Neverwinter Nights 2 Review
Neverwinter Nights 2 isn't without some technical issues, but the engaging, dynamic story and proven D & D framework make it an RPG that shouldn't be missed.
The Good
- Compelling story will keep you hooked for the entire 50-plus hours it takes to finish the single-player campaign
- Full-featured toolset lets you easily create and share new modules
- This is just about the most authentic representation of Dungeons & Dragons you'll find in any game
- Excellent music and mostly well-done voice acting
- The interactive dialogue and influence system make for dynamic and entertaining character interactions.
The Bad
- Frustrating camera requires constant attention
- Steep system requirements for a game that doesn't look particularly good
- The artificial intelligence doesn't always cooperate.
The joy of looting is slightly diminished by the unnecessarily cumbersome interface. There's no way to sort your items by type, so you'll end up having to sift through four pages of cluttered, often barely distinguishable icons representing all of your items. To examine your items you have to right-click and select the option from a menu, which makes checking the stats on the new bastard sword you just picked up a bit more of a hassle than it should be. Interface issues like these have been addressed in numerous other role-playing games, so it feels a bit dated here.
Neverwinter Nights 2 bears the official Dungeons & Dragons license, which is apparent right from the beginning of the game when you start reading about things like saving throws, will saves, modifiers, armor class, and die rolls. Everything from creatures and items to character classes and abilities are all taken from version 3.5 of Dungeons & Dragons. If you've never rolled a 20-sided die in your life then you might be a bit confused by all the stats and jargon in this game, but if you give it a bit of time you shouldn't have a problem getting a general idea of how everything works. After all, the same principle of "bigger numbers are better" that works in just about every role-playing game still applies here. If you're a D&D veteran, though, you'll feel right at home here, and you aren't likely to find a more accurate and faithful adaptation of the Dungeons & Dragons rule set in any other video game.
Like Dungeons & Dragons, Neverwinter Nights 2 emphasizes multiplayer interaction and creative development. You can play the game online or on a local network with up to three other players. The single-player campaign is available to play cooperatively, although you'll need to start from the beginning because you can't add new players into an existing single-player game. You can set options such as a level cap, item restrictions, and whether or not to allow players to damage each other. The in-game server browser makes it easy to find or set up a game, and although you need a BioWare Community account to log in, it's free and easy to set up, and it just requires an e-mail address. We did notice some slight lag when playing multiplayer on a local network, but not enough to cause any real problems.
If you've had enough of the main story campaign, you can create your own and share them online. Included with Neverwinter Nights 2 is an editor program so robust that it's seemingly limited only by your own imagination. It will take a good deal of time and effort to start building your dream campaign, but the possibilities are there if you're determined and moderately savvy with similar software. Given the large and active community of module creators for the original Neverwinter Nights game, the opportunity is there for the sequel to be just as interminable as its predecessor.
Most of the shortcomings of Neverwinter Nights 2 are technical in nature. First off, the game has some fairly steep system requirements, but that horsepower won't get you much. Even on a system that exceeds the recommended specs, with all of the options maxed out, there are some rough spots that make this game look dated. In some of the dialogue sequences the view switches to a zoomed-in, letterbox perspective. It's a nice effect that makes the cutscenes a bit more dramatic than small text windows, but getting in that close also reveals some blurry, low-resolution textures, jerky character animations, and frequent clipping. The game doesn't look bad by any means, and some of the level designs are genuinely interesting and fun to explore, but at the same time it's reasonable to expect the game to be a bit more pleasing on the eyes given its system requirements. When a character's beard is clipping right through his chest, or when he floats across the floor without moving his legs, the game just looks a little sloppy. That said, some of the spell effects are pretty spectacular, and when you're in a large battle with several casters it's like watching a pyrotechnics show.
The most frustrating part of the presentation in Neverwinter Nights 2 is the camera. There are four different camera modes to choose from, but they all require almost constant adjustment to see what's going on. The camera will get stuck on a building or object or will just start tweaking out for no reason, which is incredibly annoying. The best option is to zoom the camera all the way out for a bird's-eye view. Even then you'll feel like you've found a barely workable solution rather than an ideal viewing angle. You'll eventually come to terms with the camera, but it's unnecessarily awkward.
This game sounds much better than it looks. There's a ton of voiced dialogue in the game, and although some of the voices are annoying, all of the main characters sound great, and their respective voices lend each one a lot of personality. From the sinister-sounding evil wizard to the feisty young demon girl, the voices all sound appropriate and fitting. The music is excellent, with dramatic orchestrated tracks that sound as if they could be taken right from a big-budget Hollywood film. The music does a great job of setting an appropriately grandiose and bombastic backdrop for your adventure, without being overwhelming.
If you're willing to look past a few relatively minor technical issues, you'll have a great time exploring the world of Neverwinter Nights 2. The excellent story, characters, and quests will appeal to your sense of adventure without getting overly convoluted. The many paths you can take through the lengthy single-player campaign are enough to make this game worth your money, but when you factor in the multiplayer and the editing tools you'll find that Neverwinter Nights 2 is a fantastic value and a thoroughly enjoyable game.
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Player Reviews
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Does not even come close to the gem of a game that NWN1 is. Obsidian is certainly NOT Bioware. Continue »
Critic Scores
- IGN 8.5 / 10
- Game Chronicles 8.9 / 10
- VideoGamer 7 / 10
- GameZone 8.7 / 10
- 1UP 6 / 10
- Eurogamer 8 / 10
- Worth Playing 9 / 10
- RPGFan 89 / 100
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- Atari
- Obsidian
- Computer Role-Playing
- Release: Oct 31, 2006 »
- ESRB: Teen
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