaneous kills on enemies when they are struck in unarmored spots--so yes, there will be plenty of decapitations and flying limbs when your weapons strike true. You'll have access to several fighting styles depending on what class of weapon you use (swords, spears, or blunt weapons); each one will determine your fighting stance and where your shield is placed. The game will apparently model physical collisions between your character models and your enemies', and all your gear, so weapons will physically be deflected from your shield. You'll be able to make use of various divine powers awarded to you by the gods, and these will also have spectacular effects, such as using a powerful attack from Ares to send your opponents flying across the battlefield, or summoning a black hole from Hades to suck in and instantly destroy any enemies who have left their feet.

Rise of the Argonauts is intended to offer something different for fans of both action and role-playing games; says Price, the game is intended to truly capitalize on the prospect of an action RPG beyond being either an action game with a few meaningless stats, or a point-and-click hack-and-slash game where your stats keep going up automatically. The studio is committed to telling a compelling story with comprehensive combat and a unique character-development system. The game is scheduled for release later this year on the Xbox 360, PlayStation 3, and PC.

108 Comments

  • TheStinkyHindu

    Posted Dec 11, 2008 1:53 pm PT

    People were burned to death for having sex with animals in the middle ages, a Greek myth? Don't piss off mistia Aragon2098, someone stole his stool and his cow ran away after he punished him (caught on video), so be easy on him. Its a new age and time and the people of Greece are there for you.
    hxxp://www.newspip.com/v.asp?id=902

  • Sparda_13

    Posted Nov 21, 2008 3:30 pm PT

    I would have used Archimedes since every team needs its brain and include other characters like Alexander the Great, Leonidus etc... I hope we'll get to play through Spartan stuff too but that's just me

  • woody_mk

    Posted Oct 14, 2008 4:19 pm PT

    I cant wait to play this game... It sounds like a lot of fun...

  • Gamezster

    Posted Aug 14, 2008 4:51 pm PT

    Damn. They just pushed the date back by like, 15 days, like, literally 2 minutes ago.

  • helbrecht2

    Posted Aug 10, 2008 11:35 am PT

    when does this come out in the US? sept 30th?

  • Gamezster

    Posted Aug 6, 2008 2:02 pm PT

    Can't wait! My Christmas is piled in games now!

    Character development seems very interesting. I can't wait to see the reactions of the thugs when I am devoted to Ares. Lol

  • Philo350

    Posted Jul 27, 2008 2:06 am PT

    Looks like alot of fun.

  • maximaxi4eva2

    Posted Jul 25, 2008 1:16 am PT

    Finga lickin good!

  • moniteau88

    Posted Jul 18, 2008 10:33 pm PT

    i just hope this game aint a let down like Two Worlds was for me

  • JDHayes2007

    Posted Jul 12, 2008 11:32 am PT

    CANT WAIT FOR THIS GAME! Its going to be great

  • Huntress67

    Posted Jun 23, 2008 2:57 pm PT

    I thoughly enjoy RPG/Action games and just hope the controls for PC are true. No controllers please. Dungeon Siege/Sacred/Dark Messiah of M&M are but a sample of this genre I like to play and I hope this one will follow suit.

  • SystemoDown

    Posted May 28, 2008 2:35 pm PT

    this seems pretty sweet.hopefully itll be as good as it soundscause i love Greek times and Greek mythology and a lot of the games end up sucking. DOes any1 know if you can choose the way your character looks? i dont care if my names chosen but i wana pick my look it is an rpg

  • brenomaciel_22

    Posted May 24, 2008 7:05 am PT

    Final Fantasy + God of War = Can't Wait!!

  • MrQuest77

    Posted May 12, 2008 2:21 pm PT

    this looks pretty cool, cant wait for it to come out

  • Prince_white

    Posted May 8, 2008 9:40 am PT

    Man, this will be great, I can't wait

  • laifox

    Posted May 7, 2008 5:49 am PT

    Looks like a fun and beautiful game...i am sure it uses the Unreal 3 engine...by the looks of it. So at least in my PC it will run smoothly

  • sulik1112

    Posted May 5, 2008 4:58 am PT

    The screenshots are great. Hopefully the sys req won't be beyond reasonable (like Crysis)

  • Vin_D

    Posted May 5, 2008 12:30 am PT

    The developers who made this game: Liquid, also made Battle Realms. Wonderful strategy game with beautiful visual. I'm looking forward to this game. Got to get a new PC first though.

  • megadisc

    Posted May 4, 2008 11:28 pm PT

    it's looks so cool.
    but they hero looks so buff up like arnie...
    is this for real ?

  • mistia

    Posted May 4, 2008 4:22 am PT

    And to me it indicates you're an idiot, Aragon2098.
    I'm not a greek, but even I was offended by your stupidity. Stop playing pokemon so much and go read a book. Depth of mythology does not denote stupidity and ignorance but creativity and spirituality. Greeks philosophers and thinkers and scientists intuited the existence of atoms, they had great art, sculpture, theatre, music, architecture and many many more. All this while your ancestors, vikings, britons, celts, galls, angles were bathing in the mud and lived in straw huts. Greek history goes thousands of years back whilst american history takes you back only a couple hundred years. Also, believing in Zeus is same as believing in Allah or Jesus or Budha. If that is crap, maybe the Bible and Sunna are crap too.

    So, Aragon2098, you stupid kid, before saying crap things like that in the future make sure you offend lesser civilizations than yours. Oh wait... there isn't one!

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