Gods & Heroes: Rome Rising Updated Hands-On - The High-Level Game

Gods & Heroes' minion system means that you can experience challenging, large-scale battles with just a handful of players.

Official Movie

Learn about the Roman god Mars and the role he plays in Gods & Heroes.

You don't often get to use the phrase "Friends, Romans, countrymen" when playing a massively multiplayer online role-playing game, but you will when Gods & Heroes: Rome Rising launches later this year. Like other MMORPGs, Gods & Heroes will give you the chance to explore a virtual world populated with thousands of other players. However, rather than let you create a character and explore a traditional fantasy realm full of elves, orcs, and dwarves, Gods & Heroes will let you create a Roman character and explore a world where the mythical has come to life. While we've covered the early parts of the game previously, we recently had a chance to check out some high-level content.

Developer Perpetual Entertainment hopes that Gods & Heroes' unique setting and gameplay mechanics help make the game stand out in a very crowded genre. For instance, the game will feature minion combat, or the ability for you to control henchmen in addition to your primary character. The idea is that if you have a character with several minions and you join up with two or three other players online, you can have large-scale adventures without needing a large number of players. When your character is level 5 in the game, which is fresh out of the introductory area, you can have one minion with you. At level 20, you can have two. At level 40, which is when you can encounter high-level content, you can have up to four minions with you.

Minions are distinct characters in the game, not generic henchmen. As such, they have unique stories and abilities, and they come in all sorts of shapes and sizes. For instance, there are human minions, as well as undead ones. Your minions might not even be Romans, as they can come from other nations. Control over minions is simple. You can issue global commands to them, such as engage the enemy, defend, or stay passive. Or, you can issue specific commands to each minion, such as telling one to use a particular skill or ability in combat, or telling another to hang back and help protect you.

The high-level content in Gods & Heroes is designed for level-40 characters. Actually, it's designed for multiple level-40 characters. That's because even with four minions, you won't be able to tackle these missions on your own. Designer Stieg Hedlund, who was the lead designer on Diablo II, says that you'll want at least four other players with you, each controlling four minions. That makes for a total of 25 high-level player characters and minions, but even then, the high-level content is designed to be tough. We saw this for ourselves in our battle to take down the Telchine goddess Chalcon.

Gods & Heroes is about the epic struggle that ensues when the Telchine gods, the predecessors of Roman gods such as Jupiter and Venus, reappear in the world. Your character is a descendant of one of the Roman gods (which is determined when you create your character), so you'll fight against the Telchine usurpers armed with weapons and abilities, such as powerful god feats that are granted to you by your deity.

Chalcon is the Telchine goddess of nightmares, and she inhabits a gigantic ziggurat that is defended by huge, armored Cyclopes as well as multiheaded chimeras, creatures that possess body parts from different animals. Trying to get through the defenses by yourself is pretty much impossible; you'll need a balanced team of players in your group. Ideally, you want a mix of character classes to handle different responsibilities in combat. Soldiers and gladiators serve as the front line and help keep monsters at bay, while priests and mystics can stand back and deliver powerful combat spells or heal the front-line fighters. That's an ideal mix, as we ran through the level with nothing but priest characters and quickly discovered that the high-level creatures could wipe us out with just a few hits.

As daunting as the Cyclopes and chimeras are, they're nothing compared to Chalcon herself. She's a 50-foot-tall goddess capable of absorbing massive amounts of damage while also dealing out devastating attacks. Thankfully, she has a habit of focusing on one target at a time, which can be used to your advantage if your team constantly heals and "buffs" the player Chalcon is focusing on. Buffs are temporary boosts that can provide increased resistance to damage, increased health, increased damage to attacks, and more. However, if Chalcon takes out a player, things will get really intense as the odds gradually slip to her favor. After all, she can last longer against four opponents than she can against five.

Chalcon is one of the first of the high-level missions, and the ones that follow are even tougher, which is hard to imagine. Still, this shows off the strengths of the game. Five players grouped together in Gods & Heroes can experience the kind of large-scale battle experience that would require considerably more organization and planning in other games. And at the same time, you can experience gameplay that will challenge you to the limits of your abilities. Gods & Heroes will launch later this year.

25 Comments

  • somebum1

    Posted Jul 7, 2007 8:24 pm PT

    ya i agree with kingragnork but i think that people compare new MMO's to WoW is because WoW attracted a lot of people (even if a lot means mostly younger kids) but for me it was my first MMO and i think it was a first for many people. it opened up a new world of games that i probably wouldn't have considered before. i also think that because so many people play WoW, it's become rather succesful and while it has become rather boring as of late, because of the large population it seems to be the MMO to try and match

  • LTnyro

    Posted Jul 4, 2007 6:16 am PT

    I totally agree with Kingragnork, because every game that has any hype at all, is almost undoubtably going to be swarmed by WoW fans with their harsh comments and comparisons, dont get me wrong 2 years ago when i used to play WoW it was great, but now with its outdated graphics and very young community its become ruined. and since most sites now rate LOTR online as their best MMO shouldnt you be compareing it to that rather than some outdated MMO ?

  • Kingragnork

    Posted Jul 4, 2007 2:12 am PT

    Man, the people who comment on MMO's are so clueless on what a real MMO is like...I see everyone trying to compare every new MMO to a pitiful game like WoW. Anyone with any real veteran MMO experience knows that WoW is hardly the epitome of MMO gaming. Numbers mean nothing when the gameplay is horrid. "I pity the fool who plays WoW." Anyway, this game, despite being in league with SoE, looks good. The minion idea is great, very difficult battles is even better. Why? because it forces people to actually think, and react to situations rather than be a horrible gamer their entire MMO career, thinking they're pimp **** because they can kill 5 year olds in WoW's PVP areas. I say screw PVP based MMO games, because the real games focus on PVE first, then PVP. Sorry if I offended anyone whose first MMO was WoW, but seriously get a grip and realize that WoW isn't as great as the media turns it out to be. So please lay off with the comparisons or whatever to WoW. Did someone actually say that this game better be able to run on low-end PC's? HAHAHA, that's just another gamer crying out that a game isn't doing it like WoW. A game doesn't need to be successful just because it can reach out to people who would otherwise never play an MMO considering they haven't the computer rig to do so. End Rant.

  • rosscero

    Posted Jul 3, 2007 9:47 am PT

    Nice...looks very great!

    But is turn based or real-time?

  • jack4571

    Posted Jul 2, 2007 8:24 pm PT

    awww but in turn based you can take a dump and not die

  • icedfacekilla57

    Posted Jul 2, 2007 12:09 pm PT

    Its real-time, no turnbased crap.

  • Buffalo_Soulja

    Posted Jul 2, 2007 3:14 am PT

    Is this game turn-based or real-time hack and slash? The videos make it look more like an epic fighting game.

  • Entidus

    Posted Jul 1, 2007 9:32 am PT

    Lukie_Dookie, the combat is one of the main things about it. Watch some videos of it on their site. The combat is all scripted, like if a minotaur stomps on you, you actually fall under it's foot, unlike WoW.

  • kabur

    Posted Jun 30, 2007 10:34 pm PT

    Well I like the idea that the game needs to be played by more than two people, it will really change the gameplay of most mmorpg's if they all did this.

  • ScotMTrager0183

    Posted Jun 30, 2007 8:11 pm PT

    Lukie_dookie,

    I disagree. These are pretty early screenshots and already they are filled out more than many released games. From what I hear the combat is radicly diffrent from most mmo's, even if you dont count the whole minion thing. I do however agree with will98499s assertion however that no one knows how tough the game is going to be - if it REQUIRES parties like that, and dont have any content for non-groupers post-40 the game will have issues.

  • Lukie_Dookie

    Posted Jun 30, 2007 5:34 pm PT

    This game looks very generic and empty. I may be wrong but from what I saw it had slow in game fighting. I really enjoy WoW's ability to button smash and quickly change fights to dramatically achieve very important goals. IE. I would deffinetly not fight a Warrior the same way i'd fight a mage.

  • peeweeshift

    Posted Jun 30, 2007 4:33 pm PT

    this game better run on lower end computers or people will be pissed unless it pulls everything it is claiming. i like the style though

  • clipsNcaps

    Posted Jun 30, 2007 3:56 pm PT

    Pretty cool Actually

  • legandary_ACE

    Posted Jun 30, 2007 3:33 pm PT

    the combat in this game looks very awesome.....i think ill get it just for that

  • will98499

    Posted Jun 30, 2007 2:49 pm PT

    I wonder how hard the struggle will be to get to lvl 40, and into the major fights. In addition, I wonder how they are going to organize the simple matter of gathering parties to fight such powerful bosses.

  • ScotMTrager0183

    Posted Jun 30, 2007 2:41 pm PT

    This one has a chance of being the WoW usurper.... but its doubtful -- still nothing else is going to have a chance until Warhammer comes out late NEXT year, so... Good Luck G&H! We're all rooting for you!

  • illuminatirexx

    Posted Jun 30, 2007 12:21 pm PT

    finaly some mythology, not that boring fantasy/elf/dwarf wirdos, but as any mmo, not worth the buying.

  • Fobeus

    Posted Jun 30, 2007 9:20 am PT

    Very cool idea for an Online RPG. Hope it's as good as it looks.

  • Firefly33617

    Posted Jun 30, 2007 8:04 am PT

    Looks Great!!! I hope i get in the beta.

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