The Matrix Online Profile Preview - The Characters of The Matrix Online
Find out which characters from the movie will appear, and get hints on which characters are lurking in the wings.
Following the events of the third and final movie in the trilogy, The Matrix Revolutions, the Matrix Online is an online role-playing game that will allow you to play as a red pill, a human being aware of the fact that the Matrix is an elaborate illusion designed to keep humanity docile and enslaved. While you will play alongside thousands of other red pills in this virtual online world, you will also encounter some familiar faces. To get the lowdown on which movie characters will make the leap to the game (as well as which characters that could be lurking in the wings), we're pleased to present this preview of the characters of The Matrix Online.
Neo: Neo saved everything. He saved the Matrix from the omnivorous virus that was Agent Smith. He saved Zion from the army of Sentinels. And the price Neo paid seems to be his life: his body, carried away on a floating barge like the corpse of a Viking warrior king, has never been delivered to human hands. Some think he still lives. Others think that his mind somehow endures in canyons of silicon and rivers of nanocircuits. And others believe that reincarnation in a new form has occurred. For many, the spirit of Neo can never die.
Trinity: Impaled on tendrils of living metal, Trinity was beyond even Neo's power to save. He had to leave her. But she was born in a pod and still had functioning sockets for jacking in. She died among scuttling machines that conceivably might have had jacks that fit them. And after the heart stops, the brain takes minutes to die...
Morpheus: Morpheus defied skepticism, failure, capture, and torture to pursue his fanatical belief: there was, somewhere, the One who could liberate humankind. And it was up to Morpheus to find, train, and unleash him. For once, a fanatic was right. No man could know deeper affirmation or a greater emptiness after that struggle. An obsessive personality robbed of its object cannot endure long. Morpheus fixes on a new purpose, and the things he is impelled to do in the Matrix disturb some deadly opponents.
Locke: Locke did his duty, with little thanks, and has only the consolation that his defense of Zion bought time for Neo's saving gambit--something he never could have believed until it happened. Now he must rebuild Zion's defenses during an uneasy peace he knows cannot endure. His fraught relationship with Niobe endures, but there are parts of her he'll never know and places he cannot follow. Lock is freeborn, lacking a way to jack into the Matrix. He can only know Niobe's journeys there as recounted dreams or as streaming green code.
Niobe: Niobe has a fearlessness that imbues her with charisma. She is fated to be a leader in the postwar Matrix under the new rules. However, rules are often tested and broken, and people are killed in the process. A woman like Niobe cannot let that pass.
Link and Zee: These two at last can enjoy each other without the forced separations demanded by Morpheus' quest. But Link is still an ace operator, with unmatched abilities at reading and responding to Matrix code. The call for his skills is inevitable.
The Kid: The Kid has the distinction of being the only person ever to self-transmigrate from the Matrix, bolstered by his fervent faith in Neo, with whom he communicated via his computer in The Animatrix. Later, he served with distinction in the Battle of the Dock, taking over the fallen Mifune's APU. He's one who can't believe Neo is really gone. His conviction that Neo is still among the humans, somehow, in the Matrix, is one of religious intensity. It makes him disdainful of those who advocate taking the blue pill, returning disencumbered by memories of the war to the long Matrix dream. Who do they think they are, throwing away Neo's gift?
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- GameSpot Score7.3good
Images
- Warner Bros. Interactive Entertainment
- Monolith
- Sci-Fi Online...
- Release: Mar 22, 2005
- ESRB: Teen
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