GDC '08: Pure First Look

ATV racing isn't dead, it's just moved to Brighton. We get a first glimpse of this gorgeous-looking off-road racing game.

Pure Adrenalin

Take a look at this trailer of Black Rock Studio's upcoming ATV racer.

SAN FRANCISCO--Let's face it; a good chunk of the racing genre is just annual rehashes of things we've all played time and time again. These days, it seems that if you've played one ATV racing game, you've played them all. That trend looks to be broken in a big way with the upcoming Pure from Brighton, UK-based Black Rock Studio (formerly known as Climax Racing, the folks responsible for the MotoGP series) and Disney Interactive. We recently sat down with Black Rock's Jason Avent, game director on Pure, to get a feel for how his team is bringing a slightly skewed approach to the typical ATV game.

While the developers at Black Rock made their name with sim-style games like MotoGP, for their latest game, Pure, is an arcade game from stem to stern, full of huge jumps, over-the-top tricks, and extreme speed. That isn't to say, however, that the game is entirely removed from reality. The ATV bikes you control in Pure will certainly feel grounded and responsive in a way you'd expect from a simulation game, yet they're still capable of the kinds of outlandish air maneuvers that can only be found in video games. In fact, according to Avent, the decision to bring ATV bikes into the game was specifically because of their handling--with four wheels, they control similarly to a car yet, like a motorcycle, are still light enough to catch big air on a jump.

And when we talk about big air in Pure, we actually mean huge air. The other aspect of off-road racing that Avent wanted to capture was a sense of epic scale to the magnificent outdoor surroundings you're racing through. Forget turning laps in an MX stadium environment; in Pure, you'll be tackling the great outdoors in all its natural splendor. The graphical work that's gone into the environments places a huge emphasis on scale, with vast draw distances that will let you peer out across mountaintops as you hang out in midair. As Avent puts it, it's all part of the process of inducing a sense of vertigo, if not outright fear, in the player as you tackle the various jumps and bumps in the game.

Part and parcel with establishing that sense of respect for the course will be a constantly shifting camera as you're riding along the track, one that dramatically improves the racing experience depending on what you're doing in the moment. The default behind-the-back view demonstrates a nice sense of speed that's taken to the next step with blur lines and a slight shaking effect when you're using your boost. It's in midair, as you rider is pulling off the exotic tricks, that the camera comes to life, shifting in and out off the lip of the jump, or pulling to either side to give you both a great look at the trick you're currently executing as well as a wide-angle look at the environment surrounding you. If our initial reactions were any indication--holding our breath during more than one sky-high trick sequence--the camera work in Pure looks to add a lot of drama to the entire experience.

It's not just the visuals that are different in Pure. While the core of the game is a 16-vehicle racing experience (both offline and online), the trick system has taken a new approach. There are three levels of tricks you can pull off in Pure, each tied to a face button. A-button tricks are the basics; B-button tricks are the next step up; and Y-level tricks are the top-level tricks. Each of these trick button types is represented by three meters located in the lower right-hand corner of the screen. The twist here is that you can only perform B-button tricks by first filling up the A meter by doing tricks. Similarly, you can only perform Y-button tricks by first filling up both the A- and B-button meters. There are also signature tricks after all three meters are full; once you have a signature trick available, a rotating dial appears onscreen, scrolling through all of the signature tricks available to you. You can stop the dial and then "bank" that signature trick for use whenever you want.

Mitigating all of this meter-building trick busting is the boost meter. Using your ATV's boost will drain the trick meters, so the game quickly becomes a balance between using boost to gain air (or pass an opponent), and saving your trick meter so you can use your best tricks at the right time. Once you've banked a signature trick, however, you can use as much boost as you want without draining the meter, making signature tricks much more valuable than the normal trick. Up to five different paths throughout the same level--some of which are accessible only by using boost off of jumps--further complicate that balance, so that each lap of a race will likely have you facing difficult decisions.

There's still work yet to be done on Pure; the audio is still being cleaned up and there are a ton of particle effects to be added for things like dirt and mud being kicked up by the ATV's tires. And of course, we still have to learn about things like additional game modes, online options, and customization features. Nonetheless, the team at Black Rock still has roughly five months to go in the development of Pure--ample time to put in the finishing touches on a game that we're looking forward to seeing much more of down the road.

69 Comments

  • ResEvilFreak

    Posted May 28, 2008 1:40 am PT

    I guess for whoever is looking forward to this game will enjoy it hopefully and it may turn out to be great. But I don't think being developed by a Disney company that it'll be violent or anything of the sort nor do I think it can compete with the Off-Road king in the form of MotorStorm.

    But as I said for the people looking forward thus game Pure, I hope you enjoy it.

  • marc002

    Posted Apr 30, 2008 9:28 am PT

    Does anybody think the Xbox 360's limitations could really break the game?

  • guerillaKZ2

    Posted Apr 24, 2008 8:01 pm PT

    this game looks awsome!!!!! yet it flat out sucks that you can only use atv's...

  • patrickkkk

    Posted Apr 8, 2008 5:31 am PT

    I just hope that it being on the 360 also doesn't cripple the game because of the 360's limitations.

  • HAMODA

    Posted Mar 12, 2008 3:14 am PT

    madnessssssssssssss its amazing !!!!!!

  • Slump3317

    Posted Mar 8, 2008 9:57 am PT

    Death_Masta187 said: "I want Motocrosses Madness 3!"

    I hear that. Moto Madness 2 was amazing! But yea, after what I found to be a disappointment in MX vs ATV Untamed I'm hoping this game might give me something to look forward to.

  • Death_Masta187

    Posted Mar 6, 2008 12:09 pm PT

    I want Motocrosses madness 3!

  • Chrissyc86

    Posted Mar 6, 2008 5:57 am PT

    Disney interactive studios?

    I'd better be able to play as mickey and goofy etc!!!

  • jacob-goodlich

    Posted Mar 1, 2008 11:15 pm PT

    theres alot of people here that obviously havent played motorstorm, motorstorm features motorbikes, massive trucks,rally cars,small trucks etc. motorstorm 2 will own this easily, this game is only atvs not that it doesnt look good.

  • AAwiidog

    Posted Feb 29, 2008 11:54 am PT

    looks awsome, but yet another devoloper overlooked the wii. tut tut

  • broca

    Posted Feb 29, 2008 5:20 am PT

    I'll believe it when I see it that these are in-game graphics. there isn't a single player aspect shot...

    I hope they are though but I know what these game developers are like!

  • xPork--Chopx

    Posted Feb 28, 2008 7:53 am PT

    Hey cheers for tht info LozzaGs
    gonna to start saving up alot of games comin out for 360 in next month =)

  • wars45

    Posted Feb 28, 2008 4:19 am PT

    yes but moterstorm 2 is out at xmas cant see it been good has that

  • LozzaGS GameSpot staff member

    Posted Feb 28, 2008 2:46 am PT

    xPork--Chopx - The only release date we have for the UK is 'autumn 2008' at the moment, but well spotted - I have updated the site to reflect that.

  • jamesinho

    Posted Feb 28, 2008 1:46 am PT

    "turuk: I honestly think that was poorly animated"

    BULL!!! Two animators from WETA Digital, one doing facial animation of gollum/smaegol, mumakil, and the battle sequences in the Return of the King and you have the cheek to say its poor? I would love to see your stuff.

    I had a sneak peek at a lecture they gave at UWS, and yes, that is in game graphics. They went into great detail about animation and the ideas behind the environments and I think anyone who was there would agree it was insightful and it looked solid.

  • Blaze_Hrimfaxi

    Posted Feb 27, 2008 9:10 pm PT

    No way will it beat Off Road Fury.

  • xPork--Chopx

    Posted Feb 27, 2008 2:22 pm PT

    PPL the screenshots are in game gameplay
    these graphics are insanely good
    shame they havnt given a release date for the UK

  • xPork--Chopx

    Posted Feb 27, 2008 2:18 pm PT

    Oi yourdaddy88 y u dissen the 360?
    they sold like twice as more console than ps3 and the wii
    the console will only break if you over use it for hours on end.
    and some of the ps3 games are just coppied ripp offs.
    Like gears the ps3 copied the idea and called it resistance so xbox rules

  • YourDaddy88

    Posted Feb 27, 2008 7:01 am PT

    n3ck said:
    "yeah but motorstorm is rubbish, rubbish physics, rubbish gameplay, the only reason people bought it is cos they had no choice as there were no games on the PS3."

    You obviously don't get what Motorstorm was all about. It did not suck. It's a FUN game to play, especially with the in-car view. To me it's more fun that DIRT. The only thing Motorstorm needs is more tracks - gets boring before you beat the game. But still worth it.

    "its the same with Resistance, a proper average game but its popular cos it was THE ONLY GAME OUT AT THE TIME ON PS3 FOR AGES, on every level that game is flawed,"

    Resistance was a solid game. Halo was a solid game but overrated in general and recently nothing more than the same thing renewed over and over again. Lost Planet sucked balls. The only better game on the 360 is Gears. What's your point?

    "if you have motorstorm i feel so sorry for you, in 2007 the 360 had the most amazing games but instead you played motorstorm and resistance ,MAN DID YOU MISS OUT!, 360 HAS THE BEST GAMES ITS JUST THE STONE COLD TRUTH, PS3 IS GOOD, BUT ITS GAMES SUCK, AND MOTORSTORM WILL HAVE NOTHING ON PURE"

    If you have a 360 I feel sorry for YOU. Congratulations on being brainwashed by a company that sold you a system with major engineering design flaws in it with a pathetic 90 day warranty, and didn't admit to it until AFTER both Nintendo and Sony released their higher quality systems with 1 year warranties. The 360 had the best games in 2007 but it also had the crappiest hardware. Sony and Nintendo have the best hardware - hands down - that's the "STONE COLD TRUTH". And the games are starting to roll in, so don't worry about us. Just worry about how much longer your 360 will last...

Check Prices: $15.99 – 19.99

advertisement

Game Stats

  • Rank:
    1,758 of 76,983
    (up by 231)
    PC Rank:
    619 of 12,562
    Highest Rank:
    13 in 2008
    Tracking:
    481 Track It»
    Wishlists:
    197 Wish It»
  • Player Reviews:
    22
    Player Ratings:
    596
    Users Now Playing:
    94
  • Top 5 User Tags:
    1. pure
    2. racing
    3. black rock studio
    4. disney
    5. atv
  • Everyone Rating Description

    Titles rated E (Everyone) have content that may be suitable for ages 6 and older. Titles in this category may contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language. Learn more

Also on

Games you may like…

Users who looked at content for this game also looked at these games.

See More Similar Games