Mount & Blade v0.955 Demo: Readme

Download Details

Unfortunately, there was a problem with the 0.954 installer, and it didn't
update the main executable. Therefore we are releasing version 0.955 to fix
that.

Many thanks for your kind feedback on the past versions. We have been able to
fix a number of bugs and improve the performance of the game. As usual, please
let us know if there are any bugs so that we can try to fix them as soon as
possible.

Fixes in version 0.955:
- installer and upgrade patch now install the correct mount&blade executable.

Fixes in version 0.954 include:
- Video memory is now freed properly.
- Fixed various crashes related to removal of parties.
- Several problems related to strategical AI corrected.
- Caravans now travel to trade route destinations correctly.
- Troops should no longer spawn at trees.
- Various other changes and fixes.

Fixes in version 953 were:
- Crashes related to parties being removed solved.
- Character portraits in notes window fixed
- Bug fixed which resulted in strange behavior in spawning new troops in arenas
and some other scenes
- Fixed incomplete shadows in towns
- Various balancing fixes.

Again many thanks for reporting these bugs.
----------------------------------------------------------------------------------
Hi everyone,

I am happy to announce that version 0.95x is finally ready.

I hope you will see for yourself that this is the most sophisticated and
improved Mount&Blade version so far, and this fact owes itself to the
extra-ordinary efforts of our team and community. First and foremost, I want to
thank Steve (aka nijis) who designed and wrote some of the most exciting new
features of this version, breathing fresh life to Mount&Blade's gameplay and
atmosphere. Also a newer addition to the team but no less welcome, was Ryan (aka
Winter), who did a wonderful job rewriting and polishing dialogs, menu and quest
texts, making it all so much more inspiring and fun to read. Our programmer, Cem
has worked relentlessly, adding new features, fixing and improving the AI and
everything else. Our art team, including Ozgur, ipek, Mustafa and our new
animator, Pinar (Special congratulations are in order here, because she's
getting married tomorrow!!!) have created wonderful looking new models,
animations and enviroments. Our concept artist Ganbat has sent us some stunning
new drawings and our voice actor Tassilo has sent some excellent new voice
samples. We'll also have some very exciting surprises for you soon, from yet
another new addition to Mount&Blade team, but let that be my secret for the time
being.

But what made it all this possible was you people, all the wonderful
Mount&Blade players. You provided us with great ideas, criticism and feedback.
You made the project stand on its feet by supporting it financially, buying it
and recommending it to friends. You inspired us, encouraged us, made wonderful
mods, and created a great community. So, my thanks to you all.

This is not the final version yet, but we have put in most of the features we
are planning to, and after this, our job will mostly be polishing rough corners
and fixing bugs and problems. To this end, I hope that you will help us, as you
always do, by providing feedback, comments and bug reports. We have the basics
here, but there is still a lot to do, especially in terms of long term game
balance, but I am sure, together, we'll create a stable and very fun game by the
time we have the final release.

Now, without further ado, I present you Mount&Blade 0.95x...