Trespasser Tech Info

Publisher:
Dreamworks Interactive
Developer:
Dreamworks Int.
Genre:
Sci-Fi First-Person Shooter
Release Date:
Oct 31, 1998

Game Information

Number of Players:
1 Player

Minimum System Requirements

System:
Pentium-166 or equivalent
RAM:
32 MB
Video Memory:
1 MB
Hard Drive Space:
120 MB

Recommended System Requirements

System:
PII 266 or equivalent
RAM:
64 MB

Technical Support

Visit Dreamworks Interactive web site at: http://www.dreamworksgames.com

Credits

Executive Producer/Programmer
Seamus Blackley
Associate Producer/Sound Design
Brady Bell
Lead Programmer
Andrew Haydn Grant
Lead Programmer
Mark Langerak
Programmer
Paul Keet
Programmer
Michael Mounier
Programmer
J. Scott Peter
Programmer
Greg Stull
Programmer
Bob Wyatt
Shell & Setup Programmer
Steve Herndon
Art Direction
Terry Izumi
Art Direction
Kyle McKisic
Art Direction
Phil Salas
Artist
Jenny Hansen
Artist
Jay Jang
Artist
Lonnie Kraatz
Artist
Rolf Mohr
Artist
Brian Moore
Artist
Antonia Olszowka
Artist
Marta Recio
Cinematics
Dave Thompson
Lead Designer
Austin Grossman
Designer
Richard Wyckoff
Music
Bill Brown
Lead Sound Designer
Bryan Celano

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  • Jurassic Park: Trespasser

    Watch this video

    Footage of the legendary 1998 failure. She's not topless, that's a graphics bug - same reason the trees blink. Was one of the first games with physics, inverse kinematics and bump mapping. Apparently inspired Valve to put physics in Half-Life 2.

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