advertisement

GDC 2009: EVE Online Progress Report

SAN FRANCISCO--EVE Online is one of many online games present at GDC 2009, and while the most significant updates this online space-exploration-plus-battles-plus-trading-plus-player-politics game will likely see in the near future are behind it with the recently release "Apocrypha" content...

SAN FRANCISCO--EVE Online is one of many online games present at GDC 2009, and while the most significant updates this online space-exploration-plus-battles-plus-trading-plus-player-politics game will likely see in the near future are behind it with the recently release "Apocrypha" content expansion included in the new "Special Edition" boxed product, its developers remain focused on continuing to push forward with the game'sevolution through continued rebalancing and new content updates.


EVE Online continues to feature virtual corporations of ruthless players competing in cutthroat resource wars.

The Apocrypha expansion, which launched earlier in March, added new missions, new user interface elements, a new skill queuing system that lets players queue up skills for the next 24 hours, a new tutorial experience for beginners, and a graphical upgrade to an updated engine that now scales better to lower-end systems. These and other additions seem to have helped a great deal, since the game now has an all-time subscriber base high of 280,000 players.

Though EVE's development team refused to talk specifics on future updates, stating only that it plans to continue its efforts to appeal to hardcore fans while also adding features to draw in new users. The team otherwise seems extremely upbeat about the game's success, especiallyduring thesefinanciallyuncertain times.

10 Comments

  • bigZmanship

    Posted Aug 29, 2009 7:33 pm PT

    Dirt 514 may or may not be the straw that breaks the camels back, CCP. Don't think that console gamers will be as patient as your current PC fanbase. Promises will have to be kept. And though you've done a phenominal job at keeping up appearances, Eve's players know the immense risk you're taking by diversifying on this level. Well, good luck, and for my sake and the sake of those I play alongside on a daily basis-don't screw it up too much. Cheers.

  • moneylloyd

    Posted Aug 11, 2009 10:34 pm PT

    Wow. The numbers are huge but what's compelling to me is the immense depth of back story and simulation choices that create substantial layers of depth.

  • Bauholzwolf

    Posted May 26, 2009 2:52 pm PT

    Played alpha and beta, left before release. Came back twice afterwards, both times had me walking away. Yet here I am again, on a fresh account and in a new corp' back in the spacelanes.

  • KingOfTheNubeis

    Posted Apr 26, 2009 3:05 am PT

    I was going to give Eve up.It takes ALOT of time and after my old corp.
    BSC(British Space corparation) packed up,I was going to wind it down.
    But you can't just leave EvE.
    Its a hard habit to break..I have eve charaters that are 5 years old.
    The three charaters you built up over that time repersent alot of sweat and effort.
    Thats 60million skill points on 2 and 38 million on my "Only fighting skillz" charater.
    lLOL I just can'r kill them off

  • MentalRayman75

    Posted Apr 20, 2009 5:02 pm PT

    When its busy their are 50- 60 thousand players online which is a huge amout thats similar figures to second life and its also huge compared to other online games as everone is on the same server. I went back into eve two weeks ago after a year off and it has changed alot. i really like how they keep scaling it up. Goto remember that 280k players half of them are asleep at any one time and then some of the ones that are awake are at work or college. around 30k people is the average.

  • El_gato

    Posted Apr 14, 2009 10:15 pm PT

    Considering that EVE is one of the Only space sims out their I'm not surprised, personally I have deleted and reinstalled EVE 4 times. and currently I'm reinstalling it.

  • AnarchyRising

    Posted Apr 14, 2009 3:41 am PT

    Thats strange because I rarely see over 20-30k users logged in at any given time. Maybe i just play at off times but .. hell even that is a killing for CCP. I was worried they were gonna have major problems because of the Iceland economy or money thing (whatever was going on over there). I'm sure the player base will rise when the Avatars come out, since most people want a "earth and beyond" experience, although I hope its nothing like E&B.

  • zajnee

    Posted Apr 7, 2009 5:40 am PT

    Wow ... (pun intended).

    That is somewhere between 3 to 5.6 million dollars per month. Not bad and no wonder they "remain focused on continuing to push forward with the game's evolution".

  • VixTain

    Posted Mar 29, 2009 7:14 pm PT

    280,000 is a mighty impressive number. That would mean it comfortably sits in the top 10 in subscriber base among MMOs I should think.

  • uberjannie

    Posted Mar 29, 2009 9:33 am PT

    "especiallyduring thesefinanciallyuncertain times."
    ^^

Check Prices

eBay $99.99 SHOP ›
advertisement

Game Stats

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games