Its movie-like quick camera cuts make the game especially difficult to navigate, which makes Nocturne's incessant and clumsy action sequences even less enjoyable.
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Nocturne
Production lead Jeff Mills discusses using flight-sim technology to make an action game and how exciting it is to play your own game.
Production lead Jeff Mills discusses using flight-sim technology to make an action game and how exciting it is to play your own game.
Posted Jun 17, 1999 12:00 am PT
Nocturne heads to the big screen
Undead gangsters and vampires will soon hit theaters, as Terminal Reality's Nocturne series will be adapted for the big screen.
Undead gangsters and vampires will soon hit theaters, as Terminal Reality's Nocturne series will be adapted for the big screen.
Posted Nov 26, 2001 8:04 pm PT
Latest GameSpot Updates
| News | Nocturne heads to the big screen | Nov 26, 2001 |
| Download | Nocturne savegame collection | Feb 28, 2000 |
| Review | Nocturne Review | Nov 17, 1999 |
| Preview | Nocturne | Jun 17, 1999 |







