E-mail:
Password:
PC Games, Computer Games, PC Game Cheats, Computer Video Games
GameSpot Score
6.0
fair
I of the Dragon has some short-term appeal, but over time it makes you feel like a glorified exterminator, tediously eliminating an endless stream of generic monsters for no real reason.
Gameplay
6
Graphics
5
Sound
3
Value
7
Tilt
7
  • Difficulty: Medium
  • Learning Curve: About a half hour
  • Stability: Minor Problems
  • Game Details
About Our Rating System

I of the Dragon is an action RPG with a couple of things in its favor. Instead of letting you play as the typical barbarian or mage, this fantasy game lets you take to the skies as a dragon. It also requires you to do some tactical thinking instead of relying solely on brute force. Beyond that, it's generic fare marred by numbing missions and repetitive combat, not to mention a wholly forgettable gameworld. I of the Dragon isn't actually a bad game, just a strikingly unimaginative one. In short bursts it can be fun, but over the long haul it becomes a real snoozer.

The game serves up a disposable story. Once upon a time, a generic fantasy world was beset by evil monsters. Humans and their dragon allies managed to destroy the wicked monsters infesting the land and banish their Sauron-style leader. After their victory, some shortsighted humans suspiciously turned on the dragons and drove them away, too. Naturally, the great evil of former times returns, and suddenly a dragon--that would be you--is needed to fight the forces of darkness.

Cutscenes fill you in on this limp tale. If you're expecting cinematic drama akin to the astounding cutscenes in Diablo II--or even something half as good--you'll be sorely disappointed. Instead you get lame in-engine scenes in which some little low-polygon guy appears (sometimes with his head cropped out of the picture) and tells you to go kill a bunch of monsters.

In fact, bare-bones monster killing is the core of I of the Dragon--kill all the monsters here, then kill all the monsters there, defend this town from monsters, then defend that town from monsters. Not exactly inspiring or imaginative. When the missions do differ, it might entail building a town, but that basically means flying to a preset site on a map and pressing a particular key. The missions that don't involve merely killing everything on a map can be unclear, since they often give you no idea where to look for the specific monster or building you need to find.

A few woefully ill-conceived missions have you playing as a human. These stink, not only because they're just plain boring, but also because the movement interface and camera were designed for airborne dragons and prove frustratingly inadequate when used for a creature stuck on the ground. You can hardly see where you're going, and evading enemies can be nearly impossible, as your character gets stuck on scenery.

Thank goodness you mostly fight as one of three different types of dragons, each of which has a different combat emphasis and a different selection of potential spells. The basics of movement and combat apply to all three. To move, you just click a spot on the landscape, and away your dragon flies. With the keyboard, you can vary its altitude and speed. However, even with the game-speed slider cranked up to the maximum 200 percent and your dragon's speed stat boosted through leveling up, your character's movement still feels slow and ponderous. Forget any dreams of soaring on the winds and performing stunning feats of aerial acrobatics. These dragons have all the grace and agility of a school bus.

As far as combat goes, you just right-click your target to attack it. The trick is in coordinating your attacks and flight pattern. You can avoid attacks more easily by soaring high above your enemies, but the farther you are from a target, the more likely it is that your ranged attacks will miss. Swooping down low makes it easier to blast your prey, but it also increases the likelihood that you'll get caught in a hail of projectiles. You can use terrain to your advantage, letting an intervening stand of trees absorb attacks from land-based monsters while you destroy the lair that generates them. Some of the terrain is destructible, though, so those trees won't hold out for long.

Your core dragon attacks include close-range breath weapons (fire, frost, and so on) that you can charge up for a lengthy, full-power blast or let loose more quickly but with less power. There are also single-shot breath-weapon attacks and a special attack that lets you dive down, snatch a monster with your talons, and then eat the squealing beast to sate your hunger. You'll need to stop and hover when you feed, so getting to safe ground first is vital.

prev

I of the Dragon

$29.99
Full game download
GameSpot Score
6.0
Critic Score
20 reviews
5.9
User Score
274 votes
7.2
Your Score
Click & Slide to Rate
advertisement

Vital Stats

I of the Dragon for PC Review - PC I of the Dragon Review
Rank:
3,604 of 47,979
Rank on PC:
1,173 of 10,039
Player Reviews: Review it »
8
Tracking: Add to My Games »
261
Wish Lists:
82
Now Playing
35
Genre:
Role-Playing
Mature

Player Reviews

  • 6.5 fair

    hugh000270

    I of the Dragon is a nice game and which is one of the best games I've played. You would like it especially the dragons. continue »

  • 6.1 fair

    King-gamer

    Good idea, amusing for a moment, but gets boring in a few hours... It's an average game. continue »

Critic Scores

Cheat Code Central 2 / 5
Game Chronicles 4.4 / 10
Armchair Empire 6 / 10
Computer Games Mag 2 / 5
Globe Technology 3 / 5
Daily Game 4 / 10
PC Gamer 31 / 100
DreamStation.cc 7 / 10
The links above will take you to other Web sites and are provided for your reference. GameSpot does not produce or endorse the content on these sites.