Mercenaries 2: World in Flames Impressions

We hadn't seen Pandemic Studios' open world action game since E3 last year, but then the developers showed up at EA's recent press event to show us the latest developments.

Pandemic Studios has been awfully quiet on the Mercenaries 2 front since last July when the game first impressed us with its large open world and high level of destructibility. Since then, other games, such as Red Faction: Guerrilla and Crysis, have also played on their highly adaptive physics engines, but our appetite for Pandemic's politically charged action game still hasn't waned. With the developer's mantra behind the game being "always say yes to the player," Mercs 2 is an incredibly ambitious project. Luckily, producer Jonathan Zamkoff recently took time out of development to show us more of the game, and we put our questions to him about what to expect from the finished product.

Zamkoff kicked off the demo with a little background about the different factions. The members of the People's Liberation of Venezuela are natives who have lived in the jungle for more than 20 years, and as a result, they have become incredibly resourceful. They can, according to Zamkoff, "make a bomb out of two sticks and a rock," but they've been persecuted by another group in the game, the Universal Petroleum Company. The game's representation of "big oil" is in the country to suck it of all its natural resources while giving little regard to the people who inhabit it. Then, there's the Allied Nations, the peacekeepers who want to help stop the raging civil wars, as well as a group of Caribbean pirates who are simply there to make money from all the carnage. Lastly, there's the Chinese, although we've yet to see exactly how they fit into the overall story. Every faction will play off the other and have its own enemies; it's your job as a mercenary to earn money from it all while seeking revenge on the tyrannical leader Ramon Solano.

Like any good businessperson you'll need to make contacts within the industry to further your career. Whenever you meet key people from these factions, you'll receive a contact card and then be able to choose whether to perform primary or secondary missions for them. While primary missions will drive the story forward, it's still worth taking part in secondary assassination missions to win money and fuel. Each contact will also have a store where you can buy products, including 140 vehicles and 30 weapons. Obviously, not all of these will be available to you from the start, but the developers have chosen to tease you by allowing you to view a list of all the things you can't yet afford.

The first mission that we saw was an outpost capture, which offered a $200,000 bounty and access to a light machine gun drop or an artillery strike. Jumping into a nearby monster truck, Zamkoff propelled himself off of a nearby cliff before an ally also jumped into the vehicle to act as an aide. After driving around showing off the impressive physics engine, he proceeded to show off the on-foot combat, equipping the main character of Mattias Nilsson with every weapon available in the game. Unlocking everything will apparently be a 40-hour feat, while the numerous side missions will add considerably more playtime for those who want it.

As well as rifles, rocket launchers, and grenades, you'll be able to call in air strikes to rain death from above. When you're low on resources at the beginning of the game, this means physically running into an area to tag it--therefore running the risk of being blown up in the process. As you acquire more resources, you can shell out for more expensive laser- and satellite-guided air strikes to flatten entire patches of land. While money limits what you can do in Mercs 2, fuel is an equally important resource that allows you to call in both air strikes and helicopter support. When you capture outposts and other enemy camps, you can harvest huge oil drums by calling helicopters to collect them or steal a tow truck and escort the drums to your base personally.

Once we got back to the actual mission, Zamkoff took the rather unsubtle approach of driving straight into the enemy outpost and blowing every last enemy up with a rocket launcher. He describes the main character as a "human tank," meaning that you can bound into enemy territory and withstand a fair amount of damage. After the first round of enemies was dispatched, he called in support from the faction that he was working for and it promptly arrived via helicopter. The allied AI is pretty timid and won't engage enemies in large numbers, but it will provide assistance when it sees you engaged in a firefight. With the area cleared and the base captured, Zamkoff was rewarded with a new helicopter landing pad and a new contact to add to his PDA address book.

With you running amok and generally causing chaos, it's not long before you get a reputation in the world of Mercenaries 2. However, you can stop word about your destructive tendencies getting out if you can kill key enemy targets. If you're attacking a base, for example, someone from the enemy team will be put in charge of getting the word out and calling for support. If you can get rid of that person (conveniently marked on your map), your presence there will go unreported. As with the first Mercs, politics play a major part in this world, and as a gun for hire, you'll often be working for one group one minute then against it the next. One way to get away with this is to drive allied vehicles because the enemy AI will automatically assume that you work for whichever group owns the car you're driving.

The second and final mission that we saw was an escort mission in which Zamkoff drove a Universal Petroleum executive around, helping him destroy some incriminating documents. It was a standard protection mission--while he was inside offices burning evidence, Zamkoff was outside fending off the attackers trying to stop him. These missions appear to drive the main story part of the game, but there's a chance the famous "deck of 52" concept from the first game (where you had to take out 52 key people) may make a return. The deck does actually exist in Mercs 2 right now--but that said, the missions appear to be more varied this time around, and Pandemic admits that the deck may not make it to the finished game.

No open world game would be complete without side missions, and once you begin to make contacts, you'll be able to complete optional tasks for them. Zamkoff showed us that acquiring more fuel and helipads allowed him to call on a helicopter to pick him up and take him around the world. Airborne vehicles seem to play a large part of getting around, and the helicopters look quite easy to control. They also interact well with the world, blowing tree branches around as they pass and obviously packing some firepower that can be unleashed on the destructible environments below. The game is looking graphically polished at this stage, and even better, it runs at a solid 30 frames per second, showing no evidence of slowdown when things get hectic.

Mercenaries 2 is looking like a more varied and explosive take on the original open world concept. It's also looking polished at this stage, with some nice graphical effects and a high level of destructibility that doesn't impact on the game's frame rate. We're hopeful of a chance to finally play the game ahead of its release and will be hunting down Pandemic Studios over the coming months to that very end.

123 Comments

  • Sniper

    Posted Jan 14, 2009 4:35 pm PT

    "Always say 'yes' to the player." Okay, can I enter any building? No. Can I get anti-aliasing to work on the PC version? No. Can I get resolutions higher than 1280 x 720 to look normal? No. Can I get smooth animation without reducing or turning off visual features? No. Can I please get all the bugs fixed? No. Thanks Pandemic!

  • TX360

    Posted Aug 31, 2008 4:37 pm PT

    MERCS 2 MY GOTY

  • jadyaacoub

    Posted Aug 24, 2008 3:28 am PT

    best game ever!

  • Flames344Life

    Posted Aug 21, 2008 1:59 pm PT

    looks epic as hell. probably gonna buy this one. Explosions look awesome too.

  • Halgolol

    Posted Aug 12, 2008 8:59 am PT

    I was a absolutly massive fan of the first game and till it got nicked along with my xbox I was playing it non stop however comparing this to games like Far Cry 2 and BF:BC isnt really much because theyre different types of games Far Cry 2 isnt a fully free roam and BF:BC isnt either in Mercenaries you can go where you want when you want and on the way you can do missions and Nuke people which is just awesome

  • imjinxed13

    Posted Aug 5, 2008 7:27 pm PT

    NO... GTA4 doesn't have everything you could want. if you think so, you are stupid. it has NO tanks, NO planes, and 2 helicopters. GTA4 is barely fun to play. and Vyce3 you couldn't be more right. Created characters are always better

  • XDarkcrystal

    Posted Jun 22, 2008 3:33 am PT

    G.T.A IV is overrated PERIOD

  • KA12NAG3

    Posted Jun 18, 2008 5:30 am PT

    This game is gonna be amazing. But I have to agree with Vyce3.

  • Vyce3

    Posted Jun 9, 2008 6:57 am PT

    I wish you could create your own character

  • weezyfbaby09

    Posted Jun 7, 2008 11:37 pm PT

    Man This Game will ROCK!!!!

  • sauke2099

    Posted Jun 7, 2008 7:37 pm PT

    yea no one shoots him in the ass and gets away with it

  • Ninjo222

    Posted Jun 4, 2008 7:20 pm PT

    I'm just highly skeptical that this will beat out BF:BC which is incredible even in its demo or FarCry 2 which has damn near everything going for it and will have a hype train from heaven.

  • GeneralSev

    Posted Jun 4, 2008 5:06 pm PT

    I want to play that game so bad!!!!!!!!!!!!!!!!!!!!

  • Snickersdadon

    Posted Jun 4, 2008 2:15 pm PT

    damn on chief u kno i gotta cop dis

  • rammsteingamer

    Posted Jun 4, 2008 10:28 am PT

    Seeing this sequel coming to pc is great, specially because the first game was quite good, this sequel seems to be even better and i think pc users that like war games mixed with free roaming (gta style) will love this. Just hope they don´t mess it up, which i think that will not happen !

  • itwiz90

    Posted Jun 4, 2008 7:00 am PT

    The proofs in the pudding, lets see.

  • thenephariouson

    Posted Jun 2, 2008 5:07 am PT

    I just think that with the release of Farcry2, BF BC, etc, etc this wont quite hit the mark!

  • tjmoz

    Posted Jun 1, 2008 3:41 pm PT

    I think it's unfortunate that every "free roam" & "Open environment" game is alway compared to the GTA series. I personally really enjoyed the first Mercs game, and I think this one is shaping up to be amazing. This could be a POSSIBLE GTA beater, but we need to see the finished product . : )

  • FlashCharge

    Posted Jun 1, 2008 8:11 am PT

    Looking forward to seeing and reading more about this new Mer 2 game.

  • GTA4ADWCOD4GAME

    Posted Jun 1, 2008 6:56 am PT

    GTA 4 is still the best game released. This game wont beat it romavictor. GTA 4 has amazing graphics, cars, guns, and everything else you could ever want. romavictor you dont know what a great game looks or sounds like. GTA 4 All the way!!!

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