A full-blown sequel to the original game, Guild Wars 2 will feature a fully persistent world and, like its predecessors, will not have a subscription fee.
Genre: Role-PlayingRelease Date: TBA 2008
News and Features
NCsoft, Foundation 9 bypass E3 '08
[UPDATE 2] Following Activision/Vivendi's departure from the ESA, more studios say they will not be attending this year's E3 Media & Business Summit; id status unclear.
[UPDATE 2] Following Activision/Vivendi's departure from the ESA, more studios say they will not be attending this year's E3 Media & Business Summit; id status unclear.
Posted May 2, 2008 12:33 pm PT
Q&A: Guild Wars' Jeff Strain
The ArenaNet cofounder tells GameSpot his opinions on gold farming, how the company has managed to survive on a no-subscription online model, and why he feels games have to justify charging online fees.
The ArenaNet cofounder tells GameSpot his opinions on gold farming, how the company has managed to survive on a no-subscription online model, and why he feels games have to justify charging online fees.
Posted Jul 30, 2007 7:30 am PT
Guild Wars rage for 4 million
NCsoft's free-to-play MMOG hits sales milestone through combined tally of original game and first two expansions.
NCsoft's free-to-play MMOG hits sales milestone through combined tally of original game and first two expansions.
Posted Aug 21, 2007 2:03 pm PT
Latest GameSpot Updates
| News | NCsoft, Foundation 9 bypass E3 '08 | May 2, 2008 |
| News | Robert Garriott explains Sony-NCsoft deal | Sep 12, 2007 |
| News | Guild Wars rage for 4 million | Aug 21, 2007 |
| News | Q&A: Joseph Olin on the art of games | Aug 10, 2007 |
| News | Sales down, income up for NCsoft | Aug 9, 2007 |
| News | Q&A: Guild Wars' Jeff Strain | Jul 30, 2007 |
| Screens | 3 new screens | Mar 27, 2007 |
| Fact Sheet | Guild Wars 2 and Guild Wars Expansion Announced | Mar 27, 2007 |




