BlizzCon 2008: Diablo III Updated Hands-On

We play through the Diablo III demo twice more, checking out the witch doctor and wizard classes in the process.

ANAHEIM, Calif.--Yesterday we had an opportunity to check out the BlizzCon demo of Diablo III for the first time, and we had a lot of fun with it. We weren't convinced that the time we spent playing with a low-level barbarian was as exciting as it would have been if we'd opted for a witch doctor or a wizard, though, so today we played through the entire demo twice more to check out those classes. We were right that they were more fun.

Since we weren't picking up the demo midway through today, it got under way in a woodland area outside the cathedral in which most of the demo takes place. In the woods, we were given our quest to investigate a mysterious fire that fell from the sky by a non-player character who was brilliantly voiced and said quite different things depending on which character was talking to him. When we were playing as the witch doctor, for example, he remarked on how out of place we looked before getting down to business.

The witch doctor's abilities could hardly have been more different from those of the barbarian. Even before we'd leveled and had a chance to spend points in three different skill trees, we were able to hurl flaming skull projectiles, harvest the souls of recently killed enemies to replenish our mana, release frogs that poison any enemies unlucky enough to step on them, and summon a zombie dog who proved to be extremely useful for holding the agro of enemies and soaking up damage that might otherwise have found its way to us. We didn't have to worry about handling the dog once it was summoned, because it just automatically ran toward nearby enemies and got to work.

Toward the end of the day we managed to get onto a Diablo III demo machine again, and this time we opted to play as the recently announced wizard and to pair up with a second player. The abilities in our arsenal at the start weren't nearly as impressive as those of the witch doctor. In addition to the standard melee attack, we could hurl arcane missiles, send a bolt of lightning across the floor to hit multiple enemies, and nothing more. We were able to add some more interesting skills as we leveled up, though, and by the time we reached the end of the demo we were able to generate electrical "storm armor" that did damage to anyone attacking us, and we could also create "mirror images" of the wizard, which looked like translucent clones of our character and were capable of doing damage and attracting the attention of enemies but had only a limited amount of health.

Initially we were able to create only one mirror image, but after attaching a rune to the mirror image skill, we gained the ability to create two simultaneously. The wizard is the only class that runes had been implemented for in the BlizzCon demo, and because the demo had been tuned to afford players access to a lot more loot than normal, there was no shortage of runes to experiment with. Every talent that you purchase from one of your class's skill trees can have a single rune attached to it, and while most of the runes we saw simply made the effects more powerful, we're told that others can completely change the effect of the spell. For example, a lightning bolt projectile with the right rune attached to it might become a chain-lightning spell that leaps between multiple enemies. We didn't get runes that powerful on this occasion, but we had two mirror images, two arcane missiles, and significantly more health than we started out with by the time we reached the skeleton king boss at the end of the demo.

Playing alongside a second character made the boss fight pretty easy, but we're told that the finished game will scale its difficulty on the fly, taking into account the number of players and their respective levels. You'll be able to jump in and out of multiplayer games at any time, and right now the plan is for Diablo III to support an impressive eight players simultaneously. There's already talk of that number possibly being scaled back to four or five for the retail release, not because of any technical limitations, but because eight players onscreen alongside the number of enemies a level will throw at you in a group that big is just too crazy.

We look forward to bringing you more information on Diablo III as soon as it becomes available.

110 Comments

  • Jhraxlin

    Posted Aug 11, 2009 11:05 am PT

    @ Vasot there are no doubt going to be more classes in the final release, thse were just the demo ones.

  • makemydaygr

    Posted Jul 29, 2009 8:16 am PT

    (who want's to play a game where everything is the same shade of brown or grey) No one would...only a handfull of million players :S...I want to believe that diablo 3 will be an upgraded version of diablo 2 and not wow....

  • Arlunce

    Posted Jul 11, 2009 9:32 pm PT

    Vasot, the majority of monsters in Diablo 2 were bright colors, Fallen, Wraiths, the half man half ram guys, can't remember their name. The argument that the world is too dark is bs, who want's to play a game where everything is the same shade of brown or grey.

  • Vasot

    Posted Jul 4, 2009 7:58 am PT

    Why only 3 classes to choose

    And the graphics are a bit like WoW... .
    Way to much cartoony with bright colors...

    Diablo should be darker and with a more adult feeling about it and not some childish MMORPG sh*t for little kids...

    Come on Blizzard do not spoil the Diablo universe !!
    We do not need another WOW...

  • bjm1995

    Posted Jun 30, 2009 7:31 am PT

    sweet

  • rockgirlDMC

    Posted Jun 26, 2009 3:56 pm PT

    I've been waiting a long time for this game. Let's hope it be even better than Diablo 2, and that the two characters be good enough, I gonna miss the variety of characters in D2. I played the game 4 times with 4 different characters

    I can't wait!!!

  • NickAnguiano

    Posted Jun 17, 2009 8:44 am PT

    Played WoW for 4 years+ now and this game looks absolutely nothing like it. You do realize an entirely seperate team is working on Diablo, right? I believe Blizzard deliberately did not allow a single WoW developer on the Diablo 3 staff because they didn't want diablo to be another WoW. Also there probably won't be a necromancer if you just use your head. How do I know that? The witch doctor pretty much is the necromancer. Witch doctors have a lot of "summon undead" type of spells. They're not gonna put a necromancer which also summons a buncha undead things in a game that has a class that already does that. So i'd stop hoping for a necro right now cuz more than likely, it's not gonna be put in.

  • chilintan

    Posted Jun 17, 2009 12:00 am PT

    Who knows what will be the minimum requirements for Diablo 3?

  • Hoplite32

    Posted Jun 5, 2009 7:43 pm PT

    This game will turn me anti-social for sure.

  • Punx19

    Posted Apr 1, 2009 9:16 am PT

    lookin good Blizzard. I hope it lives up to the oldies...they need to put in on consoles again like they did with the first diablo on PS, that would be nice i loved the co-op on there that was some epic gaming back in its day

  • crowskull-666

    Posted Mar 28, 2009 10:10 am PT

    without the necromancer this isn't diablo. I don't want another world of warcraft i want diablo 3.

  • Lancing

    Posted Feb 18, 2009 12:25 pm PT

    this game's definitely going to be worth the SOJs.

  • zagzam

    Posted Jan 23, 2009 2:06 am PT

    for games like diablo... please don't make previews... waiting is simply tormenting

  • vinibr

    Posted Jan 12, 2009 2:47 pm PT

    Yeah, I don't tink it looks like WoW.
    I also disagree when ppl say Witch Docter = Druid (but I do agree that wizards = sorceress and barb=barb duh)
    And one final note......
    NECROMANCERS, PLEEEEEEEEEEEEEEEEEEASE!!!

    EDIT: I just got myself a new PC. My old one would lag when playing solitaire...
    I was like: "PC or PS3? Oh, wth... I'll never forgive myself for not playing D3!"
    And again...
    NECROMANCERS, PLEEEEEASE!

  • MetalLordDCLXVI

    Posted Jan 12, 2009 12:26 pm PT

    I cannot understand why people keep saying it looks like WoW. It really doesnt.

  • mrfable

    Posted Jan 10, 2009 6:27 am PT

    i got diablo 2 lod anyone want to play it with me i wont be checking this page back but if you have xbox live add me and we will find a day to play my gt is MR Syto
    o yes DIABLO 3 IS GOING TO ROCK!!!! i cant wait

  • 2wert2

    Posted Jan 9, 2009 11:51 pm PT

    yes yes but where will appear this game man because they say in march but now i think that will appear in 2010

  • jasmine_arie

    Posted Jan 3, 2009 4:51 am PT

    blizzard never dies.. d3 graphic seems greatly improved from d2-lod.. hopely d 'henchmen options' is/are also improved, if they're added of course

  • DiabloAngel posted Nov 22, 2008 11:29 am PT (does not meet display criteria. sign in to show)

    DiabloAngel

    Posted Nov 22, 2008 11:29 am PT (hide)

    They keep saying "witch doctor" but I assume they are dumbing it down for people who didn't play Diablo II, so we're basically going to see the Druid, Barb, and Wizard (sorceress) again? seems like it might be lacking any new content, save for a fresh coat of eye candy graphics... that doesn't even stay true to the original feel of the game.

  • dudukalache

    Posted Nov 5, 2008 3:41 pm PT

    The game looks like a type of world of warcraft...my first impression is that it's too cartoon...
    Diablo is not that kind of game, it needs to be darker, with more corpses all over the place, like DiabloII...this game is not for kids...the wizzard character it´s just not convincible...WHAT ABOUT THE NECRO?!?!
    I hope they "fix" that and change it a little bit

advertisement
Click Here

Images

  • Diablo III Image 1
  • Diablo III Image 2
  • Diablo III Image 3

Game Stats

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games