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What if World War I never ended? Find out in this first-person shooter from DreamCatcher Interactive.
There have been a great number of war-based shooters for the PC in recent years. Medal of Honor: Allied Assault, America's Army, Operation Flashpoint--the list goes on and on. To this distinguished list we will soon be able to add Iron Storm, a first- and third-person shooter from Dreamcatcher Interactive and 4x Studios that has the distinction of taking place in a largely fictional universe rather than being limited by historical accuracy.
Iron Storm is set in 1964, in a Europe still in the throes of World War I. You assume the role of Lieutenant James Anderson, part of the Allied forces from America and Western Europe, which are at war with the Russian-Mongol Empire, led by Baron Nikolai Aleksandrovitch Ugenberg, who is compared to Ghengis Khan and is said to have put "a bloody end to the Bolshevik revolution." Because it takes place in 1964 (albeit an alternative 1964), the game is not limited to wartime elements from World War I. It combines the sort of trench warfare from WWI with ideas from the wars that followed, such as tanks, flamethrowers, helicopters, and electronic equipment.
The first thing you'll notice upon entering the game is how the developers have attempted to create a world that has been at war for half a century. Everything is run down and dirty, buildings are mere piles of rubble, and trenches with barbed wire are everywhere. One wrong step, and you'll walk right over a poorly placed land mine. The second you step outside of the bunker you're briefed in, you'll find yourself right in the trenches, with helicopters flying overhead and gunshots zipping all around you. It becomes clear very quickly that you need to watch where you go and think very carefully about when you decide to stand up. Snipers are placed all around the battlefield, and wouldn't you know it, your character is the one given the job of taking them out.
Doing so is no small task. Aside from the snipers, you have to deal with enemy troops who have stormed into your trenches and are determined to see you fail. Fortunately, you're backed up by Allied troops, although they seem to be best used to draw away enemy fire while you go to work. While they do fire at the enemy, their AI leaves something to be desired, and it can sometimes seem as if they're cattle being sent to the slaughter rather than real teammates.
The one thing you do have on your side is an abundance of firepower, as your character can carry an impressive arsenal. While you can carry only one heavy weapon at a time, you can carry it in tandem with a saber, a silenced pistol, a shotgun, two kinds of grenades, land mines, and a sniper rifle. You'll also come across mounted weapons, and there's no better feeling than just barely making it to a mounted machine gun and turning it on your oncoming assailants.
The gameplay in the missions varies from the sort of straightforward "mow 'em down" fighting from some shooters to much more strategic maneuvering around a battlefield, small town, or enemy bunker, where being spotted is tantamount to suicide. While Iron Storm doesn't have the sort of objectives system featured in other games, you are periodically contacted by your superior officer, who lets you know where you have to go, and it's rare that you'll find yourself wandering aimlessly around an area already cleared of enemies.
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- GameSpot Score7.0good
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Iron Storm Trailer 3

The third Iron Storm trailer showcases footage from the first campaign mission.
- Sep 23, 2002
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- DreamCatcher Interactive
- 4X Studios
- Historic First-Person...
- Release: Oct 25, 2002
- ESRB: Mature
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