GDC 2009: Section 8 Hands-On

We dive in from a dropship in this first look at the upcoming shooter from the maker of the F.E.A.R. expansions.

In old US military parlance, getting a Section 8 meant getting dismissed from duty for reasons of mental instability. In the upcoming game from TimeGate Studios, Section 8 is the nickname given to the 8th Armored Infantry, an elite unit of futuristic soldiers who are the first to jump in into any galactic hotspot. And when we say jump, we mean a serious jump: Section 8 soldiers drop thousands of feet from their orbiting carrier to the ground without so much as a parachute, creating a small impact crater when they land, ready to fight.

TimeGate--the team behind the two original F.E.A.R. expansions--is hoping to make a similarly large impact on the crowded first-person shooter market with Section 8, a game that's scheduled to ship sometime in the fall of this year. We managed to get some hands-on time with the game at this year's Game Developers Conference, specifically with the multiplayer side. TimeGate has been tight-lipped about Section 8's single-player segment so far, but we do know some of the story details: It's the distant future, and a rebel group of humans called the Arm of Orion have started assaults on Earth's territories. It will be your job as a Section 8 soldier to squash the upstarts, "burning in" (the game's term for a dropship jump) to various planets as a first strike force.

When it comes to multiplayer, the plan is for TimeGate to have support for 16 players on consoles and 32 on the PC. Bots will be used to populate sparse games, although real-life allies and opponents will be able to join in at any time. Due to the "burn in" mechanic, you will be able to choose any spot on the map to drop into, although jumping over enemy-controlled territory or bases will probably result in being shot down by turrets before you even land.

While the game won't have any classes per se, you will be able to select certain proficiencies before burning in. You can choose to bump up your stats in areas such as damage, shield, stealth, ammo, and more, effectively allowing you to create soldiers with different specialties. These specialties won't be locked once you start a game, however, as you can change your loadout with every spawn, or while fighting on the ground by finding supply depots.

Once on the ground, Section 8 plays like a typical shooter. We played on a large map with two bases that needed to be captured and controlled--capturing a base will turn all of its defenses (such as turrets and missile launchers) against your opposition and will also earn your team points. When fighting, your shields will automatically regenerate if you stay out of the line of fire for long enough, but any damage done to your armor is permanent (until you find that handy supply depot, that is). The weapons we saw seemed fairly stock-standard: rifles, shotguns, railguns, missile launchers, and grenades, just to name a few. You will also be able to call in tactical support using points earned during a match. Some of the support we saw included a large mech-like robot that was armed with a powerful machine gun, sensors that would jam enemy signals, and a four-person tank with plenty of firepower.

But one of the more interesting things TimeGate is including in Section 8 is what it terms "dynamic combat missions." These are randomly generated by the game's AI and will task you with objectives outside of the main capture points mission. These can include having to "assassinate" an AI-spawned opponent, escort a convoy, destroy a convoy, and more. TimeGate also says you will be able to set your own missions.

From what we saw of Section 8, the game has promise, although it's looking a little rough at this stage. The game is only in pre-alpha, however, so there will naturally be many more improvements as the months pass. Keep it locked to GameSpot for more updates.

86 Comments

  • aeterna789

    Posted Dec 15, 2009 9:21 am PT

    hmm a game the glorify American culture? sorry not going to buy this even if its the last game on earth.

  • mason35

    Posted Aug 9, 2009 4:26 pm PT

    sorry single player is not in beta ,what i meant to say

  • mason35

    Posted Aug 9, 2009 4:25 pm PT

    @pidow
    single player is in the mult for beta, ive been on beta for a while,
    multi is not that great, hope single is bettter for more of a story view

  • SPARTANIname

    Posted Aug 4, 2009 2:27 pm PT

    Looks a lot like how Crysis played. Armor looks similar too. But overall, it looks it'll be pretty good. I just hope the single player's decent.

  • pidow

    Posted Jul 28, 2009 10:17 am PT

    I would like to play this game, however, not much said about single player....why?

  • azureblade89

    Posted Jul 25, 2009 1:27 am PT

    My only worry? Southpeak...

  • Cloud_in_midgar

    Posted Jul 24, 2009 3:58 am PT

    Not my thing, glorifying the american way.

  • cameeu

    Posted Jul 20, 2009 6:06 pm PT

    The game looks excellent, can't wait ^ ^
    but why are the rebels called the Arm of Orion?
    I am pretty sure I know what people would choose Orion.
    If you know alot about the anunnaki and royal bloodlines, I'm sure you'll see the picture I'm getting at.

  • Aminal_basic

    Posted Jul 6, 2009 5:10 pm PT

    Sounds good to me, I for one am looking forward to playing it. I hope the single player turns out good!

  • The_People

    Posted Jun 14, 2009 9:07 pm PT

    from the sound of things, it looks like your standard fps. nothing to see here folks.

  • h2k47

    Posted May 24, 2009 7:30 pm PT

    grrr....so most of Section 7's screenshots are weapons..just like 'alpha prime's' boxart..'useless' detailed weapons and the most boring game ever..dont expect much from a company that posts weapons as their game's screenshots!!..hardly seen this done in great games like Crysis, CoD, FarCry..etc..Oh wait, it is being developed by the same team that dev F.E.A.R 2..no wonder!!!!

  • tttttank

    Posted May 22, 2009 9:44 am PT

    "dynamic combat missions" sounds like the ai director in left 4 dead but better, hopefully this will be better then the fear expansions the company also made, although the lack of gameplay videos is worrying me, why wouldunt you show something really good so people are bound to pre order it and make money early on??

  • KMLEPRECHAUN

    Posted May 21, 2009 5:55 pm PT

    And Battlefield bad Company 2 just had a hands on preview released with some cool footage...about as much as this and it comes out Q1 2010!

  • KMLEPRECHAUN

    Posted May 21, 2009 4:11 am PT

    Let me give you an example, thunderhorse: Army of Two had their first trailer come out on September 27th, 2006. When was it released? March 05, 2008. The next video, which included GAMEPLAY was Novemeber 13th, same year. Then another on March 12th, 2007. Then a mission was shown to the public on September 18th, 2007. Then there were about 15 other different, in-game, gameplay inclusive trailers released from 07-08.
    Now, please tell me, did this game have backup? No. It was not a sequel. Another example of a good company in that regard is GRIN, even though their games are crap. The terminator game had gameplay and several trailers well (and I mean well) before its release. These INCLUDED gameplay. Where was the backup game to that? Oh yeah, none.
    So you're theory about backup really doesn't count. If these companies can do it, why can't Timegate? Its been 4 long months since the last trailer. Numerous magazines and websites have had previews and the ability to play it. But wait,no video! Gosh diddly.

  • thunderhorse55

    Posted May 20, 2009 9:58 am PT

    @KMLEPRECHAUN: did you ever consider the fact that all 3 games you listed are sequels to games that have already proven to be good? i mean, where is the backup for Section 8? nowhere. that's why the games that have more backup (or any backup I should say) are getting more publicity. make sense?

  • KMLEPRECHAUN

    Posted May 19, 2009 4:27 pm PT

    This is really starting to tick me off. There has been nearly a complete lack of updates or gameplay videos for this game. Now, why does this piss me off? because Modern Warfare 2 already has gameplay footage, Army of Two the fortieth day does as wellm and so does Lost planet 2, and all of those are coming out months after this! What is this company trying to do? Are they TRYING to get me so angry that I die of cardiac arrest? Cause then they have one less customer! This game actually looks like it has promise, but there is a complete and utter lack of footage. For Chr*sts sake, give me some in game footage to look at! I'm pretty sure you asswipes have some to show me! Please oh lord in heaven do us all a favor and show us something that isn't as old as my grandma!!!!!!
    Not even their website has anything new from several months ago! I mean, I get one e-mail because I signed up for their newsletter and beta. The newsletter was an exact copy of the summary given on their webpage! I mean, wtf is gamecock doing! Please excuse me while I stab myself in the ear!

  • denolitions

    Posted May 18, 2009 12:13 pm PT

    i wonder what would happen if you land on top of a player or a tank?

  • thunderhorse55

    Posted May 17, 2009 6:51 pm PT

    @ blueguykisame: this game has already been canceled on ps3. sorry dude

  • thenephariouson

    Posted May 17, 2009 2:02 pm PT

    Sounds like a futuristic MOH:Airbourne. This needs to be something different in order to stand out from an already 'cut throat' FPS genre, in the same way as Deus-Ex 3 will.

  • blueguykisame

    Posted May 17, 2009 5:25 am PT

    hope it gets -confirmed- for ps3 since i have no xbox live, but psn works fine with my satellite internet.

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