E3 '07: Dungeon Hero First Look

Firefly wants to correct the impression that you may have about dungeons and goblins with this humorous action game.

Remember the discussion in the movie Clerks where the two main characters sympathize with all those contractors who must have been killed when those dastardly rebels blow up the Death Star? That's sort of the philosophy behind Dungeon Hero, a 2009 action game that will have you playing a hero trying to defend poor goblins in a dungeon from evil creatures and annoying adventurers.

Dungeon Hero is coming from Firefly Studio, the developers behind the Stronghold strategy games, but it is very much a hack-and-slash action game with role-playing elements. The two main elements of Dungeon Hero are thus: to create a logical world that's a departure from the portrayal of dungeons is almost every other game, and to create a combat system that evolves from the frantic button mashing found in the genre.

Firefly's biggest problem with dungeons in most games is that they don't make sense. Think about it. You'll delve down into a dungeon and encounter monsters whose sole purpose in life is to stand around in the dark until an adventurer comes to kill them. Dungeon Hero looks to solve that problem by creating an underground city and society that makes sense. The main goblin city in the game is divided into four districts, each of which has a distinct purpose and role in the game. And while the goblins are at the heart of the game, you won't play as one. Instead, you'll play as a human mercenary who the goblins hire to save them after a goblin miner manages to dig a bit too deep and opens a fissure to someplace he shouldn't have. So now the goblins need, well, a hero.

Your job as that hero will be to battle the monsters coming out of the fissure, as well as the occasional surface adventurer who comes into the dungeon looking for treasure. The combat system is being designed so that it allows you to do all sorts of cool moves, such as head butts, knee kicks to the groin, and more. Instead of just mashing the attack button over and over, you'll try to employ a library of more than 200 moves simply by using context-sensitive controls. For example, if your character is surrounded by hordes of enemies, you can perform shield blows by attacking the character to your side, or strike at the guy behind you by selecting him. The system is a bit more complex than that, but considering that the game isn't due until 2009 and all Firefly had on display were some concept screens and short demo movies, we'll have to wait a while to learn more.

Still, Dungeon Hero looks like it's going to be a very humorous game, judging from the tone of the cutscenes and trailers that we've seen. We'll find out more over the coming months, so check back with us for the latest on the game.

31 Comments

  • 100starz

    Posted Aug 22, 2009 7:45 am PT

    sounds funny. i'll check it out.

  • gfxarts

    Posted Nov 5, 2008 9:29 pm PT

    I wish you played as a customizable nasty monster instead of a mercenary human. It sounds like they're afraid that people won't quite buy into their premise. It could be a funny storyline if handled in a clever way.

  • brownba3

    Posted Apr 3, 2008 8:35 am PT

    Long lead in time - but look at any of the other RPGs coming - Fallout 3 - what 5 years in waiting and making? Space siege - 2 years? - seems like part of those long lead ins are teasers testing the waters and interest. and 2009 is only 6 8 months out now. It looks like it could have potential - although "button Mashing" is much more console type of play than PC. (Point and click would be PC...) Looks like it is similar to a Bard's Tale - Wonder what aspect it will be played in- I like the Diablo/NWN 3rd person point of view with God of war graphics better than Oblivion style

  • key1solid

    Posted Mar 17, 2008 11:29 am PT

    ok.seems to be alot of negative comments about this game,,im not sure why probably comes from the fact that this is a game that is trying to give us, the gamers, something new in the dungeon world.i for one think this game looks and sounds great,dont get me wrong i do love a shooter but we must all diversify our gaming and i have always been a dungeon fan.so maybe open your minds as 2009 will come round quickly and who the hell wants a game like this to be rushed anyway.this could be a masterpiece in the making.

  • forgotten_relic

    Posted Mar 16, 2008 9:13 am PT

    WOW THIS GAME LOOKS AWESOME!!!. I looked at the video and the interview and this game is going to be really great. Im also glad it will be just coming to the 360 and PC. We all have been waiting for a game that will take you on a LONG detailed adventure, down into the earth. Its a shame we have to wait till 2009 to play it.

  • illuminatirexx

    Posted Mar 12, 2008 11:07 pm PT

    might be the new breth needed in the industry of stagnated games.

  • iamjct212

    Posted Feb 10, 2008 11:05 am PT

    Now this is interesting. I like when someone comes along and changes some old conventions. Creativity is vital to our community. Lets hope this game and the new combat system work!

  • hornycorny69

    Posted Jan 13, 2008 3:02 am PT

    this game is gonna be better than the sims

  • can0of0cheese

    Posted Nov 21, 2007 2:32 pm PT

    I so hope this is going to be cooler than overlord. I hope it will be more like dungeon keeper or evil genius.

  • BBaller299375

    Posted Oct 15, 2007 12:28 pm PT

    Who Cares?!

  • Oey666

    Posted Aug 1, 2007 12:15 am PT

    Meh?! Doesnt look that or sound that great... Long wait for those who care though.

  • DarkArgonanth

    Posted Jul 23, 2007 7:58 am PT

    "I will have to assume that this is for PS3 considering they said contex sensitivity."

    uh what... do you know what context means? put that into the sentence and it makes sence.

  • AGamerDiet

    Posted Jul 22, 2007 2:25 pm PT

    This looks pretty good. I am looking forward to it kind of the same way I was looking forward to Overlord a year before it came out. I hope it meets my expectations in the same way.

  • ebookerd1

    Posted Jul 16, 2007 12:19 pm PT

    I will have to assume that this is for PS3 considering they said contex sensitivity. but it aint comming out till 2009 how worthless is it to even mention it!!!

  • senjutsu

    Posted Jul 16, 2007 9:43 am PT

    not really caring, I mean, it's for 2009!!...

    And anyway, I'd like a champions of norrath more than anything else for this kind of game...

  • aaronmcadam

    Posted Jul 16, 2007 5:18 am PT

    At last! A Dungeon Keeper clone! WHOOOOP!

  • Rayyan92

    Posted Jul 15, 2007 2:48 pm PT

    Seema pretty cool .. shud be interesting

  • lettuceman44

    Posted Jul 14, 2007 9:04 am PT

    lol @ magicmo. Spaceballs is awesome

  • msudude211

    Posted Jul 14, 2007 7:51 am PT

    If I want humor, I'll just turn on Comedy Central.

  • magicmo

    Posted Jul 14, 2007 7:05 am PT

    This one intrigues me. "Evil will always win because good is dumb."

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