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Splinter Cell convicts 1.9 million, Driver: San Francisco delayed to 2011

Sam Fisher's latest nearly double-platinum; reboot of Ubisoft's car franchise now due in first quarter of next year; French publisher's April-June sales nearly double.

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This morning Ubisoft reported its earnings for the quarter ending June 30, 2010. The French publisher reported sales of €160 million ($202 million) during the quarter, a 93 percent increase over the same period in 2009. That was thanks in no small part to Splinter Cell: Conviction. The PC and Xbox 360 game has now sold--not shipped--1.9 million copies, according to the company. The last adventure of stealthy superspy Sam Fisher was well reviewed on Microsoft's console but only fared middlingly on Windows systems.

Driver: San Francisco will be garaged for a bit longer.
Driver: San Francisco will be garaged for a bit longer.

Ubisoft's report also brought disappointing news for gamers waiting for Driver: San Francisco. The reboot of the car-based action franchise has now been delayed until the fourth quarter of Ubisoft's fiscal year, which ends on March 31, 2011. The game will be available for the Xbox 360, PlayStation 3, PC, and Mac. It is in development at Ubisoft's Reflections studio, which created the series in 1999 and was acquired by the French publisher along with the Driver franchise from Atari in 2006.

Ubisoft also offered predictions for the current quarter, which ends on September 30. The company expects to take in €83 million ($105 million), the same amount it made during the same period in 2009. The three months will see the release of two acronym-monikered games: the air-combat sim H.A.W.X. 2 and real-time strategy title R.U.S.E. Both games are in development for the Xbox 360, PS3, PC, and Wii.

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