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BlizzCon 2009 kicks off with Cataclysm

[UPDATE] BlizzCon 2009: World of Warcraft expansion announced at Blizzard's annual expo; goblins, Worgen werewolf race to be playable, level cap raised to 85; Diablo III monk class announced; first trailer inside.

ANAHEIM, California--Three numbers: eight, 20,000, 125. Their significance? In just eight minutes, 20,000 people handed over $125 to buy out every last ticket to attend Blizzard Entertainment's annual gaming event, BlizzCon. That, despite the fact that Blizzard expanded its presence at the Anaheim Convention Center this year, securing four exhibition halls to make room for an additional 5,000 attendees.

Anyone who even remotely follows the goings-on of Blizzard probably has a good idea about what all the fuss is about. Since its merger with Activision last year, the company has gone into overdrive with its product portfolio. First, the company announced the long-awaited Diablo III at the 2008 Blizzard Invitational in Paris last year. Four months later, Blizzard trifurcated its sci-fi real-time strategy game Starcraft II, the first installment of which was delayed to the first half of 2010 earlier this month.

More than that, though, the publisher has its 800-pound-gorilla of a massively multiplayer online role-playing game World of Warcraft still going strong. With some 11 million subscribers across the globe clamoring for new content, Blizzard is due to make good on its target of annual expansions. In late June, Blizzard filed to trademark the name "Cataclysm" with the US Patent and Trademark Office, a name many believe to be the title for WOW's next major add-on.

BlizzCon 2009 will feature a variety of activities catering to the tastes of Warcraft, Starcraft, and Diablo fans. Those in attendance will be able to play prereleased builds of Blizzard's upcoming games, including Starcraft II: Wings of Liberty and Diablo III. The show will also include a variety of panels from Blizzard developers, casual and competitive tournaments, contests, a silent auction, and a merchandise store. Oh, and the Prince of Darkness himself, Ozzy Osbourne, will apparently be here as well.

And as is customary, Blizzard will set the tone for its gala with opening remarks from CEO and cofounder Mike Morhaime. What secrets does this game master play gatekeeper to? Those answers will come in the next few minutes...

[11:26] With five minutes to go before Blizzard is scheduled to take the stage, BlizzCon attendees have packed the cavernous Anaheim Convention Hall seemingly to capacity.

[11:27] WOW's login screen currently states that Blizzard will be collecting non-personal system specifications data in the very near future...a sign of things to come?

[11:27] A thick white smoke pervades the massive main hall. An overworked dry ice machine, or the condensing fumes from the horde of WOW aficionados?

[11:30] Blizzard's hallmark tunes ring from gigantic speakers suspended from the ceiling. The music is at once lighthearted in the vein of WOW's wholesome villages and then discordant to fit Diablo's mood.

[11:30] From a vantage point in front of the hall, the smoke and the crowd seem to extend to eternity, with no end of people in sight. Now would be a very, very bad time for someone to pull the fire alarm.

[11:31] Here we go, the lights dim, and the announcer welcomes the crowd. The crowd cheers back.

[11:31] No health-care debate town hall riots here.

[11:31] Not yet, anyway.

[11:32] Blizzard's Gary Platner takes the stage.

[11:32] Platner asks the crowd how they're doing. Apparently, they are doing well.

[11:32] Platner, who is one of the lead artists on WOW, says that Blizzard listens to its players.

[11:33] He regales the crowd with a post complaining about pet peeves expected at BlizzCon. Apparently, someone doesn't like real people speaking in l33t sp3ak. "L-O-L," he jokes.

[11:33] Apparently people want to fight you in real life just for not being horde. No pandering is occurring here, that's for sure.

[11:35] There are over 1,700 PCs here today. Would you like to know more?

[11:35] Platner is running through some administrative announcements: Please, only one collector's program per attendee. Thanks.

[11:35] "Ladies and gentleman, Terran, Protoss, and Zerg, members of the horde and the alliance, welcome to BlizzCon 2009."

[11:36] Blizzard CEO Mike Morhaime takes the stage to thunderous applause.

[11:36] Apparently, Starcraft II was just named best game at GamesCom. No word on who awarded the honor.

[11:37] BlizzCon is the only place where attendees are waiting for something "Cataclysmic" to happen, he says.

[11:37] Yeah, that's not portending anything...

[11:38] Morhaime then welcomes Chinese players back online. The crowd doesn't know how to react, but someone shouts a token "YAY!" Not exactly a hostile audience.

[11:38] Morhaime is talking about the passion of the world's greatest gaming community. If you didn't get into the queue to buy a BlizzCon ticket within 30 seconds, you didn't get a ticket.

[11:38] It took 45 minutes to process all the orders, but essentially 20,000 tickets sold out in less than one minute.

[11:41] Morhaime then talks about the sales success of Wrath of the Lich King, which sold 2.8 million units in 24 hours. Um, yeah. We got the press release in November, thanks.

[11:41] Morhaime then queues a trailer highlighting BlizzCon 2008 moments, as well as in-game moments from Wrath of the Lich King. Reruns? Awesome.

[11:42] The reel shows footage of BlizzCon attendees doin' how they do, playing Starcraft, Diablo, and WOW, as well as a number of other tabletop games. Cosplayers are featured prominently. Unfortunately, not all are female.

[11:43] The trailer is still rolling, showing the massive crowds around the world who lined up to purchase Wrath of the Lich King in November. US, Mexico, France, just to name a few. This just in: WOW is popular.

[11:43] The old, the young, the beautiful, the socially awkward--they're all represented.

[11:44] Note: Those categories are not mutually exclusive.

[11:44] Morhaime is back, and he's talking about the many enhancements made to WOW in the past few months.

[11:45] The Blizzard exec is talking about iPhone integration with the mobile armory.

[11:45] He's now talking about the big plans in store for 2010. They will be revamping Onyxia in November to celebrate the five-year anniversary.

[11:46] Next year, we will be shipping Starcraft II, along with the new Battle.net platform.

[11:47] Morhaime then asks whether the name Sam Raimi means anything to the crowd.

[11:47] The Spider-Man will direct the Warcraft movie. Apparently, they first met Raimi while he attended last year's BlizzCon.

[11:47] Apparently, Bruce Campbell will not be playing Leeeeeeeeroy Jenkins, so the crowd boos.

[11:48] Raimi expressed interest in the movie, and discussions progressed from there.

[11:48] Morhaime then talks up the tournaments, which, for those who are wondering, are in Hall B. Just in case anyone was wondering.

[11:50] Some of the top pro-gamers are in attendance, and total prizes from Blizzard games hit $340,000 this year. That's chump change to a company that has over $100 million a month in earnings.

[11:50] Morhaime then talks about the Noobs figurines. One of the ones handed out as part of the schwag bag given to attendees is one of a kind. Check your local eBay listing for more.

[11:51] MC Frontalot and Jay Mohr are here to perform. One out of two ain't bad.

[11:52] Morhaime gives a shout out to Level 80 Elite Tauren Chieftain will be playing.

[11:52] Oh, and some guy named Ozzy Osbourne will be here too. Apparently he was in a band, had a reality show, and is a fan of bats.

[11:53] Morhaime then turns the stage over to VP of creative development Chris Metzen.

[11:54] Metzen says the company prides itself on not putting games out until they're done. Thanks for the news flash.

[11:54] He seems contrite and apologizes that Blizzard doesn't put out more games. He seems earnest.

[11:56] He thanks the crowd, and with that said, "I'm pretty sure you guys are curious about what we've been cooking up for the past year."

[11:56] We've got a couple trailers to show you, we've got a couple of things to announce.

[11:56] "Where's the Alliance at?" The crowd erupts. "Where's the Horde at?" Again, eruption. "Can I get a WOW what what?"

[11:57] "Where are the Diablo players in the house?" is said with earnestness. Metzen says he'd like to talk to these folks for a bit.

[11:58] "Diablo III is really taking shape, it's kicking ass, it's a lot of fun." He says that over the past few months they've been unveiling a number of classes.

[11:59] All thus far have been pulled from classic archetypes, he says.

[11:59] "The class we're going to be unveiling today has its roots in the same tradition."

[11:59] "Without further ado, I'm very proud to introduce the monk."

[11:59] A trailer rolls, showing the monk walking through a sandstorm in a barren wasteland.

[11:59] A man fully cloaked asks the monk if he is heading to a city and asks the hero to help.

[12:00] A zoomed-out shot of the city, which looks much like the sand level in Diablo II.

[12:00] The monk has a gigantic staff with which he slays his foes, and in Diablo tradition, they are numerous.

[12:00] "You, you're alive. But that's not possible!"

[12:01] An infernal being then launches a fireball and throws a bolt of blue/orange flame.

[12:01] The monk prays and seems to disappear.

[12:01] He suddenly reappears, having lost his staff, and drops all kinds of hand-to-hand hurt on the demon

[12:01] The fight culminates in the monk putting a firey fist through the demon's chest. Monk 1, Demon 0.

[12:01] Metzen then rolls a trailer for in-game footage of the monk.

[12:03] He seems to be very speedy, with close-range melee attacks, with his staff, fists, and feet.

[12:03] Lots of gold particle effects, along with runes during his special attacks.

[12:03] Mmmmm, runes.

[12:03] Metzen says to check out the panel at 2:00 p.m. today to find out more.

[12:04] And we're back to WOW. "Alliance and Horde, you've all been very patient." Here it comes...

[12:04] "BlizzCon, the wait is over."

[12:06] In just a second here, we're going to roll the first gameplay trailer of the new World of Warcraft expansion.

[12:07] "Without further ado, I'm very geeked up to debut an expansion set that will be nothing less than earth-shattering."

[12:07] "Ladies and gentleman, I give you World of Warcraft: Cataclysm."

[12:07] A trailer rolls, with a voice-over saying that as the terrible war between the Lich King continues, there can be no peace when the world itself is devoured.

[12:08] An ancient evil has risen.

[12:08] Kalindor and the Eastern Kingdoms have been transformed.

[12:08] Ancient lands have been torn asunder, unleashing widespread destruction.

[12:08] Many islanders of the great sea have been driven from their homes. Goblins run across the screen.

[12:09] Goblins will be a Horde playable race.

[12:09] Humans, turned werewolf, called Worgen, join the alliance.

[12:09] The elves bring them into the fold, apparently.

[12:09] New race and class combinations are on the way.

[12:09] New monsters, dungeons, and raids, of course, are also on the docket.

[12:12] Level cap is raised to 85.

[12:13] Archeology added as secondary skill.

[12:13] Deathwing has returned.

[12:13] "Welcome to BlizzCon!" bellows the announcer.

[12:13] And the lights come up. Not a bad way to end as a litteral bang rocks the auditorium.

[12:13] And that's it. For more information, check out GameSpot's continuing coverage of BlizzCon 2009.

136 Comments

  • tarbun

    Posted Aug 28, 2009 2:02 am PT

    Forget the games! costumes....girly costumes. lol!

  • sircyrus

    Posted Aug 25, 2009 11:44 pm PT

    @thedisturbedwol
    "What are your thoughts on the up coming MMO's? For example SWTOR, APB and MAG"

    I don't have a PS3 so I can't comment on MAG. I haven't kept an eye on many PS3 games, since I have no plans to buy one.

    APB sounds cool, but to my knowledge it hasn't been shown to deliver on it's premise yet. Plus so much of this game is going to depend on it's control scheme. It will also depend on what there is 'meaningful' to do. Warring for "turf" was fun in Planetside, but eventually it became dull when you were just fighting over the same places day after day. They need to say a bit more on exactly what all there will be to do once you own turf, besides defending it.

    SWTOR looks great, sounds great, and with BioWare behind it, that makes it sound even better. But they have yet to discuss non-instanced content. Players log in to MMO's for hours a day. Suppose there's a 150-hour story in SWTOR. If someone plays just 3 hours a day, that's not even 2 months of content before the player runs out. What will the player do once they finish the story? And how exactly will it be a MMO? It sounds closer to D&D Online or Guild Wars than a proper MMO. They need to talk about some non-instanced gameplay.

  • 1stclaret

    Posted Aug 25, 2009 5:38 pm PT

    Aw comon you gotta admit this game looks totally freakin awesome, I cannot wait to see what Worgens will look like with full t10 on

  • InExcelsis

    Posted Aug 25, 2009 2:43 am PT

    its a cool idea to give the world a new look but 5 levels thats just stupid but like the people at Blizzcon said they are trying to milk the game as much as possible before they reach the level 100 mark.

  • happynoodleboy7

    Posted Aug 24, 2009 7:57 pm PT

    I never really "got" MMOs. Odd, since I normally enjoy grinding in single-player RPGs, but whatever. I guess nothing can please everybody all the time.

  • Lone_Wolf94

    Posted Aug 24, 2009 6:21 pm PT

    why don't make a new mmo and keep WoW.. they have enough $$ to make and keep both up. Make one f2p and have option and keep WoW at 15$ a month. anyway i can't wait till D3. O and the werewolves came from darkfall if you were wondering

  • thedisturbedwol

    Posted Aug 24, 2009 3:55 pm PT

    @sircyrus What are your thoughts on the up coming MMO's? For example SWTOR, APB and MAG

  • sircyrus

    Posted Aug 24, 2009 12:36 pm PT

    @lewismetcalfe
    "Ultimately we're arguing different points here. We like the game and you dont, which I don't have a problem with."

    I actually do enjoy the game up to around 40, but after that it degenerates into dungeon grinds. I watched Everquest throw off the balance of their game through expansions, like BC did for WoW. That marked the decline of EQ. All I'm saying is that Blizzard appears to have followed down the exact same path.

    Right now there's no real alternative to WoW. If I had to pick one MMO that could stand up to it, I'd say EQ2... but the leveling treadmill is too steep for the market (even with the XP requirement decrease), the system requirements are too high, and it just doesn't feel as polished. That lack of polish and it's system requirements are it's biggest issues. Not to mention the SOE label. A lot of MMO veterans have their horror stories about SOE, enough to dissuade them from getting back into another one of their games.

    Expansions just seem to destroy MMO's. They cause imbalances with equipment, or introduce new rules/gameplay that throws how the game was designed all out of wack. It's too much at once, and it renders the 'vanilla' version obsolete.

  • inalusi

    Posted Aug 24, 2009 12:02 pm PT

    malavos your addiction for wow is cronic

  • lewismetcalfe

    Posted Aug 24, 2009 3:33 am PT

    @ sircryrus

    Ultimately we're arguing different points here. We like the game and you dont, which I don't have a problem with. I'm also hoping KOTOR will deliver

  • sircyrus

    Posted Aug 23, 2009 5:15 pm PT

    @malavos

    WoW numbers are largely due to very good marketting, the Blizzard label, and the games accessibility. Very few companies are putting out games that can run on older PCs, especially when it comes to MMO's. That gives Blizzard a much larger market than any MMO with fancy graphics.

    I don't see where you get the notion that WoW is the only MMO you can RP in, considering there are several other MMO's which have healthy RP communities. As to it being "the best", that's debatable. Aside from Ultima Online, all of the MMO's you listed that you've played are not mainstream (at least not outside of Asia), and are considered grindfests. So put up next to those, absolutely WoW will come out on top.

    I've played ever major MMO since Ultima Online released. WoW brought nothing new to the table. With BC, it's first expansion, it destroyed the game with too powerful of equipment, which is a mistake a lot of MMO's make with expansions. I enjoyed WoW up to around level 40, after which it devolves into EQ-style dungeon sit-and-pull gameplay... which isn't fun.

  • malavos

    Posted Aug 23, 2009 4:44 pm PT

    And about the originality, they're continuing the stories they created in their games, not so much in wow, because most of player don't give a sh** about them. (I have a lot of friends who even don't know who doomhammer is).

  • malavos

    Posted Aug 23, 2009 4:43 pm PT

    @ sircryrus

    WoW is notwhere near a near-perfect game, and it never has been. If you think that there's a good chance it was the first MMO you've played. If you had played the ones preceeding it, namely pre-Trammel Ultima Online, you'd see just what a mess WoW is.

    I said as soon as there's an alternative MMO, not as soon as there's simply another MMO. Alternative meaning a game with WoW's degree of polish & accessibility.

    The next hugely popular MMO will be coming from BioWare, as KOTOR will be out before any new MMO from Blizzard.

    ---------

    Man, whatever you say. But look how many players play wow.
    And w/e, i played a lot of mmo's, to ultima, mu, ragnarock, perfect world, project of planets, warrior epic, exteel, gunz, line age, and more. And none of then are great as wow.

    Wow is not perfect, but, to be sincere, it's the best of them. The BEST. And the only one which you can truly rp.
    Of course it doesn't have the better graphichs, the better interface, but... It's still the best, because you can really have fun.

  • sircyrus

    Posted Aug 23, 2009 1:36 pm PT

    @lewismetcalfe
    "What about Warhammer, Conan, LOTR, naming a few. Fact of the matter is that Blizzard have made a near-perfect game that EVERY future MMO will be striving to replicate in it's originality and accessibility."

    WoW is notwhere near a near-perfect game, and it never has been. If you think that there's a good chance it was the first MMO you've played. If you had played the ones preceeding it, namely pre-Trammel Ultima Online, you'd see just what a mess WoW is.

    I said as soon as there's an alternative MMO, not as soon as there's simply another MMO. Alternative meaning a game with WoW's degree of polish & accessibility.

    The next hugely popular MMO will be coming from BioWare, as KOTOR will be out before any new MMO from Blizzard.

    Blizzard is greatly overrated. They take ideas from other developers, put those ideas a single product, then polish it. They make games that work well, but are far from original. When WoW launched it brought nothing new to the table, except for the Blizzard label. It was a collection of ideas from various MMO developers put into a polished product, placed in a setting that was originally ripped off from Games Workshop (owners of Warhammer). They had refused to go into a deal with Blizzard over creating an RTS with the Warhammer license, which is why WarCraft was created. Whether people want to admit it or not, Blizzard is great at creating solid games, but sorely lacking in originality.

  • lewismetcalfe

    Posted Aug 23, 2009 12:27 pm PT

    @ sircyrus
    "While it's been known amongst players for sometime, now WoW has officially jumped the shark.

    As soon as there's an alternative MMO, Blizzard is going to be hit with a mass exodus."

    - What about Warhammer, Conan, LOTR, naming a few. Fact of the matter is that Blizzard have made a near-perfect game that EVERY future MMO will be striving to replicate in it's originality and accessibility.

    The next hugely popular MMO will no doubt come from Blizz themselves. Like them or not, it's safe to say they know what they're doing. Not to mention they're stinking rich..

  • JAK4ever

    Posted Aug 23, 2009 5:36 am PT

    Wonderful... Warcraft is now dead.

    One minute of silence please.

  • sircyrus

    Posted Aug 22, 2009 11:30 pm PT

    I don't get it.

    You talking about the expansion trailer? It comes across like they've run out of ideas so now are just grasping. Death throes Now a decent alternative just needs to step up. KOTOR should dent their subscription numbers, but it wont take over due to it being more of a niche setting.

  • blakeney

    Posted Aug 22, 2009 2:04 pm PT

    @ sircyrus

    i have 3 words for you and anyone'else thats feeling the same

    ALL POINTS BULLITEN

    google

    watch

    /dr00l

  • sircyrus

    Posted Aug 22, 2009 12:43 pm PT

    While it's been known amongst players for sometime, now WoW has officially jumped the shark.

    As soon as there's an alternative MMO, Blizzard is going to be hit with a mass exodus.

  • wootbeans

    Posted Aug 22, 2009 12:01 pm PT

    @Versus3
    You have no idea what you are talking about.

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