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Turok Preview

We visit Propaganda Games in Vancouver and spend some quality time with Turok.

Gameplay Footage

See the PS3 version of Turok in action for the first time.

After events in both San Francisco and London, we've seen a fair bit of Turok in recent weeks. Said events focused on Turok's multiplayer and single-player content, respectively, so when we were invited to visit Propaganda Games in Vancouver earlier this month, we weren't entirely sure what there was left to see. There was plenty, as it turns out. Not only did we get to see a lot more of the single-player campaign and to play on previously unseen multiplayer maps, but we were also afforded our first look at the game's co-op and "wargames" modes. We should also mention that this was our first opportunity to see Turok running on the PlayStation 3, and we're pleased to report that it's practically indistinguishable from the Xbox 360 version.

First up was a guided tour that took in levels and locales from all over the single-player campaign. Without wishing to give too much away about Turok's plot, it's clear that Joseph Turok (that's you) and a number of his colleagues from the Whiskey Company elite commando team have become separated after crash-landing on a planet where they're supposed to be going after a guy named Roland Kane. Funded by the Mendel-Gruman Corporation, Kane has established a number of bases and research facilities on the planet and also commands the sizeable military force tasked with protecting them. Turok and his colleagues become separated as a result of the aforementioned crash and so, as you progress through the game, you'll be reunited with (and maybe even lose) some of them.

You won't be able to control your colleagues in Turok, but having played through a couple of levels in which we were accompanied by up to three of them, we can report that their behavior wasn't problematic in the slightest. Our colleagues stayed back and out of sight when we were moving quietly through tall grass en route to a stealthy knife kill, for example, but were quick to rush to our defense anytime we came under attack from a Mendel-Gruman operative or a dinosaur. We also noticed that our colleagues were pretty useful when, in a level taken from relatively early in the campaign, we assaulted a small Mendel-Gruman equipment area. Our guys certainly weren't so effective that we had nothing to do, but they performed well in their support roles and, for the most part, looked to be taking cover quite intelligently when they came under fire. The artificial intelligence of the Mendel-Gruman forces appears comparable to that of the friendly characters, and we were particularly impressed by the believable way in which they reacted after stumbling upon the body of one of their comrades that we'd silently taken out with a knife just a few minutes earlier--almost looking panicked as they alerted each other and set about searching for the killer.

Turok wouldn't be Turok without plenty of dinosaurs, of course, and while checking out single-player content we had plenty of opportunities to get up close and personal with a number of different species. We won't pretend that we remember even half of the dinos' names, but their varied behaviors made a lasting impression, and you might be surprised to learn that the huge Tyrannosaurus rex in the aptly titled "Mother Superior" level isn't necessarily the one that we're most worried about. No, that honor goes to the small "lurker" dinosaurs that we were introduced to toward the end of our demo. The lurkers like to hang out on vertical rock surfaces and on trees, where they wait to leap at unsuspecting passersby. Fortunately, the lurkers aren't too difficult to spot from a distance if you know where to look, and can be picked off with a sniper rifle or the bow before they even know that you're in the area. Get too close, though, and you'll find that they're a formidable foe, largely because they're extremely fast and aren't shy about attacking in numbers.

Other dinosaurs that we encountered during our time with the single-player portion of Turok included raptors, who roam in packs and are extremely protective of their nests, and a number of different herbivore species that have no interest in getting into a fight unless they're provoked. Predictably, the most memorable encounter was with the aforementioned T. rex, which we had tracked back to her nest after she made off with a colleague. The ensuing battle took place in a forest clearing that served as an arena of sorts and in which there were very few places for us to take cover. Rocks and large exposed tree roots afforded temporary respite from the T. rex's relentless attacks, but no area offered complete protection; and while simply standing still might've worked in Jurassic Park, we didn't feel inclined to try it in Turok. The T. rex is the closest thing we've seen to a boss enemy in Turok, incidentally, and we're told that there are at least three or four such encounters in the campaign.

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133 Comments

  • theMasticator

    Posted Feb 13, 2008 3:49 am PT

    Turok is somehow very persistent in keeping the tradition of his unique point of view in a shooter, and sincerely he is the best at it, wich simply just wont do. Flashy engine, and new imaginative weapons might understand how easier it is to use a microwave.

  • gifflegerbpiss

    Posted Feb 9, 2008 8:05 pm PT

    So does Gamespot plan on doing a review on this game? It seems a little overdue.

  • Yodake

    Posted Feb 9, 2008 3:30 pm PT

    I bought the game last week ! It rocks!!!
    Nice weapons, lot of dino's lovely landscapes and so on. The only thing that bothers me is those lame guys you have to shoot down. Sometimes they just stand there without doing nothing and it's a easy prey for you. The interaction is pretty nice but after a while it's boring. Still I love playing the game and it's worth every cent
    kind regards
    Y

  • HotSauce19

    Posted Feb 9, 2008 12:24 pm PT

    why the hell has GS not reviewed this yet?

  • rpgisforme

    Posted Feb 6, 2008 5:08 am PT

    Sounds okay, typical shooter. Call of Duty 4 with dinosaurs. I'm on the fence on this one.

  • sankaperu

    Posted Feb 3, 2008 11:45 pm PT

    cant wait till i get me hands on this!!!!!!!!

  • papow

    Posted Feb 3, 2008 9:22 pm PT

    Does anyone know if you can play it in 3rd person?

  • tnugent488

    Posted Feb 3, 2008 5:11 pm PT

    Me and my bros at Hollywood Gamecrazy have been playing this at work since it showed up the 31 (couldn't buy it or my manager would flip) and let me assure you, this is a game people will be talking about. It managed to combine Halo and Turok for the N64 beautifully. Yunasbane makes a very good point about the AI, its incredible, and I still get suprised by dinosaurs charging me routinely. Very fresh, very well done.

  • starwarsbeasts

    Posted Feb 3, 2008 11:34 am PT

    I played this demo.. and it's absolutely sick. but i'm just wondering if anyone knows if in co-op mode does it have to be over the internet, or can it be two people on one console. Because i've played games like that and it's stupid. Even if it's still gonna be an awesome game.

  • yunasbane

    Posted Feb 3, 2008 7:13 am PT

    May I just say that half the reviews for this game that I've read are biased and quite unfair. I have owned this game since the 31st of january. I enjoy it quite a bit. 3 of the major sticking points i've read ar e that there is no auto aim, the dinosaurs are never explained, and everyone uses the knife is multiplayer. well to auto aim i say dont they usually complain that console shooters use auto aim to much cause that was a sticking point with the darkness for them so make up their minds. The dinos are explained turok looks at a comp and says this planet is being terraformed at an advance rate which explains the screwed up ecosystem. as for the knife is it the developers fault that people love the brutality and humiliating feeling of taking out a well armed guy with a pansy knife people do it in call of duty 4 and warhawk and the reviewers didnt complain. So to this i say don't listen to the hypocrisy propaganda games managed to revive a dead series with a great game. as for ai its some of the best ive seen in awhile. of course its unpredictable thats the good part. anyways give it a shot its not perfect but no game is but its one that anyone that likes shooters should experience

  • 1einhart

    Posted Feb 2, 2008 3:51 am PT

    lol there is NO lag...maybe your xbox is going to explode...i have a xbox 360 elite and the game is NOT LAGGY and the graphic is Amazing if you have a HDTV....go and buy this game its a must BUY...

  • monkeytoes61

    Posted Feb 1, 2008 6:58 pm PT

    Well, Turok on the N64 was awesome, let's hope this game is the same.

  • ag3ntz3rox0x

    Posted Jan 29, 2008 10:20 pm PT

    the demo was ok, its fun killing dinos. but there are a few major problems. one is the framereate is too low it seems laggy alot, and the a.i is stupid as hell, there not tactical atall. rent this but dont buy.

  • planetkyle

    Posted Jan 28, 2008 11:12 pm PT

    wesley2134- great comment. Wow- lots of criticism regarding the demo..The final product will be running smooth...

    Dinosaurs, man! Its gonna be great. I already pre ordered.

  • nitrous1013

    Posted Jan 28, 2008 5:41 pm PT

    the controls and running are not fast enough....the fire should be the R1 button and running should be faster ...it should be a decent game....

  • JB2B

    Posted Jan 21, 2008 3:47 am PT

    @ oroeovo. The first Turok on the N64 was a great game with great gfx and weapons bigger than any other shootergame.

    The demo they released gave me mixed feelings. The Dino's really scare the crap out of me, the graphics are nice untill you get really close.
    But the game is a bit straight forward and it gives me some flashbacks to Jericho which on paper seemed great, but in reality was nice but to badly balanced game. I just hate that you cant play together on the same system. I wait till the full review before I decide whether I buy it or feed it to my Raptors.

  • tarald

    Posted Jan 21, 2008 1:20 am PT

    I was not impressed by the demo. The AI is lousy: When you're fighting dinosaurs, your teammate keeps saying "If you fall behind, I will leave your ass" over and over. He doesn't pay any attention to the fact that you are dying. The graphics look good, but animations are not very smooth and everything gets choppy when you're moving around. The demo looks like a PC game from the 90's. It surprises me that they release something like this. Hope the final product is way better.

  • oroeovo

    Posted Jan 20, 2008 7:31 pm PT

    no turok game has ever been good or maybe i just played them too late into a consoles life. i will be extremely surprised if this one is any good.

  • Fatapuss

    Posted Jan 20, 2008 12:59 pm PT

    this looks like I want to buy the ps3 now

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