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Epic, Grasshopper partner with EA

Megapublisher to distribute new IP from Gears of War-maker's People Can Fly subsidiary, forthcoming collaboration between Suda-51 and Shinji Mikami.

REDWOOD CITY--Though Electronic Arts has made some major acquisitions in recent years--most notably Digital Illusions CE (2006) and BioWare/Pandemic (2008)--the publisher also has less disruptive ways of working with external developers.

In 2006, the now-second-largest third-party publisher announced it would distribute Crytek's Crysis and Valve Software's The Orange Box. The following year, it revealed it would handle marketing, PR, and retail duties for MTV Games' Rock Band, developed by Guitar Hero creators Harmonix. Just last month at the E3 Media & Business Summit, EA stunned many by announcing a deal with longtime Activision partner id Software to help bring its open-world road-action game Rage to stores.

The key to these landmark deals is EA Partners, a program which has the publisher lend its marketing, distribution, financial, and retail expertise to indie shops for a cut of their games' proceeds. As explained by John Carmack at E3, the program offers a range of services to indie developers. The flexibility EAP offers is attractive to many studios, and today at the publisher's first post-E3 media showcase, EA announced two more deals which few could have predicted.

The first will see EA join forces with Epic Games, the powerhouse North Carolinian developer and creator of the Unreal Engine 3, which lies at the heart of games like Mass Effect and Hour of Victory. Epic's project with EA will be an action game for the Xbox 360, PlayStation 3, and PC, with development handled by Poland-based People Can Fly, the studio behind Painkiller. Epic president Mike Capps told the audience that his instructions to "PCF," which Epic bought last year, was to "make something as cool as Painkiller and go over the top."

This is not the first time Epic has teamed with a big-name publisher in order to get its games on shelves. The developer has also partnered with Midway Games to publish Unreal Tournament III and with Microsoft for the Gears of War games, the second of which is due out November 7.

Also on hand at today's event was Goichi Suda--sometimes referred to as Suda-51--head of the maverick Japanese developer Grasshopper Manufacture. The EAP program will handle North American distribution for Suda's next project, a collaboration with designer Shinji Mikami. It is EAP's first game from a Japanese developer, and will be made for a worldwide audience "with North America and Europe in mind," according to EA Games president Frank Gibeau. He told GameSpot that EA's history of simultaneous multiplatform publishing was a major factor in the Grasshopper deal, as the game will be released for the PlayStation 3, Xbox 360, Wii, and PC.

The Grasshopper project was described as a "mysterious unique action-packed horror game" by Suda, who apologized he could not provide further details. He will direct the title, while Mikami will serve as a producer. They will have even more help, as EA has said Q Entertainment (Lumines, Meteos) will also work on the project.

The pair of Mikami and Suda boasts an impressive resume, with Suda having created cult favorites Killer7 and No More Heroes, and Mikami having created the Resident Evil franchise. In recent years, Mikami reinvented his hit series with GameSpot's 2005 Game of the Year Resident Evil 4 and signed on to create another new game for Platinum Games and Sega.

90 Comments

  • gorezombiez

    Posted Oct 11, 2009 6:57 am PT

    What people can fly project??People can fly?What in the world are they talking about?

  • burn6

    Posted Feb 24, 2009 10:06 pm PT

    EA have been with so many parties these past few years, they are a growing giant, but i smell monopoly on the horizon.

  • osiris

    Posted Aug 25, 2008 11:36 am PT

    activision-blizzard is the largest now

  • nikinikin

    Posted Aug 25, 2008 3:15 am PT

    Uh...since when is EA the second biggest publisher?Who is the biggest?UbiSoft?Activision?

  • crunchb3rry

    Posted Aug 25, 2008 12:03 am PT

    It's one new unlaunched franchise, not their entire catalog. So I don't care. Only I worry that Mark Rein might wind up pissing off the suits at EA.

  • brian_13un

    Posted Aug 23, 2008 10:32 am PT

    EA one of the multi-distributor

  • killzone_gamer

    Posted Aug 22, 2008 4:29 pm PT

    Nooo! Epic Games have signed with EA. Oh well, to be honest I'm not that bothered, EA make Burnout Paradise and Fifa 09, both good games, + it was looking more and more like Microsoft were going to snap up Epic to add to their collection. Multiplat FTW

  • Evanrocknuma

    Posted Aug 21, 2008 7:33 pm PT

    also as long as they don't push the games out too fast..........

  • Evanrocknuma

    Posted Aug 21, 2008 7:31 pm PT

    By no means do I like the fact that EA is buying out and taking over all these companies... as long as they are not touching the games themselves and are just distributing them, I could care less.

  • pycho22solid

    Posted Aug 21, 2008 10:59 am PT

    I have mixed feelings. I'm not a fan of how EA does their business but I think this move will be beneficial to all 3 companies and gamers alike in the future

  • War_Martyr

    Posted Aug 21, 2008 5:54 am PT

    I just love how they categorized Hour of Victory next to Mass Effect...But I could actually care less. EA's been doing pretty good this year, not really shoveling crap onto store shelves but putting a lot of good games so far. I still don't agree with EA's methods, but as a consumer, I do like what they're offering so far.

  • Skyriderlink

    Posted Aug 20, 2008 8:05 am PT

    I used to like EA but after the take over of Bioware I am starting to hate.Now EA got its hands on the most powerful game engine available.I haven't seen any games made with CryEngine 2 other than Crysis so I can't really say whose engine is more versatile.EA is trying to become Microsoft of gameworld.

  • lowkey254

    Posted Aug 20, 2008 6:40 am PT

    I've been bashing EA since n64 days. I wonder if they've changed? I mean, are they letting the development teams take their time to create a good game or are they still the slave drivers I know them to be?

  • barkera0

    Posted Aug 19, 2008 8:50 pm PT

    This just reminds me why I hate EA...

  • zhevox

    Posted Aug 19, 2008 1:42 am PT

    No, Epic..you don't know what youre doing....dont go to the dark side!!
    im being too sarcastic

  • PhazonBlazer

    Posted Aug 18, 2008 8:39 pm PT

    Let's see how this turns out

  • datniccah187

    Posted Aug 18, 2008 3:22 pm PT

    I guess so.

  • King_Dodongo

    Posted Aug 18, 2008 8:38 am PT

    hope it delivers

  • shaun_mcwayne

    Posted Aug 17, 2008 4:47 pm PT

    i hate ea

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